CPU single-threaded.
CPU single-threaded.
just an fyi, putting more than 1 explosive item in a tile doesnt increase its destructive capability at all, so 1 antigrain vs a stack of 25 both on single tiles do exactly the same thing
This isn't true, the number of items matters (depending on the item). Unless there's a bug or I'm mis-remembering.
It's entirely bound to the single-threaded CPU performance. However, mods can be poorly optimized or broken in ways that will heavily degrade performance, so it may be a mod or mods causing issues - even mods that seem to do something simple.
A freeze every 2 seconds likely indicates some exception being thrown during periodic processing, related to a mod. Exceptions create huge lag spikes like that. Essentially this is a mod bug and you can investigate by looking at the console log in dev mode.
"Hasn't played the game yet" for lawful good made me laugh pretty hard.
Fort Llama.
Looks like they somehow managed to add color to human leather in such a way that it displays representative imagery
Edit: thank you. I wanted you to know how big of an impact rimworld has had on me. It's been a constant in my life that always brings a smile. Thanks for giving me such a chunk of happiness 😊
Hogwash! Everyone knows art can only exist in three-dimensional form. This isn't the glitterworlds, you know.
And you are very welcome.