Hey u/Zoythrus I’d like to provide some feedback if this is an appropriate place for it.
First, I want to say good job for trying. Game mechanics are hard to dial in to a perfect balance and many of these adjustments are cool:
* the new moonies freeze ability makes more sense and make them a more valuable unit.
* The bombers/giant stomp are cool (if OP), introduce naval artillery to the mix
* recovering stars outside of one’s territory
* the welcome return of artifact tech discoveries
* ship upgrades in territory only
* bridges and changes to geography
I’m open to the other changes (new market/income dynamics, relocating tech components, changing costs of development). Honestly, nothing is precious to me as long as the resulting new game is balanced and fun.
However, making this many adjustments at once has meant Polytopia is now much harder to win. That has advantages—it’s been cool to see the 100k+ mark become rare—bu...