Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord Dev Tracker




26 Feb

Post
    Callum on Steam - Thread - Direct

Main e1.5.7
Singleplayer
Crashes
  • Fixed a crash that occurred when pressing the 'Gift' button in the kingdom fief menu.
  • Fixed a crash that occurred after the 'Assemble the Dragon Banner' conversation with 'Arzagos'.
  • Fixed a crash that occurred when the 'Gather all companions' option was selected in a tavern.
  • Fixed a crash that could occur after losing a battle with an army.
Fixes
  • Fixed an issue with disorganised parties not losing their speed penalty until they bought or sold an item or recruited troops. The speed penalty for disorganised parties is now removed after several in-game hours.
  • Fixed an issue that prevented AI parties from assaulting the castle when the player was in a settlement...
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19 Feb

Comment
    Callum on Steam Forums - Thread - Direct
Originally posted by GIJoe597: For the sake of clarity, is this a singleplayer issue, multiplayer, or both?

I have never experienced it in singleplayer but if it happens there I do not want to damage my hearing.

My apologies, this issue has been reported in multiplayer only so far.
Post
    Callum on Steam - Thread - Direct


Greetings warriors of Calradia!

In this development video, we take a look at a new multiplayer game mode, as well as, an update to the battle terrain system.

We hope you enjoy the video!


INTRO
Greetings warriors of Calradia and welcome to Development Update #7.

As always, we will be taking a look at some of the recent and upcoming changes to the game. We hope you enjoy the video!

MULTIPLAYER DUEL MODE
En garde! First up, we have a new multiplayer game mode that is currently in the final stages of internal testing and, providing everything goes well, will be coming to the beta version of the game with the next major upda... Read more
Post
    Callum on Steam Forums - Thread - Direct
We are aware of the "sound of doom" problem and are doing everything we can to resolve the issue. In the meantime, you should consider lowering the Master Volume from the Game Options or muting the game altogether.

Please be aware that these sudden volume increases may damage your hearing, so you might want to refrain from playing the game for a short while. We are deeply sorry for the inconvenience.

Edit: If you are experiencing this issue while playing the game through Steam, please try deleting all files in the "SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\Sounds" folder and then validate your game files by right-clicking the game in your Steam Library and selecting "Properties... > Local Files > Verify integrity of game files..." If the issue persists after this it would help us greatly if you could reach out to us here and let us know.

18 Feb

Post
    Callum on Steam - Thread - Direct

Main e1.5.7
Singleplayer
Fixes
  • Fixed an issue that caused DLSS results to look slightly blurry.

Multiplayer
Fixes
  • Fixed a few sound issues which may relate to "sound of doom" in MP matches.
  • Fixed an issue that caused the wrong team to be declared the winner if a player was killed in overtime.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/


Beta e1.5.8
Singleplayer
Crashes
  • Fixed a crash that occurred when the player or hideout boss killed spect...
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16 Feb

Post
    Callum on Steam - Thread - Direct

Main e1.5.7
Singleplayer
Crashes
  • Fixed a crash that occurred when executing the last non-mercenary lord of a kingdom.
  • Fixed a crash that occurred when clicking Ctrl and (+) button on an empty item stack in the inventory.
  • Fixed a crash that occurred when switching weapons in the smithy.
  • Fixed a crash that occurred when the 'Conspiracy Base of Operations' quest completed with Hideout Boss dead.
Fixes
  • Fixed an issue with raid icons appearing after loading a save file.

Multiplayer
Crashes
  • Fixed a crash that could occur when logging in to multiplayer.

Both
  • Enabled NVIDIA DLSS option for RTX graphics cards. Please ensure...
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Post
    /u/ on Steam - Thread - Direct
: Os detalhes sobre este evento podem ser encontrados na página [url=https://steamcommunity.com/ogg/261550/announcements/detail/5204442508393777481]deste anúncio[/url].

10 Feb

Post
    Callum on Steam - Thread - Direct

Main e1.5.7
Singleplayer
Fixes
  • Fixed an issue with the 'Call to Arms' perk bonus. It is now 10% (as intended).
  • Fixed a GPU memory leak caused by conversation scenes.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/


Beta e1.5.8
Singleplayer
Crashes
  • Fixed a crash that could occur during battles. (Also in e1.5.7 hotfix - 08/02/21.)
Fixes
  • Fixed a bug that caused the mouse cursor to disappear on the campaign map.
  • Fixed an issue with hordes of bandi...
Read more
Post
    /u/ on Steam - Thread - Direct
: Os detalhes sobre este evento podem ser encontrados na página [url=https://steamcommunity.com/ogg/261550/announcements/detail/3029203788403687690]deste anúncio[/url].

08 Feb

Post


Greetings warriors of Calradia!

After a short delay, the first batch of modding tools is ready for a beta release! It includes:

Scene Editor Toolset
  • Entity Placement Tools
  • Terrain Import, Export, and Editing Tools
  • Navigation Mesh Tools
  • GI Baking Tools
  • Level System Editing Tool
  • Path Editing Tools
Resource Editors
  • Resource Browser
  • Material Editor...

... Read more
Post


Greetings warriors of Calradia!

After a short delay, the first batch of modding tools is ready for a beta release! It includes:

Scene Editor Toolset
  • Entity Placement Tools
  • Terrain Import, Export, and Editing Tools
  • Navigation Mesh Tools
  • GI Baking Tools
  • Level System Editing Tool
  • Path Editing Tools
Resource Editors
  • Resource Browser
  • Material Editor...

... Read more
Post
    Callum on Steam - Thread - Direct

Main e1.5.7
Singleplayer
Crashes
  • Fixed a crash that occurred during battles.
  • Fixed a crash that occurred when changing options with an RTX series graphics card.
  • Fixed a crash that occurred when opening the character customisation screen with a young character.
  • Fixed a crash related to the 'Know-How perk' that happened when the main hero attacked a caravan or a villager party.
Fixes
  • Fixed an issue that caused some troops to remain static during hideout boss fights.
  • Fixed a bug that prevented the player from completing the 'Conspiracy Base of Operations Discovered' quest if the quest hideout had already been spotted when the quest was started.
  • Removed erroneous skill templates fro...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/3026951542958296662]here[/url].

05 Feb

Post
    Callum on Steam - Thread - Direct

Beta e1.5.8
Singleplayer
  • Fixed a bug that caused the cursor to permanently disappear on the campaign map.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/3026951542947205895]here[/url].
Comment
    Dejan on Steam Forums - Thread - Direct
Hello,

We have informed you about this update in the 1.5.7 patch notes in the Modding section:

Refactor: The way 'Equipment', 'Equipment Template', 'Skill Template' and 'Body Properties Template' are added to an NPCCharacter and an MPCharacter has been changed.

https://steamcommunity.com/games/261550/announcements/detail/3026951354699203509