What's up beluga,
I'm curious to know your thoughts regarding Ryze's mechanics (and how balance changes are using them). Recent changes have focused on base stat improvements and base damage adjustments of various kinds, with the exception of the movespeed changes.
Is this the agreed-upon path forward if Ryze doesn't show up in pro? Are more fundamental kit changes on the table? It doesn't seem like the current kit is receptive to more focused changes (specific to pro vs. solo queue or even across skill brackets in solo queue).
generally understanding is that base stats and damages are utilized roughly similarly across skill brackets, with scaling effects being better in lower skill brackets (where people don't know how to push an advantage) vs early game power spikes being better in higher skill brackets (where advantages can be capitalized on). its likely ryze will continue to receive small buffs that match that understanding as long as he remains non-existent in pro play.
I can't say for what we would do if we decided to work on larger mini rework scope changes.