League of Legends

League of Legends Dev Tracker




21 Aug

Comment

Originally posted by donutlad

if its any consolation, I missed the game and saw the Danny clip on reddit. Then I immediately had to go look up the cast of the play, it was great!

<3

Comment

Originally posted by Proctathon

Off topic, but also spicy... your call on Dannys pop off in game 4 against 100 thieves was amazing. That play was absurd and you refusing to calm down after the game was so much fun to watch. Love it when you and Kobe cast together.

Thank you! That was a fun play to cover. I'm a little sad that the clip posted was the DL/Sneaky/Meteos reaction and not the casted one.

Comment

Originally posted by coltspackers

Phreak explained it during the cast in the early/mid game. Basically said that Trinity offers more damage and is good for adcs as they can make good use of the attack speed. Ezreal doesn't benefit much from sunderer's healing as his damage is primarily dealt from long range, where he doesn't collect much damage that he needs to heal.

u/phreakriot can correct my paraphrasing

Yeah that's pretty accurate.

Trinity Force is better in most games because it usually deals much more damage, which is your role on the team. If you really, really need the extra health and sustain then there's a case for Divine Sunderer, but it should not be your default option.

The same is true for Gangplank. There can be games where you need to play him as a tankier bruiser, but if you're picking Gangplank to play that role you're already sprinting it.

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Originally posted by MrRightHanded

Did Revenge hit only 1 Ornn ult the entire game???

Yeah he hit in the 1v1 against Renekton at like level 7 to disengage near TSM's top outer.

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Originally posted by ThatsAToad

Me after game 3: "Oh wow Immortals looked really good. Maybe they can reverse sweep?"

Me after Insanity gets first blooded at 0:30: nvm

35 seconds to be exact, just barely missing out on claiming CLG's world record!


20 Aug

Comment

Originally posted by CommanderStatue

Hey, from a programming/dataflow perspective, can you explain the complexity here?

If this data is available right before the game finishes (via hovering over your items), and the data is available again in replay tool right as the game finishes, then how is this meaningfully more difficult to fetch than other stats?

Does this imply that one of the two types of stats (champ stats vs. item stats) are actually being recomputed on the fly and then tossed away?

(Not trying to be difficult in asking this question.)

Sorry, I'm a designer. Actually don't know the particulars of this one! I just remember chatting through this with some engineers last season and seeing them come to the conclusion it would add a bunch of risk to the project. That's not to say we won't revisit this in the future. :)

Comment

Originally posted by Zefaqq

Kinda off topic maybe but really liked the casting from that new guy with Quickshot

Kinda on topic, thank you so much

Comment

Originally posted by Melekus

I really enjoyed the casting this series and was really impressed by Guldborg's performance on his first playoffs cast, despite the frustrating pauses and the nail-biting base race in game 4.

It was REALLY a learning experience to, with it being my first bo5 in a studio like this. I'm really glad you liked it, really warms my heart on a long night

Comment

Originally posted by daveythedumb

most likely playoff nerves but guldborg had a lot of word fumbles

It tends to happend more than i would like, it is one of the things i'm working on the most. I'm hoping I can show my improvement along the way!

Comment

Originally posted by Fabiocean

Is Guldborg a permanent LEC caster now? Not complaining, but I'm a bit confused bc I'm pretty sure he was casting LPL just a few weeks ago.

I'm a freelance caster that's doing different leagues, but i'm a guest on all of them, so nothing permanent, hope that clears it up a little bit ^

Comment

Originally posted by Rihsatra

Phreak is the jungler that afks at buffs.

To be fair I deep warded and recalled for a sweeper first.

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This obviously sucks big time even as an observer. We had a new technical issues today that has never happened before! Meaning that the PiP ended up taking both the corner and the main-screen which is normally not even possible to replicate :( But it was identified and fixed! Sorry for poor experience :(

Comment

Its a thing we want that would be pretty difficult unfortunately :(

Originally posted by vicdr97

So Fnatic will win today, to have G2 vs FNC on Sunday

Wait, just changed my settings - "RETURN TO GLORY", "MSF MIRACLE RUN", "VETERAN BOTLANE", "RABBITS"

Originally posted by Glorx

Hey, do you want to "accidentally" leak the script?

I am sadly a robot and whenever somebody asks me to leak the script, I just say "DYNASTY", "KINGS", "LEGACY", "NEW ERA", "SUPERTEAM", "REKKLES", "CAPS", "DYNASTY", "LEGACY", "CLASH OF KINGS"

Originally posted by foxlord321

Pretty sure stage

Hi! We are playing on stage today!

Originally posted by LineForHire

That caps vayne moment. What a game.

edit: ugh, I miss crowds

Is Caps on Vayne foreshadowing? Who knows.

Comment

Originally posted by Aussenminister

Nice camera movement to the inhibitor getting destroyed and back to you :) also nice play!

Thanks!

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Originally posted by MuffinSundae

You've been advocating for Nocturne a lot when casting IIRC. I'll have to play him some more.

He’s so good. Did you see Blaber’s game today? He ulted 3 times for a flash and 2 kills between dragon spawns and had it back up again for the dragon fight.

Just play really greedy and take 1v1s for free kills.

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Originally posted by craziboiXD69

very cool phreak

Thanks