Spellbreak

Spellbreak Dev Tracker




19 Nov

Comment

Originally posted by Paradoxe-999

Thanks for the answer. I get that it's tough right now.

Do you advice us to move on the Discord and the Community events?

We always say that the official Discord server is the best place to stay in touch with the community and what's happening with it. We post regularly in the #announcement channel, including a weekly schedule of events.

Originally posted by BlackToxicFusion

I need match making doe

I have good news for you. We have a team that is dedicated to how matchmaking will work, and I'm part of it. All of the feedback that has been brought in is discussed as we push forward and hope to make a better experience for everyone. See you in the Hollow Lands!

Comment

We're here, however we mostly focus on our Community events and the official Spellbreak Discord. The last several weeks have been a bit rougher as I've been dealing with health issues, and my presence in the community in general has been decreased as compared to launch as a result.

As has been pointed out below, the Community team consists of myself and Andrew, and between the two of us we're busy putting together plans and events for Chapter 1, while continuing to support the community events we're currently running.

Moving forward, you'll see some new names and faces jumping in here on Reddit, mostly from the Player Support team.

Comment

Originally posted by OctilleryLOL

This survey seems to be around the effectiveness of community engagement instead of the effectiveness of the actual software/game.

Community engagement doesn't help when it's a one way street. You know what the community has been asking for, but you are selectively ignoring it while doubling down on BR and implying that the issue lies in player engagement (via this survey).

Different people work on different things.

The community team runs events on a weekly basis, in addition to the work we do in conveying feedback and sentiment to the development team. The goal of this survey is to help us make better community events that add more value for more players.

Things like game mode, game balance, etc are not areas we do direct work on.

Double exiles are always fun to watch, super close fight!

Good tunes, great shots. Glad to hear you're having a good time!

Awesome to hear! Thank you for playing and enjoying our game!

Hello there! Our map has gone through some pretty substantial changes and we plan to continue working on it as we go. Hope you're ready when it arrives!


18 Nov