League of Legends

League of Legends Dev Tracker




02 May

Comment

Originally posted by FinitoHere

Wait, is it really that high? Few months ago, when Riot announced they will end XP/Vista support they also mentioned that XP users are around 1% of playerbase and this number is even lower for Vista users.

Much lower than that now. Less than 1%!

Comment

Originally posted by cartamiin

he pressed Flash - Q and then he got airborne from the blast cone.

Nautilus hook is a weird thing... if you press Q before you get CC'ed the hook will still go off... kinda like Tristana's jump... but more consistent XD

Nautilus hook will always take him to the wall it hits even if he gets cc'd as he casts it. Same with the first half of camille's hookshot

Comment

Originally posted by FeelsCactusMan2

It would make more sense to store the language defined by the player in his account settings so he doesn't need to change it every time.

I agree but consider the amount of players that need to switch languages on their pc (i imagine very few), so the question would be is cost > benefit? Im inclined to believe its not and that pro players who all hop into custom games before their matches to check setting should be able to tell if their client is in the correct language or not before actual champ select

Comment

Originally posted by parkeso

Thanks for the insight here ender! You rock!

<3

Comment

Originally posted by ToshiOppa

Have you considered not wearing clothes?

I have now

Comment

Originally posted by GaryGool

SEMIPRICEYSOAP
Sound Designer
Alison Ho
Semipriceysoap is a sound designer on the Skins team and costs approximately $6.00.

Is she in the rp store?

Just checked, not there. E-mailing support for my RP refund now.

Comment

Not sure where you got this from as the players can choose to play in their local language when playing on stage. As part of the checklisting process, the referees also have the players sign off that they are playing in the language that they want to play in before joining the game lobby.

Comment

So well done, I love it just as much as I love Zyra. <3

Comment

Originally posted by HalfStarkRhino

Thanks for the clarity. I hope you don't get left at the airport this time!

I've been sleeping there for the last 2 weeks. Im running out of clean clothes...

Comment

Originally posted by Blood_Lacrima

So players can't use their native languages in international tournaments? E.g. he could use Korean when playing in OPL but at MSI and Worlds there is only English?

As a ref for international events in the past (msi/worlds 2017) players could change language for their client. The client naturally maintains the language most recently used however, so sometimes players would forget to swap when they logged back in after another team was on stage. Not sure if thats what happened here, but its my best guess

Comment
    /u/Jatt on Reddit - Thread - Direct

Originally posted by sp33dzer0

Have you considered removing the tumble cooldown and just giving her power elsewhere? It is the most frustrating part of her kit.

Definitely. It's a balancing act of trade-offs, with the goal being to reduce Vayne's playing against frustration while leaving the playing-as-Vayne experience as fun as possible. The introduction of the mechanic earlier this year increased Vayne's play-rate pretty considerably, so looking to see if it can exist with slightly reduced power. Would definitely consider removing it completely (or think of some other mechanics change) if Vayne continues to be an issue post 9.10

Comment
    /u/Jatt on Reddit - Thread - Direct

Originally posted by Im_Fun_Size

Thanks for the reply jatt this makes me feel better. Just wondering if Kog will be buffed this patch or are you waiting to see how the rageblade nerfs affect him? Rageblade is pretty much what still makes him viable so just curious what your going to do with him

Currently don't think the rageblade nerfs are large enough to make Kog weak. he's sitting at around ~53% winrate in most MMRs, so don't want to pre-emptively compensate with buffs. If we're wrong, and the rageblade nerfs make Kog weak, we will look to address from there.

Comment

On release Illaoi getting a penta would announce TENTAKILL - I'm not sure it's still in though....


01 May

Comment
    /u/Jatt on Reddit - Thread - Direct

Originally posted by Im_Fun_Size

I like how Vayne gets buffs for rageblade cause god forbid she is weak for 1 patch but Kog gets absolutely no compensation and he is way more dependent on the item than vayne

I can see how this looks bad haha.. we're not planning on compensating Vayne for rageblade nerfs.

The Vayne R CD should be back to live values tomorrow on PBE. It was leftover from some other changes that we were trying out that would have been harsher nerfs, and had an R CD buff as compensation.

The only thing that should be different from live Vayne on PBE Vayne tomorrow is her Tumble CD reduction during R going from 50% at all ranks to 30%/40%/50% depending on R rank.

FWIW not trying to nerf Vayne that hard. She's around 51.5% winrate now, so don't want to go overboard. In a perfect world the rageblade nerfs and the tumble CDR reduction leave her around 50% -- but less frustrating to play against (since her ban rates are quite high in most MMRs). If she stays at exactly the same ban rate while sitting at slightly lower win-rate -- then the changes didn't work, and we'd have to adjust from there.

Comment

Originally posted by MaliciousMetal

Funny lil' tidbit here.

My little brother absolutely adores your Nunu rework, and I'm still amazed how great of a job you did on Mordekaiser.

So yeah, thanks for these amazing reworks!

Thank you. It really means a lot to me to know you guys like them :)

Here's to hoping everyone else agrees with you on Morde!

Comment

Originally posted by BurntToasters

Cant wait for the random 3 hit passive, true damage, healing and or shield, random minigame and some form of crazy mechanical mobilty rework for morde

We gave him a literal jetpack, powered by souls

Comment

Originally posted by MaliciousMetal

Well that rework‘s the good shittm

/salute

Comment

Originally posted by Caenen_

So that's what u/RiotXenogenic was teasing all along!!

Actually true

Comment

Originally posted by alexandre28

I think any player can have the game in any language they want. Even in NA for example, a korean import can have his game in korean. Can someone confirm?

Can confirm; we support all requested pro player languages on tournament realms.