Path of Exile

Path of Exile Dev Tracker




02 Mar

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I'll find out what our thoughts are about this. Edit: We won't do automatic pick up of items like this. Azurite's pick-up method is the exception because it's not a true item in that it can't be traded etc.

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    Bex_GGG on Forums - Thread - Direct




Alongside Path of Exile: Delirium, we're introducing two new Wand skill gems, with some associated wand changes. Today we're going to look at Kinetic Bolt, Spellslinger and changes to the Wandslinger notable.

Kinetic Bolt

Kinetic Bolt is a new level 1 Wand skill. It fires a projectile a short distance before forking, splitting into a primary projectile and a limited range secondary projectile, each angling off at 45 degrees from the direction the skill was aimed. It then starts doing this at regular intervals or when hitting enemies, forking 5 times at gem level 1, creating an angular spread of projectiles over a wide area.

Increases and reductions to Spell Damage also apply to Kinetic Bolt's attack damage at 150% of their value, opening up new build paths and item choices right from when you get t... Read more
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Originally posted by serge4332

Time?

I can't really give you a time other than between 9am and 5pm NZT which is probably not what you want to hear.

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It would be cool but currently you won't find Delirium in Delve.

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Originally posted by H4xolotl

I'd like one Cluster Jewel (Medium Rare) please

Sounds delicious.

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It's planned for tomorrow.

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Originally posted by JeffK40

Bex can you kindly get a rare jewel for us? The new ones have all been blue

The next one we reveal should be rare.

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Originally posted by SuperSaiyanTomBrady

are we getting spellslinger reveal today?

I think it will be tomorrow.

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I'm very keen to see this happen. I started talking with people about this a couple of weeks ago but they're busy working on preparing Delirium content that we weren't able to reach a conclusive answer yet. I nudged the conversation along earlier today but no outcome just yet. I'll let you know when I know.

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Originally posted by Bex_GGG

Just wanted to note that we're monitoring the feedback in this thread and will be having a discussion about it later today once more team members are in. I'll keep you updated on the result.

Just an update, we're still discussing the feedback in this thread and there's a lot of ground to cover in our reply. In light of this, we're preparing a development manifesto about the Atlas changes which we hope to release early this week.


01 Mar

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Just wanted to note that we're monitoring the feedback in this thread and will be having a discussion about it later today once more team members are in. I'll keep you updated on the result.

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In the Conquerors of the Atlas expansion we heavily revamped the endgame, adding five new bosses and drastically altering how players explore the Atlas. Today, we'd like to talk about some of the changes that are coming to the Atlas of Worlds in Path of Exile: Delirium.

One of the main pieces of feedback we saw was that spawning conquerors felt too random. Previously, you would randomly spawn Shaper and Elder influence on your Atlas and then were able to deterministically push the influence around to spawn the Elder Guardians and the Elder itself. We want to bring some of that determinism back into the Atlas. Here's our current plan:

Beginning after you're first able to fight the Awakener, you'll need to spawn influence in a region. This influence will spawn randomly but with a high chance. Once influence spawns in a region, you'll see a new icon and bar next to your Atlas Inventory (where your Watchstones can be stored on the left). This bar is segmented into either ... Read more