Stormgate

Stormgate Dev Tracker




12 Aug

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Originally posted by knigg2

My main complaint at the moment is the very bad communication on dev side: I am pretty happy that they finally did a blog post about the complaints and that should have happened far earlier. The game itself is very good and unique yet familiar enough gameplaywise. The campaign is ok in my opinion. I said it already but neither Warcraft nor StarCraft have been a revelation in regards to the story. The presentation of course was top notch but that we cannot expect from a smaller studio. Personally I would also say that the Epilogue of StarCraft 2 was a complete shit show. Just tell us more, lovely Devs, and what you are about to do. Reading that everything is changing doesn't mean shit. What is your vision of the game? Where is the campaign heading? What's to expect for the art style? Gameplay?

Did you read our recent blog about the Future of our Campaign?

...

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11 Aug

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Have you seen Return to Oz? The stuff of my nightmares!

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Hey DrBurn-, thanks so much for sharing your perspective. Your support means a lot to our team. I will definitely pass on that you want a random co-op hero option! Hope we get matched up together in-game!

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According to our community members, Stormgate apparently plays very well on Macs using NVIDIA's GeForce Now, but I haven't tried it, personally.


10 Aug

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We are super grateful to Carbot for creating our logo and for being such great friends of the studio. We look forward to future collaborations with Carbot that we can share...

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Fellow Heroes of the Storm fan here, glad you're enjoying the game!

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See you in the global finals in 2025!

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You can play the game for free and that's totally OK!

If you like the free campaign content and want to purchase more to support development, you can. It's totally up to you, and we understand players may want to wait until 1.0. before making that decision.

We released a blog recently detailing our vision for the future of Campaign as it continues developing during Early Access. You can read it here: ...

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Originally posted by ranhaosbdha

Since in the statement it sounded like that the issue was on the buyer’s side, that the buyer wasn’t careful enough, we decided to investigate this a little bit. Until friday, in the official Kickstarter FAQ the statement was that “all of the year zero heroes were included in the Founder’s Pack”.

this is interesting, I hadn't noticed that

thanks for translating

Yeah, no one noticed on our side either! The reviewer was correct when he said "It is possible that Frost Giant simply made an error in the FAQ." As soon as we learned of the error, we asked Kickstarter to correct it and to clearly label the entry as having been updated.

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Originally posted by laCommander

These sound like good steps. However I think it’s best to wait and see these changes before purchasing. Especially since the mission cost is damn high. 

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Our game is free to play—no need to wait to play once we release on August 13! Waiting on campaign sounds like a good idea if you want to experience it in its final form.

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Originally posted by bionic-giblet

I paid for early access to support the game knowing I wouldn't even play it. I was kind of under the impression people on board with early access are here to support them, not expect a finished product. It's sad being on the sideline seeing how toxic people can be.

Feedback is good and it's okay to be disappointed with the current state but there are kinder more productive ways to communicate.

Wish that instead of so many being antagonistic and trying to tear down the game they could show positive encouragement, trying to build up a great game as a community. 

We definitely notice all of you who are supporting us. Thank you for being there for our team. :D

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Originally posted by Osiris1316

All good things to those who wait! My wallet’s  ready when you are!

Oh. And ps. If I could make one request. My greatest regret from my wonderful 10 years with SC2 is not being able to pay and arm and a leg for those Art Deco skins that Minsk got for his Coop units so I could roll in style on the ladder. When the time comes, I’m praying the art team will make an Art Deco skin set for Vanguard. I’ll make it rain for those!!

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Will also share the request for Art Deco skins with the team. Keep the suggestions and feedback coming!


09 Aug

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I’m glad you liked the preview for the “war-torn Resistance” Vanguard skins! I’ll check in on our plans around them and will share an update once I hear more.

Thanks so much for your support, fellow busy dad! It means a lot to our team.

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The Early Access pack for $25 includes optional in-game content (which you can also purchase in the future if you want to fully unlock a co-op Hero and more campaign missions.) We’re also adding a bonus paid Hero to everyone who buys an Ultimate pack.

You can always wait for after you try out the game for free before deciding whether you want to support the dev team, but doing so now would get you into the game today.

We still have a lot of work ahead, but we’re excited about where we’re going. Hope you have fun in the game!

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Originally posted by MaDrAv

Crazy that it's 2024 and I am still watching Lucifron and Vortix. I can remember when they were like 15 year old wc3 prodigies, haha. wc3, sc2, heroes of the storm, stormgate. Feel like I am forgetting a game even.

In the eventual “Esports Hall of Fame,” Lucifron and VortiX should absolutely be enshrined for being top competitors in so many different games.

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Hello, everybody.

First off, I want to thank everyone who has given the initial Campaign missions a play-through and has taken the time to send us feedback.

Hearing from you really improves our development process and is the reason why we always strive to share our work in progress. I believe that your voices and feedback directly help us make Stormgate a better game.

With that in mind, I want to reassure you that our entire development team has been paying attention to your feedback since the beginning of our Early Access preview period. We hear you loud and clear–and we are committed to iterating with the benefit of your feedback.

Where are we at?
First, I'd like to start off by setting expectations. Although I am very happy with how much the team has accomplished so far, our current missions are still being worked on a... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Our game, Stormgate, is a spiritual successor to the Blizzard-style RTS.

Our free Early Access release is this coming Tuesday, August 13. (You can buy an Early Access pack to get in now, but I would only recommend that if you are happy with playing games that are still in active development.)

Our dev team includes many team members who worked on StarCraft II, including our chief architect who was responsible for that game's pathfinding and game feel. Our team built tech (we call it SnowPlay) that layers onto Unreal Engine 5 that makes it the most powerful and responsive RTS engine to date. For example,we're 64-tick, meaning the client responds to player inputs 64 times per second--most RTS games are 8-tick, and SC2 was 22-tick, which is why it still feels so great to play. That tech also means we can do stuff like include rollback netcode for smooth online play, something you typically only see in fighting games.

We also have global matchmaking and a...

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Originally posted by Pale_Bet_2147

I agree. However, I hope the artwork gets polished so that the character looks more human; Amara is Vanguard's hope afterall :) Already have 40 hours on the game; hopefully the player count will gradually increase!

We updated our in-game welcome message to confirm that we are working on our body proportions for cutscenes. We look forward to sharing that progress with you in future updates!

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Originally posted by mkipp95

Great write up!

Thank you! All the credit goes to Monk for the write-up and our hardworking team for getting this patch ready and delivered so soon after our Early Access preview release.