Mordhau

Mordhau Dev Tracker




01 Feb

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Originally posted by fab_one

Reinstalling the game did not really help. /u/Jaaxxxxon can you forward this to the devs maybe?

honestly it could be for a hundred different reasons - best bet is to head over to the discord - discord.gg/mordhau - and go to the tech support section. You'll probably find someone or a mod/dev who can help to troubleshoot these issues, but it's pretty hard to do this via reddit. 👍

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Originally posted by GeeleiiA

I hate this specific sport. It just looks like your mom made you put on the armor so you dont hurt yourself while playing of fighting with your middleschool friends.

irl dudes in full plate would usually end up in a grapple, which turned into an armored wrestling match with daggers - the winner of the grapple got to stab the other guy in the eyeballs.

so some of this is 'correct' but there's also dudes hitting each other in the heads with swords, which doesn't accomplish very much

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Originally posted by Jagers

No way, what is the jousting called?

i think it's called jousting


30 Jan

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Originally posted by Platypusmemer

Go for it!

can you pm me a link to the video? <3

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yeah a few weeks most likely, we'll see. don't want to rush a buggy patch if we can help it :)


29 Jan

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Originally posted by Cannon0176

Holy f**k I've never been more hard in my life


28 Jan

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can i share this on twitter? :)


27 Jan

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Originally posted by Lummeke

Well Triternion has a pro-Free Guard agenda so, even in the lore too, they benefit 'em.

what lore kekw

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Originally posted by Stergeary

They should just overhaul the VIP mode or even scrap it. Playing as the King is either exceedingly boring by hiding behind Toolbox defenses in order to win the game for your team, or exceedingly fun for you as you rush the enemy and abuse your unflinchable double-damage Rapier/Longsword/Mace and lose the game for your team.

we've talked about giving boss characters hp on kill. not 30, but like 5-ish hp will make them actually fun instead of a hiding simulator. most map issues in regards to boss characters seem to be more about the boss mechanics than the map designs themselves

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reason being is gameplay and readability

the falchion is a slow choppy weapon, visually with a wide, asymmetrical blade. wouldn't visually make sense

arming sword is cut and thrust, symmetrical blade. visually works, works gameplay wise as well.

other weapons have their proportions changed for gameplay as well, like the rapier (which irl has a longsword length blade)


22 Jan

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Yeah we're looking to give more points for more engineer stuff, we'll see what we can do :)

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Originally posted by GuidenableYT

Clip from my lastest project that I couldn't wait to share with people.

can i share this on the Mordhau twitter pls i must show the world

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play with the trap, get the

s n a p p

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play at your own pace, and instead of getting good (if that's what you want to do) work towards getting better.

If you've never played a game like this you shouldn't expect to just top frag right out the gate, but the mechanics are pretty dang consistent and you can improve really fast. Good luck, have fun!

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it's good that they are strong. Some people are terrible at the melee combat, but can do something meaningful in a support role. We can always adjust in the future if it's necessary - the weird thing about metas in games is that sometimes it can shift without the devs touching a single line of code. If 20 toolboxes per team becomes the meta, we can rebalance them accordingly.

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should update after a match or two 🤷‍♀️

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big think

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Originally posted by Wasabicannon

Basically just another broken animation that will never be fixed.

this drag can be countered by just kinda moving into the direction of the attack and rotating around the enemy