Updates & Fixes Latest:
Main (19/11/20)
- A new cheat "reserve_houses_in_settlement" that activates all houses in a settlement has been added for testing purposes. The cheat reserves and adds 1 dummy NPC to all houses in the settlement that the player is currently in - making them easily accessible. The reserved tag for the houses is not cleared after saving, so use the cheat with caution.
- Welding multiple navigation mesh vertex pairs enabled.
- Level names for the scenes can now be renamed from the Scene Editor.
- Some formation orders that were omitted from public namespace were added for use in mods.
- Improved moddability of the UI assets, now UI assets are separated into modules so mods ...