Planetside

Planetside Dev Tracker




10 Mar

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    /u/Wrel on Reddit - Thread - Direct

We have a handful of articles going out tomorrow that have more detailed information on the different components of the update. Until then though, Outfit Wars scoring works as follows:

  • Facilities and Large Outposts are now worth 15 points on capture, and 6 points per tick.
  • Small Outposts and Construction bases are now worth 5 points on capture, and 2 points per tick.

Like outfit resources, outfits who own the base get ticks every 5 minutes, whereas you only need to participate in a base capture in order to get the capture points for it.

Scoring in general will definitely need clearer messaging, and points tuning will undoubtedly take place after this beta season is over. Player behavior is guide a lot of those decisions.

Regarding your other questions...

Does the extra starting an alert and ending on count towards the points too?

Yes.

If another outfit scores enough...

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UPDATE @ 3:45PM (Pacific) - All North American and Asia servers are unlocked. The EU server maintenance is still in progress, but we believe it should be wrapping up soon and we will unlock immediately.

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UPDATE @ 1:25PM (Pacific) - We encountered the same issues with our CDN (Content Delivery Network) provider that caused us to postpone our PTS playtest last week. As a result, the Escalation update cannot be downloaded. We've submitted tickets to their ops team to resolve ASAP. For now, we are waiting for an ETA from them for the issue to be resolved. Will update once we have more details.

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UPDATE @ 11:15AM (Pacific) - As you might know, Daybreak TechOps team is performing a multi-game (PS2, EQ and H1Z1) server hardware move in our EU data center to a new data center about 10 mins away. They expected a 12 hour downtime, but it has been extended due to t...

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    RPG_Wrel on Forums - Thread - Direct
Global PC servers will come down tomorrow, Wednesday March 11, 2020, at the following times: EU: 4am GMT (est. 16 hr downtime) NA/Asia: 9am PDT (est. 4 hr downtime)
" "Our worship has afforded us this opportunity," stated an elderly voice, more akin to that of cold metal than a human being. "Yes Prefect, the next wormhole will open in less than eight hours. We have assembled our forces and are ready for the journey," replied Acolyte Joselin with youthful exuberance. Prefect Armus remained unmoved, as if alone in his thoughts, "A chance to prove ourselves among they who seed the stars. We will put the squabbles of Auraxis behind us, and the future of humanity ahead." "
Welcome to Escalation We're excited to bring to you one of the largest updates in PlanetSide 2's seven-year history. If yo... Read more

09 Mar

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Originally posted by X9SalvaTore9X

That's bizarre. This is new to us - thank you for the heads up.

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Originally posted by Acceleratio

Will you be able to choose these new languages from the EU client aswell? I have a chinese friend who lives in germany and who would love to play the game in chinese

You will be able to select any language from any client.

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Originally posted by Doom721

Not Russian or Chinese speaking, but how do you handle moving forward as more things are added and more content needs to be translated?

This is specifically the text translations that are in progress right now (HUD, weapons, descriptions, etc). This does not include voice-packs, etc.

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They are basic strategies, but the engagement credit goes to the PS2 community who have been incredible at getting the word out - sharing, posting, RT'ing, etc. Can't thank you guys enough for your all your support of everything we're doing right now!

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It's been a few weeks since we announced our decision to proceed with full Russian and Chinese translations for PS2, so I wanted to give a quick update on the process.

As of this morning, the company we contracted to do the initial translations should have everything back to us by the end of the month (March). Once we've received the drop, there is still a few weeks for integration and bug fixing. At this rate, barring any surprises, we should be on-track for a mid/late-April release of the new translations. However, I'll post an update later this month, once we've had a chance to integrate and get a better estimate on the work needed.

If you have any questions, feel free to ask.

Thanks,
Andy

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The Daybreak TechOps team just notified us that they are investigating a login issue that impacting all games right now. The same thing happened Saturday night and they are trying to determine the root cause, so it doesn't keep happening again.