Originally posted by barawar
The scaling you've made this season isn't sufficient for rewards (points, coins) and the reward track to 100). The dungeons are made for me, I am an endgame player and I, and many others spend MUCH more resources and get MUCH less rewards as points, coins and the reward track with the disgusting scaling you've made for this season. The meta for this season thanks to the disgusting scaling wastes much more resources than earning. A run costs 50 coins, we get much less coins as a reward per run together with the points. Which means that we can't play the game as the scaling requires us and we can't play the game as we would like to, efficiently... So, there is no way that we can reach level 100 on the reward track, nor to buy the items from the dungeon shop, because we don't get rewarded for playing, we get PUNISHED A LOT! With even more items added to the dungeon shop the problems will be only increasing with the present scaling, etc.
You also said that you will bring the re...
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Thank you for the feedback on the season so far.
We changed the point scaling so that there is some more benefit to going deeper.
The rune rewards have been moved down from level 70 and above, and we added 2 extra rune rewards to the reward track, with version .309.
There are also the dungeon points missions in the mission system to help with earning points this season.
We don't currently plan on making any further changes for season 5.
There will be the 100% dungeon points buff making a return for over the holidays.