Last Epoch

Last Epoch Dev Tracker




03 Oct

Comment

I’m not able to reproduce Shield Throw not scaling with damage from its skill tree or your passives. Have you double checked by attacking the Training Dummy in the Council Chambers or End of Time? Try looking at the damage numbers before and after taking a new node (attack a few dozen times, ideally).

If you’re still having issues, please upload a screenshot of your skill tree, passives and items.

I have found that Shield Throw occasionally takes a long time to come off of cooldown during my testing, but I haven’t found the cause yet. If you find out that something makes it happen more consistently, let me know! Thanks.

Comment

Thanks, I’ve made a note of this.

Post
    Sarno on Forums - Thread - Direct

We previously posted the Early Access Forecast to share with you our development plans for up until release. In the two months since then we have implemented the majority of Phase 1 entries, and that can only mean one thing - the beginning of Phase 2 approaches!

With the exception of some ...

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02 Oct

Comment
    Sarno on Forums - Thread - Direct

A list would have better discoverability as the first post of a thread than something a few posts down. If you’d like, I could make this post its own thread? Let me know if that’s what you want.

Comment
    Sarno on Forums - Thread - Direct

Hello,

Last Epoch is an Early Access game currently in development.

In future it will indeed be possible to play offline-only characters without an internet connection, and to play online-only characters which are stored server-side.

Comment
    Sarno on Forums - Thread - Direct

As an aside, the class art becoming pixelated should be resolved in our next update.


01 Oct

Comment
    Sarno on Forums - Thread - Direct

We’ll be releasing an updated Launcher which does not require as much free storage as the current one, however we don’t have an ETA to offer for this at the moment.

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    Sarno on Forums - Thread - Direct

Hi there!

Achievements are planned. I don’t think we’ve reached a decision on trading cards.

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    Sarno on Forums - Thread - Direct

Could you please elaborate on this one?
 

This is planned. :slight_smile:
 

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Comment
    Mox on Forums - Thread - Direct

@dharma it looks like you got past the login screen and character select. When you were on the character select screen could you see the characters?

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    Sarno on Forums - Thread - Direct

Locking thread as the issue it was created for has been resolved.


30 Sep

Comment
    Mox on Forums - Thread - Direct

Haha! That’s completely ok. Let us know if chat stops working for you at any point - we’re afraid that the issue is a bit inconsistent if it is still an issue.

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    Mox on Forums - Thread - Direct

Thanks for the quick response, Dharma. I’ve got the team discussing it now.

Comment
    Mox on Forums - Thread - Direct

Hey there, AS00. Very sorry to hear this, I know it’s very frustrating. Unfortunately once the current system has experienced an issue like we are unable to revert it to a previous state.

We are currently reworking our inventory code from the ground up (nearly complete) that will make the game much less susceptible to issues like this. It will also finally allow you to pick up and drag items around.

Again, apologies for the inconvenience and we sincerely thank you for these reports. They truly are very helpful.

Comment
    Mox on Forums - Thread - Direct

@dharma are you still experiencing this issue by any chance?

Comment
    Mox on Forums - Thread - Direct

Hey everyone, we believe we have found and addressed this issue. But, Im not 100% confident that it’s permanently fixed. If anyone is having issues chatting or not seeing the welcome message after connecting please let us know via this thread. Many thanks

Comment
    Sarno on Forums - Thread - Direct

Hey there,

As stated by @Baltax, it will never be possible to bring previously offline characters to our server-side multiplayer environment. One of the primary advantages of this is the reduced potential for cheating, which would be undermined if (potentially modified) save data was imported from locally stored records to our servers.