Spellbreak

Spellbreak Dev Tracker




31 Jan

Hello there! Sorry to see you're having this issue, we miss you in the Hollow Lands! I've read through the thread here and want to let you know that you 100% do not have a ban on your account, nor the one you made to test and see if you were banned.

If you had a Netgear router, you wouldn't have any errors until after you got into a lobby, so I am nearly certain it is not that either.

There isn't anything else coming to mind immediately as to what could be going on here, but I would ask that you send us a ...

Read more

30 Jan

Comment

Expect a pretty significant shake-up of Talents in Chapter 2. ;)


29 Jan

Comment

Originally posted by Krashys

Probably because they dont spend frivolously on high end gaming PC's for them to use at home. He needs something strong enough to be able to play and stream not get a consistent 240fps

Can confirm. The art team generally have the beefiest rigs and some people on my team as well (because we're doing things like 4K video work). I can run the game in 4k on ultra at 120+ fps.


28 Jan

Comment

Almost 20 years ago, I literally made a class for a game called "Hivekeeper".

It shot BEES at you.

Originally posted by Aurithiel

How do I play duos? I have solo and a greyed out party. My friend won’t play unless he can play with me and it’s no fun by myself

If solo is grayed out, you will need to play a solo match first. Then everything else will be open. If you continue to have this issue, please reach out to player support.


25 Jan

Originally posted by FromTheRez

You're right about one thing, Spellbreak can't compare to Paragon.

Hades? Never heard of it. A side effect that wretched excuse of a storefront has on games.

Anyways, if it stayed on Steam initially, and never went over to Epic, the nail may not have already been driven into the coffin.

Taken from previous communication regarding Epic:

Why the Epic Games store? A few people in the community have asked why we decided to move the Closed Alpha to the Epic Games store instead of staying on our own launcher or moving to Steam. I can answer that!

1. Our pre-launch development process of building the game while being open with the community is not possible on Steam. On Steam, we would either need to be in early access or completely hidden. We feel that the game is still not ready for a completely open release and we want to have control over the number of players joining the game each day to ensure we can keep up a great user experience and our nearly 24/7 uptime. This is the reason we moved to our own launcher in the first place.

2. Our current launcher, while improving, has some issues. We felt that the user experience on the Epic Games store would be better than the current experience. Over the ...

Read more

22 Jan

Hey there, sorry to hear you're having this happen. We are aware of some players that intentionally cause team damage and have been looking into how we'd like to address it in the future. Now, there are times where it's difficult to distinguish, we get that, and are looking into that as well.

If it's something you notice time and time again from the same player or players, reach out to us with screenshots (or video if you can) of it happening and we'll look into it further. Thank you for bringing this up, see you in the Hollow Lands!

Comment

Originally posted by hrafnas

Compare Dash Rarities. Maybe not all runes, but Invis and Shadowstep have longer effect as well.

Sorry, no. Rarity only affects the rune's cooldown, not the duration or magnitude of effect.


20 Jan

Originally posted by AnonymousUser0100

We need a colorblind mode, if you're colorblind you can see it properly, and if not then you can always darken up the colors some..

As someone that struggles with color quite a bit, I feel all applications and games should have some sort of a color deficient mode. Strangely, with Spellbreak, I do not struggle that much, even with how terrible my vision and deficiency is.

I can recommend something though, the built-in Windows 10 Color Filters. They work better than any in-game filter I've ever tried.

Do know that accessibility is important to us at Proletariat. We'll continue working on adjustments in Spellbreak to avoid issues of the sort.

Something to note, previously our Firewall was very difficult for some of us to see where it was going to be when attempting to use it. After discussions with the team, there was an adjustment to the Firewall. It is now very clear where that firewall will land.

I hope to see more adjustments in the future, including a setting such as color filters.

Hey there, dranthy - if you're still having this issue occur, please send us a support ticket or drop a line in the player support channel in our Official Spellbreak Discor...

Read more

Really sorry to see this happening. Please feel free to record/screenshot and report to me, another member of the Community Team or our volunteer moderators in the official Spellbreak Discord.

Hey there! Sorry you're seeing our NPC's time and time again. We're aware of the bug and plan to have this fixed very soon!

Ah yes, Spellbreak the horror game! 😅Hey, I've had some good jump scares as well!

Nice job and welcome to Spellbreak. We look forward to more of these screens for you in the Hollow Lands!

Great job! Welcome to Spellbreak!

Originally posted by JBSilver_m8

Tbh Harmony is really not used that much but its actually really useful and i always use it

As someone that plays aggressively (mostly as Pyro), I love Harmony! Damage reduction and no CC? Yes, please! Sure, there are other great options but they just don't fit my personal play-style (unless I'm playing Toxicologist).