Stellaris

Stellaris Dev Tracker




19 May

Post
Hi all!



I'm happy to announce that the 3.4.3 hotfix should now be live and available on all platforms!



On Monday I said that we were planning to address primary issues as quickly as we could and have a larger patch in a few weeks, but the team was absolutely on fire and was able to bring many of the fixes and changes that were originally scheduled for the later release into this hotfix. As a result, the 3.4.3 hotfix is significantly larger than a hotfix would usually be.



I want to stress exactly how helpful the bug reports we received were during this process - they made it possible for QA to generate a list of the biggest issues affecting the community and helped us prioritize our work, so thank you for submitting them, and please continue doing so if you run into issues.



Without further ado, here are...

"Stellaris 3.4.3 ‘Cepheus’ Patch Notes"


##########################################... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

18 May


17 May

Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
Here's a DLC Review Guide by Silas that's pretty good.

16 May

Comment
Big shoutout to those reporting bugs. You've made it very easy to get the big ticket items in the crosshair today.  
Post

written by Eladrin

Hi all! Overlord's released!

Thanks for playing it and providing so much feedback.

As our AI programmer likes to say, "This is pretty good, but it can be even better!" and I want to talk about our short term plans on the Stellaris team.

We're planning a hotfix in the short term that addresses primary issues as quickly as we can, and a larger update with more fixes in a few weeks. (The larger update includes localization, I'll talk more about that one in this week's dev diary.)

A sneak peek of some of the things we're looking at for the hotfix include the following:

Stellaris 3.4.3 Partial Sneak Peek
[expand type=details]
  • Tweaked AI acceptance of resource contribution terms, making them more likely to accept harsher tithes/subsidies.
    ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 May

Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
This sounds like a bug. The station shouldn't reactivate while there are hostile fleets in-system from my understanding. Can you report this here[forum.paradoxplaza.com], so the devs can take a look at it?

Thanks!

14 May


13 May

Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
Are you running mods? Turn off your mods. If not, right click Stellaris, go to Properties, Local files, and Verify Game Files.

If these two things don't fix it, you can go to support.paradoxplaza.com and open a ticket. Hope this helps!
Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
This is a mod conflict. :)
Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
Originally posted by Armani Quesadilla: Literally just got it and every new game I start comes with -50 deficit in everything so it has literally made the game unplayable
Turn off your mods.

12 May

Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
Your best bet is to go to /Documents/Paradox Interactive/Stellaris and move settings.txt out of the folder, and then reload the game. You'll likely have to reset your resolution and stuff, but it should load this way.

If that doesn't work, you can go to support.paradoxplaza.com and open a ticket.

Hope this helps!