Path of Exile

Path of Exile Dev Tracker




03 Mar

Post
Earlier this week, we posted a news article describing some of the changes to the Atlas of Worlds in the upcoming 3.10.0 expansion. In response to community feedback, we have written a Development Manifesto entry to discuss the concerns you raised. As always, thanks for your timely and passionate feedback.

Sustaining Maps
In Conquerors of the Atlas, we dramatically and somewhat inadvertently increased the map drop rate, through the following mechanisms:
  • Conqueror influence adding a large amount of monsters and content to Maps when spawned.
  • Additional maps from Awakening Levels (including Shaper and Elder Guardian maps).
  • Synthesis Unique Maps dropped by bosses.
  • Unique Watchstones.
  • Additional monsters spawned by higher-tier Sextants.
  • Conqueror maps being opened for "free" by Zana.
  • The map mod effect from Awakening Levels applying to Quantity and ...
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Comment

Originally posted by ColinStyles

To be fair to you as well, there is one instance where even GGG does this, I may poke rory about it in fact, Explosive arrow.

It mentions the explosion damage is based on 50% of base damage, no mention of effectiveness of added damage on the gem itself (assumed 100%), but the explosion should use a different word to just base.

No, that's correct. The explosion deals 50% of the base damage, but does not modify how much added damage is dealt (thus leaving it at full effect since the skill's effectiveness of added damage is 100% and thus not displayed).

For contrast, level 1 Heavy Strike has the stat "Deals 176% of Base Attack Damage", and also has 176% Effectiveness of Added Damage. The Explosive Arrow only modifies the first of those for the explosion.

And for future reference, I'm probably the person to poke over Rory for wording quibbles :P

Comment

Originally posted by Nocull

Ah I see, the wording of "skill-support" confused me then. Thank you!

Skill-support is like bane (primarily an active skill gem with a support effect). Support-Skill is like Shockwave Support (primarily a support gem, but also grants an active skill).

Comment

Originally posted by MisterKaos

Oh, hi Mark!

When I said "like" I meant "similar to" because obviously it can't act as a system that doesn't exist yet. But wouldn't it just("just") involve re-coding it to work like that other meta-gem that casts all auras, except for curses?

Edit:Forgot to meme.

That's not "just" anything - that's a ground-up rework of everything the gem does, to change it into a fundamentally different thing.

Current Blasphemy isn't any more like a meta gem than Added Cold Damage Support is. They are both entirely normal support gems that do nothing but modify each skill they apply to.

The potential new blasphemy in PoE2 will be very different, including the fact that it will grant a skill.

Comment

Originally posted by LordAlmo

Wait a second... How about a skill-support-skill-support?
Spellslinger gets more expensive by support gems. Well, Bane doesnt need Support gems since its has its Curses as damage modifiers.
Does this kind of trigger a trigger gem work? Would a wand attack trigger a spellslingered Bane that applies the curses? That would be interesting!

The curses would have two triggers (Bane and Spellslinger), and thus be disabled.

Comment

Originally posted by MtNak

I don't understand why is relevant particularly with the Dancing Dervish sword.

Because the sword disables itself when manifested, specifically to make you unarmed. If you also have no gloves, this will make you unencumbered and thus work with the keystone.

Comment

Originally posted by [deleted]

[deleted]

I mentioned it in the tweet but probably should have been clearer.

Comment

Originally posted by Tandoran

...

Tall new notables

...

W - as in Patch notes Whensday!

...

Sexperience Delirium

M’challenge rewards

Comment

Originally posted by Nocull

On the off-chance that you might still answer, since spellslinger is also a support gem, can it be consumed by The Hungry Loop?

It is a skill gem, not a support gem. It just also grants a support effect. But all gems (currently) are of one type or the other. It's just like Bane in that respect.

Comment

Originally posted by Nostrademous

/u/Bex_GGG /u/Mark_GGG is the 300% increased Damage only apply to the "first" poison stack put on an enemy that's not currently poisoned or would it apply to all poison stacks in a single server tick when transitioning from non-Poisoned to Poisoned (assuming there are methods to place several stacks in a single server tick)?

Only the first poison was inflicted on a non-poisoned enemy. All the other ones were inflicted on a poisoned enemy and do not benefit from the modifier.

Comment

Originally posted by Zeracko

I may be wrong, but by "Experience Delirium" you mean league starts at Saturday, which is weird because all leagues by now have started at Friday. I am definitely missing something tho.

EDIT: thanks for answers everyone

This list is the NZ days of the week. It launches on Friday 13th in the US. Our normal launch day. If in doubt, check the countdown on the website.

Comment

Originally posted by dperls

Is the plan still to hopefully deliver a manifesto on changes to the atlas today?

Yep, that’s coming up soon.

Comment

Originally posted by SingleInfinity

So does that mean there's no manifesto on further balance changes?

Or is balance not changing much this time around in regards to passives/skills, because of cluster jewels?

Please see this comment.

Comment

Originally posted by Smokezz01

Manifesto might be today

That's the manifesto about the Atlas changes.

Comment

Originally posted by RizziiPoe

So, balance manifesto will be this week guess.

We're planning to simply outline the changes in the Patch Notes. Usually we use the Balance Manifesto to pre-explain the nerfs. While there are some nerfs, there aren't enough sweeping balance changes to warrant a manifesto this time around. The Cluster Jewels account for some of the biggest changes.