@Josielancer That would be quite the challenge. Doing that all in the shader? Looks great btw
@Josielancer: @waylonsnedker Depth sorting for a 2D isometric game. With hills. xD
https://twitter.com/Josielancer/status/1406222022066290693?s=20&t=Hu_2Ks9HOEu7qtjpTzF8oA
@jujuadams Ya, that sounds like it would be very challenging. Localization and text rendering in general is a slog hey
@bkavs I bet! Pretty amazing how much you got done on that commute haha
@bkavs I've never had to write collision systems. Sounds tough. Was the collision box based, or did it look at the mesh/texture of the characters?
@LevelEditorGuy: π @Pixel_Dailies #pixel_dailies #pixelart #SecretRoom
#gamedev what's the most challenging thing you've made for a game?
@cicadian All these sound super neat. Have any screenshot of these in action?
@Carpe_DMT @AntonHand @BlindiRL Thanks for the shoutout. :) Glad you enjoy it!
@ArturSmiarowski Love that. Must be so satisfying to see both of these in action
@ArturSmiarowski: @waylonsnedker I've made modding tools to speed up and visualize content creation (entities, maps, ability animations)β¦
@mkmcPixels: Orc campfire #gamedev #lowpoly #3dmodelling #pixelart #crocotile3d
Last year I wrote my own animation system after getting fed up with Unity's and it was such a good move. Was curious what other developers are doing for their games.
Hey #gamedev and #indiedev friends, what are some custom tools you've made for your game? Would love to see!
@bkavs Thanks Brad!
@aQuietForce Thanks :)
@JaysGames hahaha
A few new entities coming in with the next Odd Realm update, Lost Legends. πΈοΈπ·οΈπΈοΈ
#indiedev #gamedev #pixelart #OddRealm