Thanks, good catch. I’ve updated the node text.
Thanks, good catch. I’ve updated the node text.
The node is working correctly. However, Acolyte minions have low default health regen, so it may be hard to notice without other sources of regen.
I’ve just tried to look at your video and I’m not able to. Could you re-upload this so I can take a look? I haven’t heard of any problems with ward and damage over time.
This will be fixed in 0.7.9. Thanks!
I’ve confirmed this and made a note of it. Thanks!
The Absence of Life node looks at how much health you’re missing (maximum health - current health), takes a percentage of that, and then heals all allies within Aura of Decay’s area of effect each second (including yourself).
The node’s working correctly, but of course if you’re at full health you won’t heal at all.
I tested this myself and it appeared to be working correctly. I had a character with 10 health regen (no increases) and 10 strength. After equipping Last Bear’s Fury I had 12 health regen, an increase of 20%.
Could you try equipping the item on a different character?
Sorry about that! I haven’t heard of this being a widespread issue so I’ll need some more information to look into this. Could you please screenshot the error(s) you see, and attach your log file? Thanks!
In Patch 0.7.9 we’re updating some elements of our user interface to make it easier to tell which zones you need to visit in order to progress the quests currently available to you.
This work includes multiple individual changes;
This is probably intended, but I’ve asked for clarification internally. Thanks!
I’ve confirmed this and noted it internally. Thanks!
I’m not seeing any issues with Imperial Watchers. They stop tracking your location a bit before firing, so they aren’t as accurate if you’re moving across their “field of view”.
If you think something more than the delay is going on, it’d be great to get a video and a screenshot of your Devouring Orb tree. Thanks!
Just going to do a little housekeeping here. Few posts getting a little topic adjacent so I’m going to remove them.
This topic has not changed our plans for 1.0 release on the topic. Just as before, we would love to have multiple genders. We still don’t have the resources for it as a 1.0 feature. As we can see it is a popular topic and something that most players seem to either really want or not care at all about.
We are still interested to hear if people want or don’t care about getting more genders. Do you care about getting more than 2 genders? Do you care about getting full on character editors? Would you prefer a few (like 3-5) options for each class maybe? I don’t know what we will do but options are on the table still.
I’ll take a look. But the general rule is that if a node is granting you a stat it will say something like “you have x” or “Focus grants you x”
I provided a link to where the log files are located in my last post-- they’re in AppData, not the place that you installed the game. You should be able to just attach them here, or add them to a .zip if they’re too big.
I think that was the experiment time and then reverting back to the way it was which doubled the time. I also died and I didn’t mention that I crashed because I was trying to work at the same time. I probably could have done it sub 10 mins pretty easily.
I think that one of the main problems is the disconnect in our vision for when level 20 skills are supposed to be easily accessible. Level 63 is early to be regularly playing with fully leveled skills. We considered locking the max level of skills behind character levels. Have a sliding scale of max skill levels. So at say level 63 max skill level would be say 15 so the respec time for a “max’d out skill” would be much faster just because you can’t get it up to 20. We figured that it would be better to let people get up to 20 earlier if they really pushed for it though.
I know people aren’t really calling for this but I just want to be clear that we have no intention of making skill respecs completely free. It will pro...
Read moreApologies for the delay here. I’ve reached out to other team members but haven’t gotten a concrete thing to try. I’ll make sure you know as soon as possible. Given the errors you have and the fact that other people aren’t reporting this issue, it certainly seems like a problem with either your computer’s software or your networking setup, but it isn’t any of the obvious things so far.
If you’d like to request a refund, contact support directly and they can help you.
Apologies for the trouble!
Sorry about that-- thanks for the crash files. Unfortunately the errors I’m seeing in your logs are different than those in the threads I’ve been replying to recently. We’ll look into it, of course.
Try repairing the game through Steam if you haven’t already, just in case.