Overwatch

Overwatch Dev Tracker




13 May

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go to game browser
create game
choose preset: practice range
go to “lobby” options
choose “enable” for “use experimental if available”

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welp… my team is laughing at me right now.

you can already do this in the game browser by creating a custom game, putting up the practice range and enabling experimental

we can look into making the process a little more streamlined though

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we’ll try to figure something out. i understand where you’re coming from on this one.

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you’ll see a mix of changes on the experimental card. we have some more “interesting” things planned but those things usually require a lot more effort. it’s still useful for us (and for the community) to test balance changes as well.


12 May

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Hey there. Our patch note release process is manual, and sometimes mistakes happen. We're still planning on releasing the Anniversary event on the date we have had scheduled, which isn't, and never was, today.

Cheers

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Overwatch Retail Patch Notes – May 12, 2020

A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum.
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our ...

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11 May

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Originally posted by jD3mo

After my last comment I just had another 11 min comp queue with my duo and I both queuing for support only (PS4 NA East). It’s 4pm on a Sunday too. Trust me when I say I’m not complaining because I know this is norm for DPS but it’s definitely not the norm for tank and support role queues. Something is definitely not right here.

u/billwarnecke - I’m very active on this sub and there’s have been a LOT of posts and comments from users experiencing this same issue in the last couple of weeks. Some users have also mentioned reporting this issue on the Blizz forums as well with no response that I’m aware of. Is that this something on your radar by any chance?

Hey there, I made a note on another thread, just a bit ago. We looked into this and made some changes, thanks for the reports and sorry for the hassle. Let us know how it looks over the next few days. Cheers

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Hey all, thanks for the reports. We looked into this and made some adjustments to help. Sorry for the hassle, please let us know if times seem better going forward. Thanks!

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Hey all, thanks for the reports. We looked into this and made some adjustments to help. Sorry for the hassle, please let us know if times seem better going forward. Thanks!


10 May


09 May

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Remember to play during peak times in your local region. For most players this is around 6 PM to Midnight in their local time.


07 May


06 May

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Overwatch Retail Patch Notes – May 6, 2020

A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum.
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our ...

Read more

05 May

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Lots of love to our partners in the Overwatch League! <3


01 May

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A few people have asked about “What constitutes a Masters or Grandmasters” match, so let me answer that for you all. When Hero Pools come back, they will be active in your match if the average SR amongst all the players is greater or equal to 3500 SR. So if you’re at 3495 SR, you could be in a match with hero pools if other players in the match have higher SRs and raise the average above 3500. If you have a SR of 3510, you could end up in a match with an average SR below 3500 and not have hero pools. One other thing to note is that you can still end up in an “Master and Grandmaster” match even if you or other players are in placements.

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thanks for all of the feedback in the thread so far!

just as a reminder, we’re always open to iteration. we’ve changed this system quite a bit since we first implemented. if someone is causing issues, we’ll keep a close eye on it and make sure to address it.

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We’ve been continuing to read, listen, and watch feedback on Hero Pools from members all across the Overwatch community, and we’re going to make additional changes to the feature to address many of these concerns. Let’s jump right into what we’re doing!

Hero Pools Will Now Use Overwatch League Data

Starting this weekend, Hero Pools eligibility will be determined using hero usage rates from Overwatch League games. While initially our data showed that there were many similarities in hero usage between online high-level Competitive Play and OWL matches, online hero usage over the last few weeks has seen a lot of changes due to the release of Patch 1.47’s balance updates, Experimental Card, and Echo. There were some significant differences between online hero picks versus the most played hero compositions in Overwatch League. Yes, I’m looking at you, Mei and Reaper. Determining Hero Pools with online data did achieve our goal to increase hero variance in m...

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Overwatch PTR Patch Notes – May 1, 2020

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and onl...

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