Last Epoch

Last Epoch Dev Tracker




26 May

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We only changed a couple chest pieces. Boots and amulets don’t have class specific base types so it’s not a concern for those 2. You are right on the money with the types of items that we did change though. Things that affect specific classes and/or skills.

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We’ve found a fix for this issue and will include it in 0.7.8b. Please let us know if you have this problem in any other zones. Thanks!

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Could you please post your log file? If you’ve restarted the game since it happened, upload Player-prev instead. Thanks!

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Thanks, there actually isn’t supposed to be a waypoint in the Northern Stream, which is why it isn’t on the map. We’ll fix this.

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We’re looking into this. Did an objective (i.e. Forge, Boss, Spires) spawn but there’s no portal option? Or was there no objective at all?

Does this happen in any other maps?

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Could you post a screenshot to a site like imgur.com and link it here? I’m afraid I don’t understand what’s happening for you. I’ve been able to put shards on the ground and pick them up just fine.

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This is an issue with characters that existed before 0.7.8, it will stop once the level catches up to how many points you have. It won’t affect new characters.

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    Sarno on Forums - Thread - Direct

Patch 0.7.8 is now available on Windows and macOS.

The Linux client is currently in QA and we aim to update it in the near future.

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    Sarno on Forums - Thread - Direct

Passives

 
Acolyte

  • Added a new node that grants increased necrotic damage for you and your minions, and gives you a chance to apply damned on hit.
  • Added a new node that grants increased poison damage for you, and poison chance for your minions.
  • Added a new node that grants increased physical damage and bleed duration for you and your minions.
  • Soul Aegis requires Acolyte level 20 (from 15).
  • Ethereal Revenant can have 6 points allocated (from 5).
  • Unnatural Preservation can have 5 points allocated (from 4).
  • Crimson Gluttony now requires a point in either Stolen Vitality or Blood Pact.

 
Beastmaster

  • Artor’s Loyalty now grants 85% more companion damage (from ...
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    Sarno on Forums - Thread - Direct

ca79771bebebca3d7a1fe0334f7d8965cdbc32b1

 

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Those are both options we considered and are still on the table. We’ll be paying close attention to how the new version feels so our ears are open.

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I haven’t read all the replies in here but I’d like to shine a little light on the issue, how we got to where we are and where we are going.

I think that level scaling content is a very useful tool that can help extend the available content. If overused it can completely remove the sense of progression as the world just grows with you. In Breath of the Wild, if you go back to fight the first Lyonel in Zora’s domain after you’ve got the Master Sword, you feel like a badass. It’s awesome!

When we first started making Epoch and were going to Kickstarter, we only had about 30 mins of content (15 if you knew what you were doing). So we added the arena as a temporary feature so people could explore higher levels and test out builds. It ended up being a pretty popular feature so we expanded it and it’s probably going to stick around. We then added a very early version of the monolith and it also scales to your level for similar reasons.

These are not the only 2 end gam...

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Yea for sure, I know very few items have been converted to a new base type.

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It’s more heavily weighted towards getting your own class gear at the moment but it is a really easy dial for us to turn and we will be adjusting it in response to feedback.

Edit: also I might have read it wrong but I think you might have misunderstood me llama8. Exanguinous isn’t class locked.

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    Sarno on Forums - Thread - Direct

Some...

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