Odd Realm

Odd Realm Dev Tracker




14 Jul

Originally posted by DevaKitty

Oh yeah do I need a container to store the water in? Or do they bottle it without my command?

You don’t need a container

Comment
    Sleipnir on Steam Forums - Thread - Direct
It's pretty hidden, so, I think I need to work on that some more to make it clearer.
Comment
    Sleipnir on Steam Forums - Thread - Direct
Are you setting the food designation from the room (the edit room window)? The rooms will auto-set zones based on that.

Originally posted by DevaKitty

Hopefully should, thank you.

K. Let me know!

Hey! To collect water, you have two options: use the collect water job and designate a tile by some water, or use the well house room to create collect water jobs there.

Once you have water, you have to purify it at the campfire room which requires coal and someone with the survival skill as a room owner. Then you can just create jobs from the workstation window (h).

Hope that helps a bit!

Comment
    Sleipnir on Steam Forums - Thread - Direct
Thanks for the feedback. I'll throw that into this week's update and try to make ore a bit easier to find! :)
Comment
    Sleipnir on Steam Forums - Thread - Direct
That's what I expected.
Comment
    Sleipnir on Steam Forums - Thread - Direct
Yep. I had to set all settlers to 18 for old saves in order to avoid a bug where they'd be children. Any new settlers and saves won't have this happen.

13 Jul

Hello!

Just uploaded all the latest beta stuff to the production branch.

This patch includes everything from these previous patches:

Patch 0.8.5.0 Age, Thirst, Water

... Read more External link →
Comment
    Sleipnir on Steam Forums - Thread - Direct
Ohhh. Let me take a look.
Post
Hello!

Just uploaded all the latest beta stuff to the production branch.

This patch includes everything from these previous patches:

Patch 0.8.5.0 Age, Thirst, Water... Read more
Comment
    Sleipnir on Steam Forums - Thread - Direct
I've been meaning to add import to the gear sets so you can transfer them across saves. Just been tied up with some bug fixing lately. Hope to add that soon.
Comment
    Sleipnir on Steam Forums - Thread - Direct
I absolutely agree. After today's patch I'm focusing on combat and events to fix a lot of these issues and add some more content. :)
Comment
    Sleipnir on Steam Forums - Thread - Direct
Dig down into the ground with your miners. Most of the game world is below you and there a bunch of dungeons. The patch after today's, I'll be adding many more too. :)

As for the overworld, we actually haven't really started on overworld exploration yet. Migration is a method to start a new settlement, not really a way to explore because you can't currently go back to the old settlement. We have plans to add a lot more overworld map options like scouting, trading, invading, etc.