Greetings Adventurers,
US-East, Central Europe, and US-West all have server transfers available now!
Thank you for your patience and understanding while we worked to release this feature.
Go find your friends and we’ll see you in Aeternum!
Greetings Adventurers,
US-East, Central Europe, and US-West all have server transfers available now!
Thank you for your patience and understanding while we worked to release this feature.
Go find your friends and we’ll see you in Aeternum!
Yes I understand the confusion and we know of the issue where the UI does not report the invasion clearly in that case. But it will happen and then you should be able to declaring war. Your influence will not be lost, and the influence timer for declaring war will resume.
Yes, you won’t be able to declare war until the invasion on that territory (the one you are trying to declare war on) is over which might happen today or tomorrow. Once the invasion is complete, you should be able to declare war if you collected enough influence.
Yes, so you should be able to declare war after the invasion on that territory is complete. I posted on the main topic, copying my message here:
FYI - When you declare war on a territory, there needs to be 24 hours before the moment the war is declared and the defending company siege window, else war gets declared on the next day. But if an invasion happens the next day, the war declaration button gets blocked. In that case, the invasion is not yet visible in the User Interface (because it happens the next day). We are aware of the issue and are working on a fix so there is no more confusion.
Regarding not being able to declaring war and getting that message in the tooltip “Cannot declare war, your company did not contribute enough influence.”, it’s because although your faction has tipped the territory into conflict, your company did not contribute enough influence on that territory and therefore you are not allowed to declare war. Other companies from your faction who contributed enough influence will have the possibility to do so though.
It’s explained in the screenshot above “Your company HAS NOT contributed enough influence to be eligible to declare war”.
FYI - When you declare war on a territory, there needs to be 24 hours before the moment the war is declared and the defending company siege window, else war gets declared on the next day. But if an invasion happens the next day, the war declaration button gets blocked. In that case, the invasion is not yet visible in the User Interface (because it happens the next day). We are aware of the issue.
Hi, could you tell me what does the tooltip say when you hover over the war declaration button?
Annwynn is back up!
Thank you for your patience and we’ll see you in Aeternum!
Greetings Adventurers,
Thank you for your patience! We will be opening server transfers up for the rest of Sydney and for all of South America.
You will see this functionality enabled in the Shop page at 12:30 PM PT/ 5:30 AM AEST.
We will observe the performance in these regions and update this thread when we have more information to share.
Thank you for your patience and understanding!
I appreciate that this is turning into a meme thread but wanted to provide an update:
Read moreGreetings Adventurers,
We are receiving multiple reports of crashes and time jumps for Central EU: Annwynn and will be taking this server down for maintenance at 12:15 PM PT / 9:15 PM CEST.
Estimated downtime is approximately 120 minutes (~2 hours).
We will update this post when we have more information.
Thank you for your patience and understanding!
Yes, we’re aware and have already surfaced this to the team who are actively looking into this as well as the crashing issues
Doesn’t appear to be a restart-fix kind of thing unfortunately.
The development team is still looking into this issue. We appreciate your patience!
Yes, the dev team is already looking into that issue. I’ve informed them of the jump in time as well that they’ll look into.
Thanks for reporting this. I’ve surfaced this to our devs who will look into it.
Greetings Adventurers,
We are receiving reports that Myrkgard portals are spawning higher than designed. At this time, we will be disabling the chests to prevent further exploitation. Once we verify the proper fixes for this issue, we will re-enable the chests. We will not be penalizing players who took advantage of this before this message was posted.
There will be no downtime for this change.
We will provide more information when available.
Thank you for your understanding!
The answer to the topic of this thread can be found in our patch notes New World Update 1.0.3: Server Transfer Details - News | New World
As we move forward with opening up new regions for transfers we will be sure to announce as they go forward.
Cheers!