Last Epoch

Last Epoch Dev Tracker




02 Feb

Comment
    Sarno on Forums - Thread - Direct

Thanks for the feedback! It’s great to hear you’ve been enjoying the recent changes.

Character Introductions are part of Phase 2, so you can expect those in the near future. :slight_smile:

Comment
    Sarno on Forums - Thread - Direct

Hey there!

I’m not sure whether the in-game ladder will ever offer access to legacy ladders, however it probably should allow for class-based filtering. I’ll pass that suggestion on, thanks. :slight_smile:

The good news is that both of those features are already available on our website.

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A fix for this bug has been included in 0.7.6b, which is out now. Characters affected by this bug will be able to be loaded. Thanks!

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A fix for this bug has been included in 0.7.6b, which is out now. Characters affected by this bug will be able to be loaded. Thanks!

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We’ve added a fix for the root cause of this issue in 0.7.6b, but unfortunately it won’t help if you’ve already lost items. Sorry about this!

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A fix for this bug has been included in 0.7.6b, which is out now. Characters affected by this bug will be able to be loaded. Thanks!

Comment

A fix for this bug has been included in 0.7.6b, which is out now. Characters affected by this bug will be able to be loaded. Thanks!

Comment

A fix for this bug has been included in 0.7.6b, which is out now. Characters affected by this bug will be able to be loaded. Thanks!

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A fix for this has been included in 0.7.6b. Thanks for the report!

Post

Changes

  • Slightly reduced the drop rate of Idols.
  • Slightly improved performance in the Gates of Solarum.
  • Improved the performance of magic/rare enemies, especially those with Rampancy.
  • Improved the appearance of skill/passive node dropshadows.

Bug Fixes

  • Fixed a bug where items that used to have old glancing blow affixes could get stuck in the crafting panel and prevent that character from being loaded. Characters affected by this bug can now be loaded.
  • Fixed a bug that caused some stash items to disappear when opening 0.7.6 for the first time. Unfortunately this won’t help players already affected.
  • Fixed a bug where animations would not play and class info would not update when creating the first character on a fresh install of the game.
  • Fixed a bug where minions could count towards your companion limit and prevent summoning additional companions. This was most noticeable with Wolves and...
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The way Transform cooldowns worked in 0.7.5 was actually a bug, but I see the fix for this wasn’t included in the patch notes. I’ve added it now, sorry about that!

The intent is to avoid players being overly vulnerable after returning to Human Form due to their abilities being on cooldown. But if you can just transform back immediately it makes the act of returning to Human Form basically meaningless.


01 Feb

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Thanks-- @Flintler said campaign worked as normal for them, could you try some campaign zones?

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You can’t upload images directly to the forum, but you can link/embed images from other sites, such as imgur.com.

The screenshot and zone name will be very helpful for fixing this. Thanks!

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Thanks for the follow up-- we have a fix coming for this issue in 0.7.6b, but it shouldn’t be an issue for you in the future now that you have saved characters.

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It shouldn’t be permanently be bugged if we can find what’s causing the issue. So this was only a problem on 0.7.6?

I think the next thing would be to try unequipping exsanguinous and restarting the game, just in case. Then, if you post a screenshot of your character stats pages, skill trees, and passives I can try to reproduce the issue. I’d recommend creating an album on imgur.com or another image hosting website.

Thanks!

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A fix for this will be included in 0.7.6b.

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Do you have Frozen Ire equipped? Levelling up with that item equipped in 0.7.5 caused this behavior, but we did include a fix for it in 0.7.6.

If you’re on 0.7.6 and still having this issue, uploading your log file when the bug occurs would be greatly appreciated. If you haven’t restarted the game since the bug happened the log is still useful.

Also, a list of any uniques you have equipped will help find the issue. Thanks!

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Thanks, I’ve fixed the root node tooltip for 0.7.6b.

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Sorry about this! The standalone client currently needs a fairly large amount of free space due to how it performs updates. How much free space do you have on the drive the game is on?

If you’re not able to free up the space it asks for I would recommend doing a full reinstall, or you can redeem steam access.

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We actually changed the behavior of Sigils of Hope so that the duration isn’t refreshed. If there is a tooltip ingame that states their durations do refresh, let us know.