If she's on the PBE for a while, why can't you guys predict her winrate being low on live servers if it's low on PBE to start off?
Meddler had a good post on this topic a while back, link here.
If she's on the PBE for a while, why can't you guys predict her winrate being low on live servers if it's low on PBE to start off?
Meddler had a good post on this topic a while back, link here.
OwO
What's this?
cat
cat
First of all, thanks for making Yuumi, she is everything I like in life made a champion (in my favorite role). Now questions, why is her ult damage so low? Or like in general actually. I remember that even at full build against 1st wave of minions she couldn't even one shot them, is her main role being a healer?
She's not intended to blow people up. It's a huge zone that can sometimes hit the enemy team over long periods of time. The focus for the spell is starting and winning team fights, not blasting an entire team to death.
SHIELDS HEALS CUDDLES
What cant she do?
As a support main myself, I find that Yuumi is very reliant on the positioning of your ADC. Was the intent always to be hoping that your ADC would be in the right spot when you needed them? This is especially critical to her ult, which I have definitely screwed up bc my ADC is running away instead of facing the enemy!
The Ult case can be frustrating, since there is a split second where you want to cast it and they might jerk you out of the way. That's why you can fully control it while detached as well, if you're worried about your ally's positioning, I recommend starting the ult while unattached until your ADC gets the message to follow up.
what are you guys thinking about the way subreddit reacted to yuumi? is she really that bad as the subreddit says or do you guys have another opinion about it
I thought the reaction was appropriate for what the data said - with a 30% winrate day one, she's clearly hard to learn and we underestimated that internally, and you're also not going to want the 30% winrate champion on your team when commonly champions that are in the low 40 percents are considered really weak. Now my personal opinion, after the buffs she's definitely OP.
do you really think is it good designed heal, i mean the worse your adc trade you are more rewarded ? Played few times against her if you poke her and they are hugging turret you will lose in sustain battle, she heals more than soraka almost. Anyway well designed champion, i do like her kit and unique playstyle. Only problem have with her E(heal)
The heal scaling dependent on low health is specifically to encourage the Yuumi player to stick it out and fight with their ally rather than leaving as soon as they're low. Your best chance to turn fights is in the most dire of moments!
Those of you that designed her kit, do you think that you succeeded in bringing the original fantasy to the game?
Also, what was the first thought that brought Yuumi into existence? What was the spark of inspiration? Was it along the lines of “let’s put a cat in LoL,” or “What if we had a support that constantly sticks with teammates to help them?@
The initial pitch for the character was always "support that attaches to their allies." I do think that Yuumi's kit creates a mentality of co-dependence and a 'we're in this together!' kind of feeling.
any funny glitches/interactions you ran into while testing her?
There was one time she attached and everything worked correctly except for the whole untargetability thing. She immediately ate an entire Lucian culling to the face and died.
Fully utilizing the passive, baiting pressure abusing the fact that the w cooldown goes down while in an ally, not building her like a normal support
Yeah, knowing when to be attached and when to be unattached in lane is a big optimization point, as well as mechanical usage of the W to avoid skillshots (Yuumi should be able to avoid Blitz/Thresh/Naut hooks 9 out of 10 times, and Alistar engages pretty reliably too).
The mid-patch update to Yuumi so soon after her release may be the largest I've ever seen. What do you think caused that discrepancy between where you thought she stood in power level during PBE testing and what we saw on the ranked ladder? Do you think bumping up her numbers across the board is enough of a fix to get her into a healthy state, or are there other changes you might be considering now that the playerbase at large has gotten a hold of her?
The learning curve on the champion was longer than we were hoping/expecting. Players from the team are having success with her on live, but it seems like the skill for her don' translate as well as we were hoping. We still need more data to figure out exactly what we should be doing from here on out.
Your champ sucks and this is not banter. It literally has 2 skills (E-R), everything else is useless. D4 here.
I'd encourage you to put more time into her, she's a pretty difficult champion to pick up!
Did she used to have more portal-related powers with her book while in development? There are other attach-supports in other MOBAs like Abathur from Heroes of the Storm, who have global presence as well. Portal powers would seem to work well with a global presence-skillset yet they seem totally irrelevant to Yuumi, who doesn't use portals to do anything except get back to base.
We tried a couple. Her ult was initially concepted as a portal that would summon spirit creatures, but that didn't work for a variety of reasons. She had a spell where she would set up a mini-ryze ult and teleport anyone standing on it away, but it gave way too much safety to Yuumi's attached ally. If they were ever CC'd, Yuumi could just pop them away.
Hi! thanks for the AMA, did you guys consider her Q being AoE? or maybe proc something similar like lundens echo? thank you
We did! We wanted hiding behind minions to be reasonable counterplay, so we took the AoE off of it. The damage + scorch + Spell Thiefs + Aery was often enough that the poke even through minions was too much.
This question is for RiotMaxw3ll. Why are you such a memelord?
In early iteration of the character, were there any ideas of granting the person you were attached to a percentage of Yuumi’s MS?
Yeah, actually. Constant MS creates issues where in lane you can chase down the enemy laners for favorable trades, so it was better as a spell that you had to pay a cost for.
Ever gonna get that reverse yuumi skin where the book is riding the cat?
Also are rengar and yuumi friends in the kitty rengar alt verse?
I'm still holding out for BatCook.
Which champions do you think yuumi work well with?
I recently got smashed by Kled Yuumi. I think it's secret op. Any other secret op duos.
Divers. They love extra move speed, survivability, and catch potential.