Stellaris

Stellaris Dev Tracker




04 Jan

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Hello Stellaris Community!

We’re back with another update on our annual Modder event: #MODJAM2024! Today is feature freeze for the Mod Jam. Essentially, Modders will have until 5 PM CET today to submit a feature-complete version of their submission.

It’s important to note at this stage, that not everything will work correctly. Modders still have another week to bugfix and polish their submissions. Would you like to help our modders test their submissions? Join us on Discord[discord.gg]! Join the Discord, get the PC role, and then look for the #help-test-the-mod-jam channel.

Later today or early tomorrow, we will be posting a link in that section of our Discord so the Communit... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Dec

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Hello Stellaris Community!

#MODJAM2024 is well under way. This year we had over 100 modders sign up, and over 60 design documents submitted. While we aren't expecting to have 60 Legendary Leaders submitted at the end of the competition (wouldn't that be awesome though?). Today, we're going to give you the first sneak peek at the Legendary Leaders our modders are currently working on, as well as give you a peek at how the final mod package will work.

The #MODJAM2024 is still currently on-pace for a January 11th, 2024 release. You can subscribe to the Mod Jam mod and get this content as soon as it releases!

Last year, we tried something a little different, in which the mid-game crises were posted by the modders themse... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Dec

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by Eladrin

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Happy holidays everyone!

Much of the Stellaris team has already taken off for a winter break, but it’s time for our annual retrospective on the year and thoughts about where we’re going next.

We had three major releases in 2023 and a Custodian release.

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We started the year by telling the story of how you got the stars, with 3.7 “Canis Minor” and the First Contact Story Pack. In this story pack, we focused heavily on narrative origins, each one rivaling Toxoid’s Knights of the Toxic God for the depth of content contained wi... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Dec

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by Eladrin

I'm pleased to announce that the Technology Open Beta that we first talked about in Stellaris Dev Diary #325[forum.paradoxplaza.com] is now available for your feedback.
Originally posted by author=Eladrin: Stellaris has undergone a significant amount of power creep over the years, and the speed at which we're able to burn through the entire technology tree is much higher than is healthy for the game. Due to ...
Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

14 Dec

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by Eladrin

Hello everyone!

The 3.10.4 "Pyxis" update has been released today. Of particular interest in this week’s update are a fix that lets AI be more willing to recruit Scientists for exploration, a fix to certain modifiers doubling up, and some adjustments to negative leader traits.

3.10.4 "PYXIS" PATCH NOTES Balance
  • Significantly reduced the yearly chance for leaders to gain negative traits.
  • Due to player feedback, the Micromanager negative trait for Commanders now increases fleet upkeep instead of reducing command limit.
  • The Lethargic negative trait for Commanders now also reduces fleet upkeep.
  • The Nervous negative trait for Commanders now also increases disengagement chance.
  • Having the Antagonistic Diplomatic Stance will now appease yo...
Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

12 Dec

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Hello Stellaris Community!

The Stellaris Team, and our partners at Republic of Gamers, are proud to announce the theme of this year's Mod Jam:
Legendary Leaders!



Modders will have until January 9th (feature-complete submissions are due January 4th + 5 days of polish/bugfixing) to create:​
  • One (1) Legendary Leader
  • Two (2) or more flavor events that occur after the leader has been hired
  • One (1) or more events that lead to the option to recruit the Legendary Leader
  • One (1) or more unique Solar System Initializer(s) where the event(s) to recruit the Legendary Leader begin
  • One (1) scripted_effect that will spawn your legendary leader's solar_system_initializer (to be fired from solar_system scope)

The full and official rules are availabl... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

07 Dec

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by Eladrin

Hi everyone,

The 3.10.3 "Pyxis" update has been released. This release focused primarily on stability, and the contents are identical to the Open Beta that was released on Tuesday.

3.10.3 "Pyxis" Patch Notes Improvements
  • Now ‘New Entries’ notification on the outliner tabs is cleared, even when switching between tabs using keyboard shortcuts.
  • Ulastar is now an advisor
  • Vas the Gilded is now an ambassador
Balance
  • Pre-FTLs in Federation's End now have their technological progress frozen
Bugfixes
  • Fixed a number of event or paragon leaders not being generated with the correct traits
  • Fixed envoys passively gaining XP
  • Fixed missing subtitle for Scout trait
    ...
Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

05 Dec

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Hello Stellaris Community!

We’re proud to announce that signups for #MODJAM2024 are now open[docs.google.com]! This year our partners at Republic of Gamers are back, with some amazing prizes!



What is a Mod Jam?
Modders will get four weeks to make… something. We don’t tell them what they’re making until the start of the working time and modders are not allowed to use any content they’ve previously published. At the end of the working time, we’ll put everything together in a... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Hello!

As has been the tradition these past few weeks, we've pushed an update to the Steam Open Beta with our next release, containing the 3.10.3 patch that has been sent on to certification for release later this week.

This week's update focus was primarily on stability.

3.10.3 "Pyxis" Beta Patch Notes
[expand type=details]
Improvements
Now ‘New Entries’ notification on the outliner tabs is cleared, even when switching between tabs using keyboard shortcuts.
Ulastar is now an advisor
Vas the Gilded is now an ambassador

Balance
Pre-FTLs in Federation's End now have their technological progress frozen

Bugfixes
Fixed a number of event or paragon leaders not being generated with the correct traits
Fixed envoys passively gaining XP
Fixed missing subtitle for Scout trait
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Nov

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by Eladrin

Hi all!

With another busy week of bugfixing, the 3.10.2 "Pyxis" patch is now live on all platforms. So far, 689,121 Astral Rifts have been explored by you.

This release contains a fix to a common MacOS crash, fixes to ship build costs being applied, and adds full customization to the outliner tabs.

To those of you that read Monday's post about the Beta[forum.paradoxplaza.com], some of this isn't news to you so you can skip to the end where I'll talk about the planned 3.10.3 and... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.