League of Legends

League of Legends Dev Tracker




05 Sep

Comment
    /u/Am1t8 on Reddit - Thread - Direct

Originally posted by [deleted]

[deleted]

You are right, we are making one of our success measures on reducing memory leaks, not only in champ select, where we will start, but all over the client.

Comment
    /u/Am1t8 on Reddit - Thread - Direct

Originally posted by KainMassadin

u/Am1t8 It would be awesome if the folks working on this could share their findings on riot's tech blog. As a dev that has followed your blog since the firsts articles on the new client, I'd be eager to read about it

This is something I am considering, would live to share the technical details behind our work.

Comment
    /u/Am1t8 on Reddit - Thread - Direct

Originally posted by RayliOtter

u/Am1t8 Anything you can say about the Match Accepted bug? This is the biggest prblem for me. its literally game breaking. ...lets say elo breaking

Can you direct message me the exact issue (report steps if possible), I can have the team look into it, thanks!

Comment
    /u/Am1t8 on Reddit - Thread - Direct

Originally posted by [deleted]

[deleted]

I will have the team look into this, definitely an annoying bug.

Comment
    /u/Am1t8 on Reddit - Thread - Direct

Originally posted by AthleticSloth1

I wish i knew wtf they did to post game though, where it used to be quick and now takes ages to get out of the game.

This is something we plan to tackle in the coming months! stay tuned!

Comment

Originally posted by RogueGG

Yes it will be on the LEC Channel tomorrow at 14:45 CEST.

Ok, thank you friend

Comment

Originally posted by ThisOneTimeAtLolCamp

Frosk should have got an award for that amazing "wha we gon dew!" accent in the LEC wars.

I agree

Comment

sorry for writing that cold open. I take full responsibility

Comment

Originally posted by ElBrazil

Kiwi taught CoreJJ everything he knows. Before every play he just thinks to himself, "would Kiwi do this?". If the answer is yes, he doesn't do it

This one always cracks me the f*ck up, especially because it’s probably true

Comment

Originally posted by GroundbreakingAlps2

It's quite dishonest to say that this is a mass survey and draw comparisons between regions when n=600 per champion. This data is worthless, it's just random noise (at least quite close to it).

Only 600 people got a chance to rate how frustrating X champion is to play against per region, and then you compare.

Run the same experiment again in NA and you would get absurdly different result. Something that might happen is that the 24th most frustrating champion to play against might become the 78th most frustrating champion to play against when you run the experiment again (and hence ask different people).

Another thing to note that you're surveying completely random people (or I guess it's not completely random, its from people that played the game in october 2019). Sure, that can be good but it can also be bad. It can be bad in the sense that you randomly survey a bunch of people that barely play the game, you survey a bunch of aram only players (who's opi...

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A bunch of other people are writing in RE the statistics... I'll just say consider the business case.

I'm already surveying ~150,000 players. The full list of questions per each champion, plus a demographic block, plus we run some other blocks + questions in this survey means it's already long per person.

Now I can either survey more people, or I can make more people evaluate each champion. Either way I'm putting strain on players to be evaluating more champions or I'm expecting more people to take this survey (remember, we're running surveys on esports, on skins, on other cosmetic content, on seasonal events, etc. etc.).

Also we're not using this data like winrate data. I don't have the confidence to say that if a champion ranks 13th in frustrating with a likert score of 4.25 that the champion at rank 14 with a likert of 4.23 is less frustrating. But compared to the champion at rank 35 with a likert of 3.9? Now I'm more confident. The champion at 1...

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Comment

Originally posted by _Aki_

In conclusion: pretty cool Pantheon rework. All Riot did was estrange old Pantheon mains while introducing him to the Top "frustrating to play against" list.

(1) he was only higher in Korea relative to other regions

(2) This was October 2019, around worlds. He was overtuned and 100% banned. I attribute hist higher frustration rating there to Korea being more sensitive to pro play.

(3) frustration isn't the only thing that speaks to the sucesses/misses of a rework.


04 Sep

Comment

Originally posted by patmax17

Yeah, ok, maybe stories are an exception here, fair point. Thinking of it, the marvel comics also weren't tied to skins, hmm

Why a project gets made is definitely not purely determined (nor gated by) whether it’s attached to something that generates revenue. :-) Any project gets approved based on many different criteria. The questions of should we make it, when should we make it, how should we make it, are asked against several factors, with a focus on delivering player value as a primary focus.

Comment

Originally posted by Bgndrsn

Damn you and your bro are pretty into Star Wars. Doesn't Greg have a bobba fett tattoo?

I'm actually the one with Boba! Inside left calf, Captain Rex outside old Republic up front and imperial in the back.

Comment

Originally posted by Ronizu

I'm glad they're upgrading the client... But some advice to the guy making these articles, the bottommost chart is basically unreadable for colorblind people, the colors are way too close to each other and while also being very light. I'm having a very hard time reading that graph, and my colorblindness is very mild.

Sorry about that! I will make sure the feedback is received!

Comment

Originally posted by Tee_zee

What tech did the guys use to determine the plug in loading times? Was it an apm product or something similar?

It is just simple telemetry code in the JS that records (sends a POST) when events of interest trigger.

Comment

Originally posted by 00Koch00

Now, though, we've realized if we want players to be happy, we're going to have to refactor key components of champion select.

Ha, refactoring, welp, the next two months are gonna get really bad for the devs, are you going to use the actual component as a blueprint and optimizing it or are you gonna build it from scratch?

Yep, exactly this. It'll get fun.

Comment

Originally posted by Jhohok

Lol makes sense for them to prioritize bugs that impact their income streams. It'd be interesting to see any analysis of how these bug fixes affect their topline revenue.

We don't prioritize like that, we always think about players playing games first. Anything that prevents players from getting in game or having a good experience in game is what we prioritize. Of course we pay attention to the financial aspects, but expect to do well in that regard as the reward from delivering value first.

Comment

Originally posted by Neville_Lynwood

Most of the complaints in this reddit is just circlejerking. You have people who literally uninstalled the game years ago still come here and talk shit about Riot because they have nothing better to do.

And then you have people who have no issues 99% of the time, suddenly have an issue that f**ks their promo's once and they come here raging like Riot collectively f**ked their entire family and set their home on fire.

These complaints are best ignored because they add no value.

It's not like Riot can't literally f**king see error reports and know exactly how often shit breaks. The client sends them data about every crash automatically.

Complaining on reddit is the absolute least effective means of communicating with developers. Not only are most posts missed, they're also f**king worthless because the developers get none of the data that actually helps fix the issues.

"My game crashed". Oh wow, so f**king helpful. What system configuration? H...

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What's between the chair and monitor?

ROFL

Comment

Originally posted by NeverOriginal123

Ignore the negative responses (: Thanks for the work you put in

Thanks for the support <3 We'll continue to work hard (:

Comment

Originally posted by AmadeusSalieri97

Vedius killed that doble tempo so well

love you