Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord Dev Tracker




30 Mar


26 Mar

Post


Greetings warriors of Calradia!

By now, you’ve probably heard that we recently shared the first batch of modding tools. We are really excited by the initial reaction and blown away by many of the amazing creations that have already been shared on our modding forums and the community modding Discord!

To celebrate this key milestone, and to show our appreciation of the...

... Read more
Post


Greetings warriors of Calradia!

By now, you’ve probably heard that we recently shared the first batch of modding tools. We are really excited by the initial reaction and blown away by many of the amazing creations that have already been shared on our modding forums and the ... Read more

23 Mar

Post
    Callum on Steam - Thread - Direct

Main e1.5.8
Singleplayer
Crashes
  • Fixed a crash that occurred when using a language mod pack.
  • Fixed a crash that occurred when pillaging a settlement after the defenders had sallied out.
  • Fixed a scene loading crash that was related to the common area.
  • Fixed a crash that occurred when navigating or closing the encyclopaedia screen.

Fixes
  • Fixed an issue that caused the camera to get stuck when a ballista was destroyed.
  • Fixed an issue that prevented town workshop buildings from affecting town construction speed.

Multiplayer
Crashes
  • Fixed a crash that could occur when loading a map.

Known Issues
... Read more

16 Mar

Post
    Callum on Steam - Thread - Direct

Main e1.5.8
Singleplayer
Crashes
  • Fixed a crash that occurred after a disbanded caravan entered a settlement.

Fixes
  • Fixed an issue that caused starving parties that had joined an army with food supplies to continue losing troops until the end of the day.
  • Fixed a bug that caused new recruits to join a party with extra experience.

Multiplayer
Crashes
  • Fixed a crash that occurred upon round start if a castle gate was destroyed during the warmup phase.

Fixes
  • Fixed an issue with the Clan Invite button being visible when the player was not a clan leader or officer.
  • Fixed an issue that the caused news images to not display on...
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15 Mar

Post


Mount & Blade II: Bannerlord is now available on GOG.com with a massive 20% off discount for the first two weeks!

And to celebrate the launch, buyers during the first week of the sale will have Mount & Bl... Read more
Post


Mount & Blade II: Bannerlord is now available on GOG.com with a massive 20% off discount for the first two weeks!

And to celebrate the launch, buyers during the first week of the sale will have Mount & Bl... Read more

11 Mar

Post
    Callum on Steam - Thread - Direct

Main e1.5.8
Multiplayer
Crashes
  • Fixed an issue that was causing servers to crash.
  • Fixed a client crash that could occur during matches.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/4625732502880512094]here[/url].

10 Mar

Comment
    Callum on Steam Forums - Thread - Direct
Originally posted by AggressiveGimp: Callum, is there any comment on the constant battle servers crashing?
Thanks

We are aware of the server issues and are investigating, please accept our apologies.
Post
    Callum on Steam - Thread - Direct

Main e1.5.8
Latest Changes:
Singleplayer
Fixes
  • Fixed a crash that occurred when the player was killed while locked onto a target during a practice fight.
  • Fixed ghosting in DLSS mode.
  • Fixed an issue that caused an endless loop after the kingdom screen was opened.
  • Fixed an issue with sieges being lifted prematurely (attackers were repeatedly visiting nearby towns to heal their wounded troops, creating a siege heal loop).
  • Translation/language files in unselected mods are no longer loaded.

Multiplayer
Fixes
  • Fixed an issue with slow walking speeds when taking control of a unit in Captain Mode.

Previous Beta Hotfixes:
04/03/21
Singleplayer
Crashe... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/3025828626689133531]here[/url].
Post
    Callum on Steam - Thread - Direct

Beta e1.5.9
Singleplayer
Crashes
  • Fixed a crash that occurred when the player or the hideout boss killed one of the spectator troops during a hideout duel.
  • Fixed a crash that occurred when pressing Ctrl and + on an empty item stack.
  • Fixed a crash that occurred when switching weapon types in the crafting screen when secondary usage had been selected.
  • Fixed a crash that occurred when encountering parties on the campaign map.
  • Fixed a crash that occurred when trying to talk to a lord in a besieging army.
  • Fixed a crash that occurred when executing the last non-mercenary lord of a kingdom.
  • Fixed a crash that occurred while loading a game after activating the 'Lord Needs Garrison Troops' quest.
  • ...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/3025828626689358182]here[/url].

09 Mar

Comment
    cicikush_TW on Steam Forums - Thread - Direct
Hello, you can create a suggestion thread in our forums about the features you want. https://forums.taleworlds.com/index.php?forums/suggestions.731/

04 Mar

Comment
    Callum on Steam Forums - Thread - Direct
Beta Hotfix (e1.5.8 - 04/03/21)

Singleplayer Crashes
  • Fixed a crash that occurred when a value that was higher than is allowed was pasted in integer input fields.
  • Fixed a crash that occurred when capturing the last settlement of a kingdom that was a target in the conspiracy phase of the main storyline.
Fixes
  • Fixed a DLSS related issue with the resolution scale causing a dark screen.
  • Fixed a DLSS related issue with medium shading quality causing corrupted images.
  • Fixed an issue with some settlements being unselectable due to the horizontal layout in the 'Gift Settlement' menu.
  • Fixed an issue that made some notables disappear when loading save files.
  • Fixed an issue with thumbnails failing to load.
  • Fixed an issue that caused conversation tag weights (that affect dialogue variation) to be set imprope...
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26 Feb

Post
    Callum on Steam - Thread - Direct

Main e1.5.7
Singleplayer
Crashes
  • Fixed a crash that occurred when pressing the 'Gift' button in the kingdom fief menu.
  • Fixed a crash that occurred after the 'Assemble the Dragon Banner' conversation with 'Arzagos'.
  • Fixed a crash that occurred when the 'Gather all companions' option was selected in a tavern.
  • Fixed a crash that could occur after losing a battle with an army.
Fixes
  • Fixed an issue with disorganised parties not losing their speed penalty until they bought or sold an item or recruited troops. The speed penalty for disorganised parties is now removed after several in-game hours.
  • Fixed an issue that prevented AI parties from assaulting the castle when the player was in a settlement...
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