Wait it's not Caedrel?
Wait it's not Caedrel?
I like popcorn, and I like sour flavors. It was an insta-buy for me.
Bro okay, so I have tried this popcorn and I'm so addicted because I love sour candy and it tastes like sour watermelon candy with the texture and saltiness of popcorn. 10/10 am buying again
• Sour watermelon Popcorn
hmm
First few bites I was a skeptic but they are good trust me
Useless loading screen info: kaisas favorite fruits are peaches
This is core to her identity as a character
Check out Wild Rift - can help teach some of the concepts too
Summoner names are still in the same spot
Somewhat unrelated, but have we heard any updates about the move from summoner name to Riot ID in League?
On PBE my NA account I have friended already shows up by my Riot ID and not my summoner name, was wondering if we've heard anything else about the transition.
Also rest of the update looks DOPE AS f**k GOD IM EXCITED ABOUT THIS. Makes me feel like a kid brand new to the game again 😊
EDIT: Also, does the mythic content overhaul tie into this system?
MCO not part of this. You’ll hear more during Season Start. A lot more.
Probably the best advice I can give is keep trying different champions until you find one that grabs you. Maybe it’s the kit, maybe it’s how they look, maybe it’s how you feel playing them, whatever it is find the champion that clicks with you.
Once you find that champ them spend more time going deeper. Check out guides, see what people build and what abilities they max, read different peoples opinions and strategies on how to play as and against.
As you play and master one champ, you learn not only how to play effectively but you also learn different match ups and which ones are easier or harder for you.
If you get to a point where you’re plateauing, learning a new champion or playing a role that’s on a different part of a map are always great vectors to improving game knowledge. (Ex: Playing top lane you learn how influential a kinglets ganks can be. Playing jungle you learn how much it helps if your mid layer roams to help with scuttles. Playing mid...
Read moreGive me arcane Jordan's RIGHT NOW
Ooh I want those
Not sure yet. Chocolate is basically in preorder stage and says it doesn't start ship out till the 18th and the popcorn says due to demand it could take 2-3 weeks.
Damn I really wanted to know, they a bit pricy so if not good not tryna order them
I've tried the Piltover Pop and my friends and I loved it. Imo better than smartfood, which I already love.
Haven't tried the Zaun one yet, but it certainly seems exotic.
guys.. does somebody know who was the guy playing violin? thank you.
it's based on a stroh violin
thats very nice of you to say. folks like you are exactly the people we want to make proud with what we do.
There should be a ping that says "help me get vision" instead.
"Require vision" is only useful when you are trying to get other people to place down vision for the team.
"Help me get vision" is also useful for supports or whoever is placing down wards/clearing wards so they communicate to their team they are trying to contest vision in an area and need escorts.
I usually use the "Assist me" ping which works perfectly for this!
Poor Jinx.
Like others have said, really appreciate you coming in here and talking about this! My one gripe that I see somewhat often is even when the Flex matchmaking is "fair", I run into players who have their solo rank at Plat/Diamond/higher but their Flex rank is bronze/silver. I understand that you want players to climb each queue, and that rank /= MMR, but it makes no sense to me that the exact same player can have two vastly different ranks in 2 queues where the only difference is potential teammates. Would love to see this cracked down on somehow.
Thanks again for answering questions!
No problem. Happy to talk! I think there are some seeding solutions we can target here to make it better. As with all of our work, it’s a matter of being able to prioritize them and dedicate the right amount of time to these projects to be effective.
Speaking of competitive /u/codeofbear
How will Challenges change player behaviour? I see a world where a player will be like “playing for challenges, gl” and process to play suboptimal on purpose. League is a competitive game across all its SR modes. Not playing to win is very toxic.
It’s a good question for sure. We’ve done some pretty rigorous testing of challenges and we think the design framework adequately irons out most of the conflict here. I think the main thing we’ve found is that challenges on their own rarely will have such an impact on an individual game that this consistently happens. We have flagged a few at risk, but we’ll be taking a look first on PBE to see how they pan out.
lemme see those sexy explosions baby - i am ready for it
alright fine
uh.. y-yea.... i mean YES OF COURSE WE DID THAT ON PURPOSE, IM GLAD YOUR PEASANT EYES FINALLY NOTICED, TOOK YOU LONG ENOUGH
All i want is to see what she actually does. Everybody is saying she is crazy and blow up everything but i really want to see the carnage and chaos.
be careful what you wish for.
Can you comment on why ranked 5’s was removed? My initial thoughts are user engagement and the addition of flex and clash. It’s a decision that’s always sort of confused me.
I wasn't part of that decision a while back, but as with any mode we want to make sure it's healthy not only in population but in integrity (where we can). Team 5s was a great start into competitive 5s, but iirc it didn't hit our healthy bar for play and had a lot of problems with the implementation.
Flex and Clash have been positive steps in the right direction -- but there's still more to do there as well.
Read moreI really appreciate your willingness to talk with people about this, actually. Flex's atmosphere is enjoyable and it's becoming my favorite mode more and more as me and parties of friends queue up and play!
- The idea of seeding MMR like with Solo/Duo is a good one, as it not only solves the problem but it prevents people from abusing a semi-fixed MMR. It would almost certainly result in a better experience for the people playing Flex and could possibly make Flex the preferable mode if all goes well. If the only excuse people have for not playing Flex is "It's a joke" then when it stops being one they'll probably try it out.
- Ah, so it does preference matching parties against one-another! I would argue that, at least presently, the people who queue for Flex don't care about the long timers. I can say that my regular queue time ranges from 2-15 minutes and I do not mind one bit so long as the matches are fair. Flex could end up being the mode with stricter matchm...
I really love the passion for sure -- it's definitely a space that's on the cusp of what could be amazing competitive team play if we get it right. I play a ton of flex too and would love to carve out some space to make it better, or at least find the right solution that fits that mold.