Planetside

Planetside Dev Tracker




19 Mar

Post
    jgolenbo on Forums - Thread - Direct
As a small gesture of our appreciation and support, we're running a Double XP for ALL event starting tomorrow, Friday, March 20 at 8:00 AM PDT* and lasting through Sunday, March 22 at 11:59 PM PDT. As Andy detailed in his recent studio update, the Rogue Planet dev team took steps this week to begin working from home - prioritizing the team's safety while also ensuring that our ability to support PlanetSide 2 is not disrupted. Live ops support (including several priority hotfixes this week) and future content development continues as planned, and we plan o k... Read more
Post
    jgolenbo on Forums - Thread - Direct
All PC servers will come down tomorrow, Friday, March 20, at 6:00 AM PDT / 1:00 PM GMT for emergency maintenance. Downtime is expected to last up to 2 hours. We initially messaged this downtime as ~1 hour, but we've since confirmed a new hotfix for a rare crafting issue blocking some Outfits from pulling a Bastion even after crafting all necessary components. We're also including a data change for a flash event planned for this weekend (more details on that will go out shortly). As such, we're being cautious with our estimate - our expectation is that all servers will be back online by 8:00 AM PDT.

18 Mar

Comment

Originally posted by IrishKing

Number one priority for all of you is definitely making sure you're safe and you're keeping your loved ones safe. We waited patiently for a month for you guys to polish up a fantastic patch, I think we can all wait while you guys take care of the truly important things first.

Stay safe everyone at RPG, I would be really upset if something happened to you lot after all the work you folks put into turning PS2 around.

Thank you! Our thoughts are with everyone in our community as well - stay safe out there. The communications challenge aside, I think we’re pretty well-situated now to not lose significant time when it comes to live service ops and future development.

Comment

Originally posted by YogSothothTR

Hope you guys stocked up on toilet paper, damn!

Priorities πŸ˜‚

Comment

EDIT (430pm, March 19): In case people missed my response below, 2XP is ON for this weekend starting after we patch tomorrow (~8am PDT) and running through Sunday, March 22 (11:59pm PDT).

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We haven't confirmed dates/timing internally yet - getting the entire team setup in WFH environments to safely continue development took priority, bear with us! - but we had already been planning a 2XP event to make up for time lost due to the EU login issues last weekend.

We're just making sure those issues are fully resolved and that we don't have any remaining significant crashes occurring on Live before confirming timing.

Comment
    /u/Wrel on Reddit - Thread - Direct

Originally posted by Pithekos

team is prepping an update for next week that has several Outfit Wars-specific changes that need to go live before the first season

Does that mean we can count on some rebalancing of the qualification system before the start of the season?

PS. Take care and stay safe :)

This Alpha season is going to be used as a baseline for adjustments to come the following cycle, so no changes are planned before then. It's important we don't make kneejerk changes before we have proper data across all the areas we're observing. Players need time not only to figure out the rhythm, behavioral changes need time to settle (honeymoon phases always have skewed data,) and probably most importantly, we need to know how players end up breaking the system, so that we know all the areas we need to hit when we do make changes for the next round.

Post

Hey everyone,

I wanted to provide a brief update on a few misc things…

We performed a full client/server update this morning with list of bug fixes and changes that can be found here – https://forums.daybreakgames.com/ps2/index.php?threads/march-17-2020-escalation-hotfix-pc.253691/

In our ongoing effort to continue smashing bugs that have existed since pre-Escalation update, we published a client-only hotfix to address a crash related to vehicle physics that has been lingering for quite a while. In addition, ...

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