Stellaris

Stellaris Dev Tracker




03 May


02 May


01 May

Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
Originally posted by FALGSC: After I press "play" on the paradox launcher, a window pops up, telling me to check the integrity of my files (done) and to download c++. (also done), I've tried everything, yet the game isn't starting
One thing to try, is go to add/remove programs, and uninstall Paradox Launcher v2. Then relaunch the game, wait for the launcher to update, and then restart it.

If that doesn't work, go to support.paradoxplaza.com and open a ticket. Customer support will be able to help you far better than I can! :)

Hope this helps!
Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
Are you using mods?
Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
Are you running mods? It sounds like one of your mods is crashing the game.
Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
Paradox Plaza was having login issues over the past day or two. If this situation hasn't resolved itself, you can open a ticket at support.paradoxplaza.com.
Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
Originally posted by Fyrunn: All of the sudden when i try to launch the game i give me one or two of the normal loading steam images when goes white w/ playing BG music and nothing seems to be happening.

The first time i tried to launch the game. the launcher didnt give me the resume game option, though i thought i was just inpatiant at the time, the game did propperly launch but all of my custom empires were missing so i tried to restart.

after this i the game started giving me a white screen durring loading. around my 2nd or 3rd start i got a steam pop up saying it couldnt popperly sync with the cloud.

i have sense fully started steam then tried to reinstall stellaris both had no change. i am using no mods


Originally posted by ...
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30 Apr


29 Apr


28 Apr

Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
There's a hiccup with some of the forum functionality, right now, including Paradox Mods. Should be resolved by tomorrow.
Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
Originally posted by 🅶 I|I Kael π: Yea... its hell of annoying.


i need a function where i have some kind of 'backup fleets' who simply destroy enemy fleets in a sector. I just loose the big fights cause the AI have like 10000000 2k to 3k fleets who are just able to beat down stuff or simply 'fly around' stations and attack it behind, conquer it. And crippling everything.

also because of this - instantly getting like 100 fleets of building ships in the fleet-area. So - my full organization down. Why they even get marked as their own fleet? Man, i prefer when they drive into enemy territory and get destroyed insteaad of crippling my full organisation level.

how to deal with this? i cant control 400 of my own fleets to deal with this small-fleet spamming ♥♥♥♥♥♥♥♥.

whats the reason of having fortress-stations when they are useless?
This should be addressed in 3.4. More details... Read more
Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
Originally posted by norker77: I'm not really sure if lithoids would do well with subterran. Maybe as a swarm, but otgherwise -45% popgrowth penalty seems pretty crippeling.

If you look at this week's DD, the pop growth penalty with Lithoids does not stack with the pop growth penalty from Subterranean. :)
Post

written by Offe the Human and Eladrin





Hello everyone, it is me Offe, one of the Humans working on Stellaris. Today I will bring you an update from the Custodian AI initiative. Before we dive into today’s dev diary let’s do a quick recap of the AI work that went into the 3.3 patch.

If you have been following the AI dev diaries you probably know that our main objectives for the 3.3 Libra patch was to improve the economy management of the AI, especially with a mid and late game perspective in mind. The reason for this wa... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.