Odd Realm

Odd Realm Dev Tracker




27 Jul

Comment
    Sleipnir on Steam Forums - Thread - Direct
Yes! The continue bug is one I've been aware of but keep forgetting to fix. ^.^;
Comment
    Sleipnir on Steam Forums - Thread - Direct
Ya, I just need to optimize things. :)
Comment
    Sleipnir on Steam Forums - Thread - Direct
Yep!
Comment
    Sleipnir on Steam Forums - Thread - Direct
Not yet.

26 Jul

https://i.redd.it/429z40xyppc31.png

Hello!

Just uploaded the latest build which focuses on fixing a bunch of issues players were having. I'm still looking into some bugs regarding game load hang. I did also add a new event for the wilds which happens after a few seasons. I'm currently in the process of adding many more events and tuning previous ones. A lot of this week was focused on adding internal tools to do this more efficiently.

Here are the patch notes:

-Fixed a bug where Ancients, Void Woken and Void Imps could starve when migrating.-Added better warning that migrating abandons settlement.-Fixed a bug where entities weren't attacking with tools.-Made a change where pathfinding is...

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Post


Hello!

Just uploaded the latest build which focuses on fixing a bunch of issues players were having. I'm still looking into some bugs regarding game load hang. I did also add a new event for the wilds which happens after a few seasons. I'm currently in the process of adding many more events and tuning previous ones. A lot of this week was focused on adding internal tools to do this more efficiently.

Here are the patch notes:

-Fixed a bug where Ancients, Void Woken and Void Imps could starve when migrating.
-Added better warning that migrating abandons settlement.
-Fixed a bug where entities weren't attacking with tools.
-Made a change where pathfinding is affected by timescale. i.e., faster timescales will run pathfinding faster as well.
-Updated notifications UI and sounds.
-Removed death notificat... Read more
Comment
    Sleipnir on Steam Forums - Thread - Direct
Send me your save folder, and I'll take a looksy. :)
Comment
    Sleipnir on Steam Forums - Thread - Direct
Agreed! This is a task we have tracked but haven't gotten to juuuust yet. :)
Comment
    Sleipnir on Steam Forums - Thread - Direct
I'll be fixing the prop issue soon! As for which prop they work at, I need to polish all that up. I was also thinking of adding more feedback to show work going on in the room.

25 Jul

Ok. I'll take a look at this in the morning and try to get a fix out for Friday. Thank you for mentioning this. :)

Comment
    Sleipnir on Steam Forums - Thread - Direct
Very interesting! I think I know the cause! Thanks.
Comment
    Sleipnir on Steam Forums - Thread - Direct
Haha. Ya, good question! Magivore. *shrug* xD
Comment
    Sleipnir on Steam Forums - Thread - Direct
Haha. Ya, good question! Magivore. *shrug* xD

24 Jul

Comment
    Sleipnir on Steam Forums - Thread - Direct
Nice! The Tomek are actually Lithivores! :D

Originally posted by Eddie_gaming

But will there be pumps? Iā€™m really interested in making some cool šŸ˜Ž traps like people make in dwarf fortress

That's the plan!

Comment
    Sleipnir on Steam Forums - Thread - Direct
Uhhhh. Never seen this before. Can you mail your output_log.txt file to me: It's found at the same location as where the game is downloaded inside the OddRealm_Data folder. For me, it's something like:
E:\SteamGames\steamapps\common\Odd Realm\OddRealm_Data\output_log.txt

You can email this to [email protected]
Comment
    Sleipnir on Steam Forums - Thread - Direct
Hmmm, I think I know the cause. Thanks for pointing this out!
Comment
    Sleipnir on Steam Forums - Thread - Direct
You rock! Thank you. Have you considered joining our Discord? Would be great to have you join our discussions. :)