League of Legends

League of Legends Dev Tracker




08 May

Comment

Originally posted by LakersLAQ

"This is the Cloud 9 every fan wanted to see"

Idk about all that Ender.

a wins a win idk


07 May

Comment

Originally posted by Satanic_Leaf_Gecko

Huh, haven't seen that. Looks interesting, thanks!

( ͡° ͜ʖ ͡°)

Comment

Four different people have sent this to me today.

I love it.

Comment

someone pass me the copium please

Comment

Originally posted by trizcon97

Ender youre saving this broadcast. But make sure you got some more copium for tomorrow cause i get the feeling youre gonna run out of it in the studio soon.

ive got plenty more back home in the closet with my tsm jerseys

Comment

Originally posted by hvngpham002

Ender with the peak copium to save viewers

SURELY THE NEXT GAME WILL BE BETTER

PLEASE PASS THE COPIUM

Comment

Originally posted by steve_pays_me

You know who else was impressive? Drakos' shirt. With Yamato gone is Drakos stepping up on the fashion game? u/RiotDrakos if you read this your style today was straight fire.

<3 <3 Thank you!!!!

Comment

Originally posted by LittleBadWitch

Dashes and blinks are extremely consistent on this front.

They're anything but consistent in how they interact. Here is a list of dashes (as described in the ability) that are stopped by roots & snares:

Read more

FWIW Aurelion Sol and Taliyah are simple "they fall off in combat" and the root/stun interaction is superfluous.

Still though, valid point. I didn't know Akali/Camille/Rakan/Ziggs broke their dashes.

Comment

A little different, but a lot of the team names in our in-house fantasy football league are portmanteaus of NFL players and champs/skins. Off the top of my head we had:

  • K/DA Amari (K/DA Akali + Amari Cooper)

  • Pool Party Dak (Pool Party Zac + Dak Prescott)

  • Mecha Aaron (Mecha Aatrox + Aaron Rodgers)

  • Christian McAhri (Ahri + Christian McCaffrey)

  • Travis Kledce (Kled + Travis Kelce)

  • Kennen Allen (Kennen + Keenan Allen)

[Edit: Formatting]


06 May

Comment

Originally posted by Spideraxe30

Hey 5oda is it possible to change drops for emotes to a random emote token if you already got one of the drop exclusive emotes, feels quite poor to not get anything if you already got it

Hey there! Thanks for the feedback! We've heard this a bit since dropping the exclusive emotes, and we're definitely working on a solution that still feels good for the next release. There are a number of exclusives we're dropping in the tournament that we're pretty sure no one has yet, so keep watching for those! Also, thanks for reaching out and letting us know how you feel about it, it helps us work on ways to keep growing and making it better.

Comment

Originally posted by buwlerman

And what happens when a dash that knock-backs, stuns or knock-ups, meets another? Does the Poppy or the Camille get CC'd? Both?

Last time I checked this was very inconsistent.

There's also the weird interaction with Jarvan being able to use E-Q to dash while rooted, while champions with unstoppable abilities (Malphite, Vi) are not.

There are lots of these kinds of small inconsistencies in the game, and they add up in a way that makes the game harder to learn than it has to be. It's good that champions are unique, but sometimes it adds little to the character, and even when it does it should still be communicated clearly.

FWIW it's consistent: Abilities have hitboxes. Better hitbox wins. It's like fighting games: Something usually wins. Some things draw. But if you know an interaction once you know it every time.

Jarvan is quite special since his Q is just a normal ability. I replied to someone else about Caitlyn and how her dash is uniquely coded to not move if she's CCd when it's finished casting. Jarvan just isn't locked out of his Q while grounded/rooted, which certainly makes sense, but also makes him uniquely able to late-cast and get out. Definitely an exception, but EQ is an exceptional pair of abilities.

Comment

Originally posted by FruitfulRogue

Im just curious what it is about Yasuo that makes his case more reasonable?

And why "should" Caitlyns change but yasuos shouldn't? It feels awful pick and choose. Bias even.

Yasuo has a FAR higher access to mobility then Caitlyn yet he should get the exception and she no longer should? Tbh I think neither should change.

Both Yasuo's Q and E are meant to function like non-abilities. Yasuo Q is mean to function like an attack: Cooldown and cast time scale with attack speed. It scales with AD and crit and applies on-hit effects like all basic attacks do.

Yasuo E is meant to be special by design. It's a nearly-zero cooldown dash so it also has its special drawbacks: It always goes a specific distance and unlike other dashes it self-stops on any root or stun.

By contrast, Caitlyn E is just an ability. The designer meant to allow Caitlyn to cast it while rooted, unlike other dashes. But of course to be fair, made the ability only throw out the net in that case. But it meant she can't do the stun/root buffer unlike every other dash in the game. There's some intent there as well, but it's more like the buffer loss is a casualty as opposed to an intended weakness.

Originally posted by toddsins

Why are they calling blaber back to back mvp? Core got the summer mvp

Hi!

This is 100 % on me, I was working on the graphic requests for this week, should have said back to back Spring MVP, or just LCS Spring MVP. My apologies.