League of Legends

League of Legends Dev Tracker




11 Feb

Comment

Originally posted by ElaborateRuseman

Kinda unrelated but what do you think about the state of Viego in lane? Are you planning on cutting some of his sustain from minions? Because he seems way stronger there.

Right now Viego mid has like a 1-1.5% higher winrate than jungle, but that (by itself) doesn't mean jungle is bad or lane is OP. Would be kinda like saying Ekko jungle is bad because Ekko mid wins more.

We're keeping an eye on lane Viego and will adjust if necessary. We primarily want him to be a viable jungler, but hopefully we can also let him lane as there are quite a few players who enjoy him there (assuming we can still make jungle good and he isn't a flex problem in pro-play). If we needed to nerf lane further we'd likely hit the minion sustain again.

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Originally posted by GodlyPain

August I have a question about his design;

Back when Yone was released Blaustoise (RIP) and Endless Pillows made it sound as if Riot was intending to make more Yasuo-Like kits (following the success of Yasuo, Riven, and Yone) ... Is Viego meant to be in that category?

As he feels relatively Yasuo-Esque given his Q stab motion and just general playstyle.

Just curious what made his gameplay fantasy really.

Edit: Also weird balance question; how do you feel about changing the way his bounty works when possessing someone? It's kind of annoying if you have a high kill teammate who say has a 700g bounty... Viego possesses them and now you have to kill that exact same person except you only get whatever Viego is worth? Should his bounty be changed to reflect who he currently is?

Viego is intended to be more Yi/Jax like. There's a lot of mindshare that goes into taking over other champions, so wanted to make the base kit a bit more straight forward.

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I read this post, and I understand that you're saying you feel Sona is powerful but not satisfying. Then I read a lot of the comments - there seems to be a lot of differing opinions here.

That being said it's useful to see how a lot of players here feel like her needs aren't being served well with this item system. I don't have any solutions in mind immediately, but this thread was useful. Thanks.

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Originally posted by iHaveRyzenAbove

Sona is primarily an enchanter with a low cooldown on her heal/shield outside of lane, and a moderate one in lane.

Seraphine is primarily a mage with an extremely long cooldown on her heal/shield that requires her to sacrifice damage or utility to use.

As a Sona main, if Riot changed Sona into that I would likely not be playing League anymore.

^ this

Sona's identity is "persistent aura enchanter". To suggest a rework should turn her into a skill-shot focused mage is...amusing.

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Originally posted by AmWhaleIRL

I think it's mostly just your use of the word "Significant". There's been plenty of Valid Criticism that's gone "seemingly" unnoticed. So when people see your use of "Significant" in this particular instance it makes them think "Did he even see all the other Valid Criticisms??" It can come across as Deflection to see a Rioter address a problem that's out of their reach as "Significant" while not addressing other Valid problems that were brought up. Perhaps my use of the word "problem" is problematic in itself. I can't think of a different way to word it right now though. I like your awareness of Societal Anti-Femininity that can run deep in Online World's though. I hope to hear more from you, even if I may not agree always. Communication from Devs is always awesome to see.

That's a reasonable perspective.

I'm wondering, what exactly are you advocating that I do otherwise? Agree with the original person's point about femininity, but also hijack it to go through a comprehensive list of all other negative feedback about Seraphine and...say something the validity of each of them?

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If it's true that Viego ONLY uses possession for the ult reset and its a TRAP to make use of the champions he takes over, that would be a problem I'd look to resolve in the future. Not sure that's true from what I've seen of him however.

That said, it's intended that a meaningful part of the reward for possessing an enemy champion is in resetting the R, a spell that puts a melee basic attacker directly on top of you.

Two reasons for this:

  1. We avoid the OTHER problem of, "It doesn't matter how far behind Viego is, he just takes the fed Kai'sa and kills everyone." The R reset being strong means a Viego trying to pop off still relies on power that comes from his personal success/items. It means the best course of action isn't just to build straight tank every game and KS possessions.

  2. I'd like the key skill test for Viego's passive to be HOW he uses the bodies. Some bodies are best to stay in and use all the spells (Taking Leona late gam...

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Comment

Originally posted by BlueNinjaTiger

If the purpose is to give people a chance to react, why not make the channel take a little longer? I mean sure he's invulnerable, but finding the right window to give people a chance to process what's happening seems key.

Alternatively make him untargetable, not invulnerable.

he's untargetable, not invulnerable

Comment

Originally posted by sunburst9

But the herald DID deal damage, just to the wrong tower... right?

Or is that ekko just reeeeaaaally big?

yep that issue is fixed for next patch, but there's a different bug where the herald charges, but doesn't deal damage.


10 Feb

Comment

Originally posted by TheForrestFire

I assumed it was drawing tiles from a bag.

We all go to our match history and choose one champion we've lost to in the last two weeks, then roll dice to determine the nerf magnitude. For buffs I pick champions I play to inflate my elo

Comment

Originally posted by blissfullybleak

We see you over at r/seraphinemains. Hope the teams knows how loved the champion is in all her unapologetic expression. I’ll continue “screeching” along to her ult.

I know the champion is very loved by a lot of people. :) I'm proud of the SeraphineMains community and I support you all.

The fact that people are taking my statement and arguing against a bizarrely altered version of it (which I think they parsed as "that is the ENTIRE reason people have issues with Seraphine") is a testament to how absurd the Reddit discourse around Seraphine has become.

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Originally posted by Redsfan42

I wish this was how it actually happened hahahah

this is exactly how it works, how else would it work?

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Originally posted by blissfullybleak

Why is this sub obsessed her? Is the hyper femininity making everyone uncomfortable?

I think that's a significant part of it.

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Originally posted by AColorblindChameleon

where have I seen this before

Yeah my apologies :( this bug is extremely difficult to fix (the herald not dealing damage), because there's no reliable reproduction steps. If you know what happens to causes it I'd love to hear it!

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Originally posted by Caenen_

Which of the two?

Both. The second issue is caused by the first one. :(

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Originally posted by thenoblitt

Wheres Foxdrop??

We're doing our best to find a way to work together but Brexit + Covid + Esports industry visas... It's really not easy.

I want to cast with Foxy so badly, but the world is not making that easy for me. Had a call earlier today trying to share updates and next steps. As soon as I have something more tangible I'll let y'all know!

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Originally posted by Poincare_Confection

How do you get into this thread 2 minutes after it is created o.O? Thread was made like 17 minutes after the tweet. Did you just sit on the listing of new reddit threads and hit refresh for 17 minutes?

That's why they call me CSI Noise Quickshot

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Originally posted by Affectionate_Salt_76

Framerate Drops during certain Actions: When entering or exiting the Ult from Jhin or Xerath the framerate drops from constant VSynced 60fps to about 30. The same happens when you show the scoreboard using Tab while spectating or replaying a game (especially if you spam it). Without the „MetalBetaTest= true“ these animations were running smoothly. I am using an i7 MacBook Air with 8GB of RAM from early 2020. Here are my Logs and Settings https://gofile.io/d/YRxqgi - hope this helps edit: fixed :)

Will look into this, thank you!

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Well obviously we are very excited :D LS will dial into the AD all day long, sort of similar to how we handled international dial in casters during the world championship!