Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord Dev Tracker




25 Dec

Post
    Dejan on Steam - Thread - Direct


Main e1.5.5
  • Fixed a multiplayer crash that occurred when a player joined a Captain game when the new round had already started.
  • Fixed a multiplayer server crash that occurred when a player died.
  • Fixed a crash that occurred when the UI update was called before the UI was properly created.
  • Fixed a bug that caused the multiplayer server and clients to crash.
  • Fixed the scene names on the loading screens.
  • Fixed a crash that occurred while loading the launcher.

Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/

... Read more

24 Dec

Post
    Dejan on Steam - Thread - Direct

Main e1.5.5
Latest Changes:
  • Xauna, Nord Town and Castle of fen Altai multiplayer scenes have been changed to their winter versions.
  • Fixed a bug that caused the “Art of the Trade” quest dialogue to override other quests’ dialogue.
  • Fixed a bug that caused eliminated clans to retain settlement ownership.
  • Fixed a bug that made the player’s family members stuck in the player’s settlements as prisoners.
  • Fixed a bug that caused friendly NPCs to refuse to give a quest and treat the player like an enemy.
  • Ensured only kingdoms are shown in the kingdom diplomacy screen.

Previous Beta Hotfixes: 15/12/20
  • Improved the Athletics skill of Battanian Oathsworn unit.
  • Fixed a crash that occur...
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    Dejan on Steam - Thread - Direct

Beta e1.5.6
Singleplayer Crashes
  • Fixed a crash that occurred when clicking on a militia or caravan's portrait in the settlement overlay menu.
  • Fixed a crash that occurred while unlocking perks.
  • Fixed a crash that occurred when the main hero spoke with a disbanding party.
  • Fixed a crash that occurred while executing prisoners.
  • Fixed a crash that occurred in conversation with Radagos while “Rescue Your Family” quest was active.
  • Fixed a crash that occurred when dead notables still had caravans.
  • Fixed a crash that occurred when changing the culture of a character during character creation.
  • Fixed a crash that occurred by crafting pieces that were missing from game files.
  • Fixed a crash that occurr...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2915483382995190796]here[/url].
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2915483382994576845]here[/url].

23 Dec

Post
    Callum on Steam - Thread - Direct


Greetings warriors of Calradia!

It's about time for another development update, don't you think? In this video, we take a look at some upcoming changes to the game, including two new mission types.

We hope you enjoy the video and we look forward to reading your comments about the updates! And as always, a text version can be found below for those that prefer to read.


Greetings warriors of Calradia!

After a short hiatus, we’re back again with another development update! In this video, we’ll be taking a look at some of the updates that will be making their way to the live and beta versions of the game in the near future, as well as, a couple of new missio... Read more

17 Dec


15 Dec

Comment
    Callum on Steam Forums - Thread - Direct
We are actively working on them right now, but it may be some time before we see them in-game/on steam.
Post
    Callum on Steam - Thread - Direct


Main e1.5.4
  • Fixed a crash that occurred when the main hero rescued Tacteos in the tutorial.
  • Fixed an issue with companions' beards not showing in the army menu.
  • Fixed an issue that caused lame horses to prevent the Lord Needs Horses quest from completing.
  • Fixed incorrect income calculations on the clan screen.
  • Fixed an issue with some male Vlandian lords that were dressed in female outfits.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/

Beta e1.5.5
  • Improved the Athletics skill of Battanian O...
Read more
Comment
    Callum on Steam Forums - Thread - Direct
The best place to seek support with mods would be our official modding forums or the community modding Discord server.

https://forums.taleworlds.com/index.php?pages/modding/

https://discord.com/invite/ykFVJGQ

08 Dec

Comment
    Callum on Steam Forums - Thread - Direct
We don't have a timeframe on when Steam workshop support will arrive just yet, but it is something that we are actively working on!
Comment
    Callum on Steam Forums - Thread - Direct
Originally posted by Bremer Dan Gorst: What is the difference between "Early Release" and a game that clearly isn't complete but is released anyway? Both come out before they should. Both are far from the final product. Both are "improved" on as time moves on.

What is to prevent a dev from taking their ♥♥♥♥♥♥, incomplete project, and releasing it under the guise of "early access", while SLOWLY making minor updates to the game? With Bannerlord, it feels like we got 20% of a game on release and now we're at about 50% 9 months later. Baldurs' Gate 3 released their "early access" allowing characters to literally only play one act and get to level 4 max but the game still cost $60.

Does no one realize what a slipperly slope it is to reward developers for work they "promise" to complete at a later date? Often times, it's not even up to the developers. They ALL have bosses and execs who I GUARANTEE care more about...
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07 Dec

Comment
    Callum on Steam Forums - Thread - Direct
A block is active from practically the moment you start it to the moment you release it. However, your weapon needs to collide with the enemy weapon to actually block it. If you are being hit while holding the correct block direction, there is a good chance that the attack is bypassing your block completely. For example, if you are holding left block, depending on how your body is aligned with your opponent there is a chance you could be hit around the block, with the attack connecting with your shoulder.

04 Dec

Post
    Callum on Steam - Thread - Direct


Main e1.5.4
  • Fixed a crash that occurred on game close.
  • Fixed an issue that prevented the spouse of the main hero from being a governor in some loaded campaigns.
  • Fixed an issue with the Escort Merchant Caravan quest not being marked as failed when the gold or goods were taken.
  • Fixed an issue that showed the wrong companion names for clan roles in dialogues with our companions.
  • Fixed an issue that caused companions to teleport when they were going to travel to a settlement.
  • Player crafted items are no longer being given as tournament prizes.
  • Vlandian Footman's athleticism skill has improved.
Known Issues
... Read more

01 Dec

Post

Greetings warriors of Calradia!

In this Development Update video, we take a look at the upcoming changes to ranged combat. And as always, a text version can be found below for those of you that prefer to read.

Spoiler: Read more... Greetings warriors of Calradia, and welcome to development update #5!

By now, you should already know the format, so let’s jump straight into the video!

RANGED COMBAT UPDATE
A substantial change to ranged combat is in the works that aims to...
... Read more