League of Legends

League of Legends Dev Tracker




02 Mar

Comment

Originally posted by Arnhermland

Another skipped pass then, thanks riot for saving me money.

Here's a spreadsheet indicating that it's an identical tuning to today's events.

Comment

Originally posted by Caesaria_Tertia

they themselves wrote that the average game lasts 30 minutes. And they themselves take a longer game as a basis - of course, this is a nerf

Here's a spreadsheet indicating that it's an identical tuning to today's events.

Comment

Originally posted by JoshQuest1

You can correct me if I'm wrong, but I'd imagine the out of game time is higher for ARAM on overage for those 160 games vs SR 100 games.
(5 games a day for ARAM vs 3 games a day for SR, in theory ARAM and SR should be 01:30 (hh:mm) a day, but does the process of getting into (and out of) more games make it longer practically.)

I'm really curious if you have data on out of game time relating to events.

You're right, but that time to get into a game is consistent, no matter which version of the token mission you use.

Comment

Originally posted by Cypherous2

Where are you getting "only earning half the tokens for the same number of games played" from? Games are 29 minutes on average and according to your no source math you need 34 minutes for 10 tokens

No source? its literally in their own FAQ, you get 6 points per minute for a win and 4 points per minute on a loss on SR and ARAM

https://www.leagueoflegends.com/en-us/news/dev/quick-gameplay-thoughts-12-3-event-mission-points/

ARAM and Event Game Modes grant 4 points per minute played, or 6 points per minute played if you win. This includes game modes like URF, One for All, and Ultimate Spellbook. In other words, these will grant points at the same rate as PvP SR games.

So yeah its 33.3333333 minutes for a match rounded up to 34, so if you want to be pedantic about that knock...

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I'd just like to drop in here and use your example above to show that ARAM is essentially the same amount of progress in the next event as it is in today's event.

In your SR example above, you use 100 games of SR at 29 mins average = 2900 minutes of gameplay in total.

Let's say your ARAM games are 18 minutes on average. I suspect they're slightly longer in reality, but 18 mins works for me. Let's convert that time spent playing to get number of ARAM games in a month:
2900 / 18 = 161.11 games (we'll use 160 to make the next bit nice and clean).

With a 50% win rate... 80 wins x 6 tokens = 480 tokens
80 losses x 3 tokens = 240 tokens
Total tokens = 720 tokens

Identical to what you'll earn in the next pass from 2900 minutes of gameplay.


01 Mar

Comment

Originally posted by OdaSamurai

Miss fortune update name: "I AM SPEED"

๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚

Glad you liked it! I was proud of this one in particular lol

Comment

Originally posted by Braxenionuwu

Hey Ken, just a question! In the new system will we get the equivalent to 25pp and 2 gems worth on ME? Say 45 ME? Or are we getting something different to gemstones?

25 ME from milestones, and the 2 Gemstones will be replaced by something else that is relatively equal value. It hasn't been finalized yet, but we'll let you know what we decide on there.

Also, we will be buffing the 100 Prestige Points for 2200 token option in the transition. For 2200 tokens, you'll get 125 ME in the new world.

Hope that helps!


28 Feb

Comment

Trymbi carrying the sound design team's dreams. Thank you, Trymbi for your Support.

Comment

Originally posted by Eternal_Huntress

That was definitely the messiest game of the split so far. Also Phreak's casting this game was just not it, him calling Biofrost making a "blind prediction" with W when they obviously saw 3 people walk into the bush was so bad.

I mean he still doesn't know they're exactly there in that brush, but yeah it's not fully without information.

Comment

Originally posted by TheOneKane

Damn poor Froggen... wtf Phreak

lmao sorry I had to


27 Feb


26 Feb

Comment

Originally posted by VivdR

iโ€™ve seen silver pykes do that

not against pro players you haven't