Rainbow Six Siege

Rainbow Six Siege Dev Tracker




18 Dec

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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by SoRRy: i am not hacker and i am not hacking the game ... sometimes take my points above 50 .. how did the system work ??

Hi SoRRY!

Just to be clear, are you referring to the MMR Rollback message you get in-game? That message just means someone you've played with recently was cheating, and the MMR rollback just removes the impact a cheater had on your game regardless if it was a win or loss. You can check out a breakdown of the system in our Dev Blog. [rainbow6.ubisoft.com]
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Originally posted by tengku_razin

The game had to start dying down at some point. It just doesn't fit in with Ubisoft's business model of yearly sequels. I'm surprised Siege lasted this long to be honest. Expect the content to be reduced in frequency as the game steadily reaches it's end point. We already kind of see that already with no new maps and recycled weapons. Also, not too long ago they were talking about preparing for the future of Siege when there would be less seasons in a year so there's that.

That isn't really what is happening. I understand that it may appear as if the game is winding down, but that is pretty far from the case.

We are actually in the process of growing the team. We have a few people, Xavier and Alex among them, that have been working on Rainbow Six Siege for almost a decade. They no longer feel as if their direct involvement is necessary for the game to continue to grow, and are going to step away from it to let new people take the lead.

The people stepping up have been a part of the Rainbow Six Siege team for a while now, and have an exciting vision for where to take the game. Leroy mentioned briefly that he wants to focus on creating features and content that impact all players, and that is the direction we are headed.

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Originally Posted by Skye.Zulu
Hello, I'd like information about the tie/draw feature of the game.... or rather a lack of one.

We were under the impression that if all attackers and the defenders die before the defuser is down, then the round goes to the defenders because the attackers failed to defuse the bomb.

If both teams die while defuser is down, the attacks should win because the bomb will end in a defuse.

This clip goes against that logic:

https://clips.twitch.tv/Gif...
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Originally Posted by Luckydevil_010
How is this still being investigated. Its an obvious choice to remove it for the love of god. At this point i have to think that the devs in charge of this are in fact trolls themselves.
It is a slightly more complicated interaction that the team has been working on. I don't have any new information on the investigation other than it is something the team is aware of at the moment. I've been keeping track of threads reporting this issue and collecting them for my report.
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Originally Posted by R-A-Y-T-H-E-O-N
and enemies

Let's try to make sure that doesn't happen.
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    UbiMorning on Steam Forums - Thread - Direct
Originally posted by Buzz Aldrin^_~:
Originally posted by Voidwalker: yeah now its jager, twitch, goyo, amaru even though all the skins are on the guns no one uses with them so honestly im not gonna get them now.
i saved up for them but since the jager and twitch skins are not on their main guns im probably gonna buy the elites instead
Jager Twitch goyo amaru ? well i mean im just gonna buy goyo then i think but Warden is just preety fun to play after the 2 Speed 2 Armor change its night a...
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    UbiMorning on Steam Forums - Thread - Direct
Originally posted by Leefter: Hello guys, im wondering, is it normal to see in some guns when gold skin is equipped, like some parts that wont look shiny? Like it looks kinda bad in that part, it only happens in some guns, in other guns the whole gun is the same texture and it looks really cool, is there any option that can make it look better? I got textures in high, shading in high and shadows in medium, thanks!! Have a good day
Do you have a screenshot of what you are currently seeing?
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    UbiMorning on Steam Forums - Thread - Direct
Moving to Player Support!
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    UbiMorning on Steam Forums - Thread - Direct
Moving to Player Support!
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    UbiMorning on Steam Forums - Thread - Direct
Originally posted by Voidwalker: idk why ubisoft would put the pro league skin on the 417 and m870 instead of the famas and 416-c, idk why they did that and now i probably wont buy them because id rather get the elite skins to have skins on their main guns.
Thanks for the suggestion! I'm not entirely sure what the process behind the skin selection is like, but I can make note of this for future skins. I know some other people had said the same for some of the birthday skins, but I can understand the importance with the pro league sets.
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    UbiMorning on Steam Forums - Thread - Direct
I play Casual! I've yet to play much of Rank at all.
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    UbiMorning on Steam Forums - Thread - Direct
I remember someone on Reddit or someplace had created mockup designs for drone skins that actually looked super cool. Black Ice drones :P
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    UbiMorning on Steam Forums - Thread - Direct
Originally posted by ReecesPiecesN1: As a Blitz main in the past, before the nerf to all shield ops, I used to love being able to rely on my pistol in close to far encounters to close off that threat of them melee-ing my shield and then shooting or knifing me. But after the nerf I couldn’t use my pistol with getting headshotted and just playing as a support Blitz. Honestly all around Blitz is broken and not in the good way. His flashes can sometimes not fully or not even work, he can leave his shield to ads with the pistol or he’s gonna get dinked in the head, and he will either die to melee or die to shoulder exposure before he can smack the enemy or blind them. Blitz really needs a buff in general, but shield ops just need a buff to help the...
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Fibre: If you've bought it through in-game and you have no steam funds in your wallet, check your wallet. 100% of the time, it purchases wallet credit of the currency pack, so say it's $14.99, it'll put that into your steam wallet and you need to click purchase again. For some reason, you don't get it straight away, so check your steam wallet balance

Hi Fibre!

Have your credits shown up yet?
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    UbiMorning on Steam Forums - Thread - Direct
Moving this to Player Support! If you don't get them after 24 hours, you'll want to contact Ubisoft Support.

17 Dec

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Hey there! We are still looking into the results from the XB and PS4 servers. Once we have determined they are up to the quality results we want, we will implement them for PC.
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Giorno: Today everytime i break barricades the debris always get stuck and i had to melee it twice or shoot the debris away but that didnt go so well and i died alot because of it

Client side debris? Not yet, but it's at the top of the list our team wants to fix, as well as other issues that are mentioned in this dev blog! [rainbow6.ubisoft.com]