League of Legends

League of Legends Dev Tracker




20 Jan

Comment

Originally posted by Darkoplax

There was also a lot of faults as well .... (Champ Name , No Lee photo , Pauses , Screen going away for no reason , Sounds issues .... )

I Like the new revamped Studio and Designs but still there was a lot of mistakes all over the place ...

Hey guys, This is valid criticism. We actually have a lot of new tech at the studio (The entire core is new, not to mention all the added features, like the video walls) so there is a lot of fine tuning that we are still doing, on top of the classical "New players, new peripherals.." that go with any new season.

Overall, we are trying very hard this year to shake up the status quo on almost everything tied to the EULCS and hopefully today is just the begining of that. Glad to see that overall the reception has been positive, there is a huge team that has been working behind the scenes to make all this changes and improvements happen

Keep that feedback coming! and we will do our best to continue ironing out those small issues. Trying to speak more with actions that with words this time, so let's see if we deliver ;)


19 Jan

Comment

Originally posted by Miyaor

It would be nice if you showed the runes from the start of the game. Not really sure why its only shown after some time.

Agree. Runes integration in general is something we are still working on, I believe indeed there is room for improvement there and you should expect improvements as we move on.

Comment

Originally posted by InfernoKoala

They have done a great job with the new interfaces. My only complaint with this one is that you can't tell who won the previous games. It would be nice if for past games the winning team's logo would stay light up while the rest of the card went black and white. It would just help clarify, especially later in the season when it's hard to keep track of individual team scores.

Edit: clarifications.

Edit 2: nvm, I was wrong. Just couldn't tell because the G2 logo is already in greyscale.

Hey, you are not wrong. With some team logos it is indeed hard to notice (G2 as a prime example ). We are aware and already looking into some improvements. Glad you guys liked it , and keep the feedback coming, lots of us around taking a look ;)


17 Jan

Comment

Originally posted by [deleted]

[deleted]

For me it'd be Cho Gath's E active. You see this massive spike of pure f*cking awesomeness like jesus just took a sh*t and threw it at you. Then there's the PPPASHHHHEEWWWWWWW as it flies at you and f*cking annihilates you like my stepdad.

Comment

Originally posted by timamcd

We love you guys too. <3

<3 <3!

Comment

Originally posted by Naerlyn

https://www.youtube.com/watch?v=7-lL47oV8n4

I've seen it twice before your post - OP, I need you to tell me this: did the Teemo against you have the Omega Squad thing?

In all three occurrences of the bug, there was a Teemo. In the previous two, he had that skin. And Teemo was the only champion in common in the first two games.

Also, completely irrelevant note, was that a Zoe with Press the Attack there?

Oooh, this is super interesting... and odd, haha. Thanks for this note! Definitely a good start on tracking this bug down. :)


11 Jan

Comment

Originally posted by Riot-aBhorsen

It belongs to whoever is willing to make a proper Yorkshire brew in it!

Yorkshire brew

Well...

Comment

Originally posted by Riot-aBhorsen

Thank you, that is very refreshing and nice to read!

Dear Scott, it seems you promised your mug (green with white dots) to several Rioters in the Berlin office. This leads to confusion and arguments over it. Could you please clarify to me who inherited your mug?

On a serious note, it was always a pleasure to work with you and I wish you all the best!

EDIT: We both know it is my mug now, right?! RIGHT?!


03 Jan

Comment

Originally posted by spyrothefox

“It felt less like a Jhin and more like a person playing Jhin.”

Why is this neccessarily only a good thing? It can also be seen as diminishing the actual in-game fantasy of a champion, something which Riot takes very seriously. Why make Urgot so scary, with his quotes, meatgrinder and all that stuff, if he can just show a cute kitten after executing you which kinda ruins his power fantasy completely? Sure, as a player you sorta become desensitized to all the different champions personalities, but emotes are just adding to the problem. I don't want to sound too hateful, in fact I also use the thumbs up emote, but just becase it is really versatile, emotionally neutral (I mean it isn't a character) and it's easy to imagine how the champion you play would express his/her approval when you flash this emote. I would like to see more emotes of this kind.

Hey Spyro,

That's an interesting point, and immersion is something that comes up with lots of the cosmetic content, like skins, in League. With Emotes, as the researcher I was actually excited about how these might get people to treat each other more as... people. After observing a lab, the Player Behavior team actually recommended having the automatic beginning of game Emote to serve that purpose of humanizing the other players in the game by showing their chosen flair right when it starts.

The Emote team is working on bringing new Emotes to League, and more 'neutral' or 'scary' ones are always a possibility.


31 Dec

Comment

Originally posted by dogofhavic

Im probably gonna get that GG symbol tattooed on my outer bicep. Super minimal and nice looking.

Wow! Let me know if you need a HD version of the logo, can probably find one for you when I'm back in the office.

Comment

Originally posted by [deleted]

[deleted]

<3


29 Dec

Comment

Originally posted by timestamp_bot

Jump to 01:57 @ 2017: The Playlist | League of Legends

Channel Name: League of Legends, Video Popularity: 98.74%, Video Length: [02:05], Jump 5 secs earlier for context @01:52


Downvote me to delete malformed comments. Source Code | Suggestions

Comment

Originally posted by astormintodesert

The whole section from 1:22 to 1:30

Does anyone know where theyre from - The cosplay lux (normal) interview, the band, the sneaky/chipotle - havent seen those videos before.

We tried to use 2017 league videos from all over the world, so we ended up with some footage I suspect a lot of people haven't seen before.

Lux is from a video made by our Russian office, where they have a series focusing on the local voice actors for champions.

...

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Comment

Originally posted by Razetony

What was the one with the frozen champs and crying Galio?


27 Dec

Comment

Originally posted by Tummers

HELLO SOME SHIT IS BROKEN IN THIS ARTICLE WE ARE WORKING ON IT JUST SO EVERYONE KNOWS IT'S DEFINITELY NOT MY FAULT PROBABLY SOMETHING u/BANANABAND1T DID

w t f


26 Dec

Comment

Originally posted by furnarius_rufus

Why LATAM didn't want names like Tokata/Takata/Tekata?

hmm...I checked the doc, and there's no note about why. IT COULD BE ANYTHING

edit: rgdzz3 got us covered


25 Dec

Comment

Originally posted by ChemtrailEUNE

Sion's and Kled's ultimates

I very often listen to music while playing and I dislike the game sounds trashing the music, so I turn it down. During these games, I got caught by a Sion more than by anything else...

Other than a few situations like that, I don't really experience any issues. It definitely doesn't affect my games too much, otherwise I wouldn't do it. A truly deaf person might have a different perspective (although /u/ArtsmeiH claims it's fine for him), but for me who plays a lot without sounds, it's fine mostly.

(replying to a higher comment thread for vis) Merry Christmas to you too, /u/BUNKYRAY and /u/ChemtrailEUNE! :D

Audio coordinator here. Thanks for bringing this up! This is something we've been ruminating on for a bit of time (a few Rioters have brought this up before to the audio team and sound designers have discussed it as well - pinging /u/rioteno and ...

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Comment

Originally posted by BurnieTheBrony

Supports rage last, but they rage the hardest.

this is the realest thing i've ever read.


21 Dec

Comment

Originally posted by FrankTheBoxMonster

The "dying poros" part of the post will be completely overlooked because of URF mode, but I still wanted to share this unused poro death animation that would have been used when they run into fountain turret. This animation got replaced with the "jump up and run away" animation. I don't know how the "crispy-black" charring plan mentioned in the article fits into either of these animations.

gif of animation

gif of animation

he was just playing...r-r-right?