Star Wars: Galaxy of Heroes

Star Wars: Galaxy of Heroes Dev Tracker




02 Oct

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CadoaBane;c-1973127


My question didn't get an answer again. It's already the 3rd or 4th survey, I will keep on and on and on asking... :/


I don't think we had portraits in the game at the time so I don't think it was intentional. I'll pass this request along to designers though and hopefully we can get her portrait added!
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Originally posted by [deleted]

[deleted]

Yikes... this is what happens when you're answering questions quickly! Relics are not "hard" required for LS Geo TB, but the missions are tuned for them. My apologies for the confusion, we'll get my answer updated on the forums.

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Ultra;c-1973075


This conference room is literally unconferenceable with that piece of plastic coming out

How is anyone is able to pay attention to the Q&A while it’s sticking out because of it is beyond me



Dang, he saw it!
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Thank you for the amazing Q&A folks! Hopefully we answered some of your hard ball questions today. We are going to start wrapping up but I'll post the rest of the responses that I've got so far and let these folks get back to work.

Thanks everyone!!!
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Ratinira;c-1973032

Question: Darth Revan's relic, for examle, gave him huge physical damage boost. But DR deals only special damade. Similar for HK. Similar for many other characters. Why do relics increase stats (and a lot sometimes) that has no connection with characters kits?



We made 12 stat groups for relics based on role (Attacker, Healer, Support, Tank) and primary stat (AGI, STR, TAC). From there we tried to identify the shared stats that most consistently provided significant benefits to those units. Unfortunately for the sake of balance (plus some other factors) not all stats are highly beneficial to all characters in a group. As Relics continue to evolve, we'll keep an eye on whether or not they are living up to expectations and how they could be improved upon.
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DMG1302;c-1973030

Why can you not sort characters by critical chance or critical damage? Would really help with deciding mod placement.
Also, can you PLEASE return the default sim number to 1 instead of as many as possible?



Great quality of life suggestions! I'll add them to the list I've collected for prioritization and exploration.
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Perro;c-1973029

Seriously though. Can you either give us RoTJ Luke or take him off the loading screen?



Jedi Knight Luke is pretty cool. He converts Darth Vader to the light side and isn't afraid of anything. So he definitely has a chance to make it into the game.

New splash screen art is always fun too, and the run up to a new film seems like a great opportunity for a refresh there.
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kalidor;c-1973014

Any chance for an option to make some of the UI elements that have become really small to be regular sized again? I'm talking about:
[list]
[*] Arena timer
[*] Buff and debuff sizes + counts (trying to read if the raid boss has 2 or 3 stacks of confusion on my phone is hard). When the buff/debuff grouping came around these got smaller.
[*] Relic signal and salvage counts - these are way too small.
[*] Ability Basic/Special/Unique/Leader label
[/list]



We're working on this right now! We're starting with a follow-up to the UI changes from the last update to polish those and maintain our standards.

Beyond that we're looking at opportunities to improve all of the game to be more usable, match our latest styles, etc. Readability and usability are always priorities.
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Kwiatek2001;c-1973007

is there a chance for players to choose what their next character will be? For example, everyone would write one character and the one to be mentioned the most times could be added in the near future.



I love community engagement. Our road map is planned out pretty far right now, but this is a cool idea for us to engage with the community and celebrate our shared love of Star Wars. So, nothing now, but we'll be sure to talk about how we could approach something like this in the future!
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BroderickJoens;c-1972972

When is (insert specific character) coming out? JK.

But seriously. Hondo.



We've got some huge Hondo fans in the office, and right now there is a huge painting of him and his pirates in the lobby, so he's never far from our thoughts. No answer for now on Hondo, but anything is possible!
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TVF;c-1972986



First I can't get my paycheck (continuing issue) and now this. I'm not sure I want to be CG_TVF much longer.



We're getting to you too @TVF , patience is appreciated :)
Sorry to hear about your paycheck situation, hoping the best!

~RT
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LunaticWoda;c-1972994

One more question for the lolz... Regular Mountain Dew or Baja Blast? And by this I mean how much Dew do you devs drink on the regular?



When I was in middle school and high school, I consumed prolific amounts of classic Mountain Dew. I haven't touched it in ages, and generally don't drink pop. Every now and then I'll treat myself to a fancy root beer.

I consume way more coffee than I should.
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Ultra;c-1972955

Relics
[spoiler]

1. Can we get a signal data heist like we got mod salvage heist after mod salvage introduction?

2. Can we get Signal Data added to GAC weekly rewards prize pool?

Crumb

Historically, it’s been our preference that when we release new features we include an expansion of our gear system, along with some new characters and ships.



3. Why release Relics now? Like gear, its an expansion of character progression, so why release it without a new feature? Wouldn't it have been better if Relics was introduced with LS TB's release? Why release relics without completing the relic ability feature? Are we going to see more relic levels with LS TB? Can we expect more relic levels added twice a month or more?

4. It was mentioned somewhere that not all toons will be getting relic abilities. It might invalid...
Read more
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HK22;c-1972957

Question 3: Have you guys thought about doing a sort by equips feature? For example, I get a complete MK3 Holoprojecter and want to see who needs that piece. Instead of having to go to the character and clicking on the item and looking at the pictures of characters it would be nice to be able to sort by equips so that everyone is side-by-side.



I can respond to this one! This overlaps a bit with one of the other questions I answered about crafting gear that @CG_SBCrumb will be posting about, but it's a bit different.

One of the features (item inventory) I'm exploring some designs around could include this functionality pretty easily as a reverse direction of the character gear flow. I'll make sure to add it to the idea list.
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Reserved
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TOPIC: Game Mechanic Questions

Q: Does Han Solo's shoots first stun on both hits? Does he stun twice then? Why? He applies 2 stacks of Ferocity to Darth Revan lead Sith Empire for example on his first turn. Shouldn't just the first shot stun the target and the second bonus attack just do damage?
[list]
[*] A: CG_Vyeking - Han Solo’s unique ability “Shoots First” allows his Basic attack to apply Stun during his bonus turn at the beginning of battle. Additionally, this ability allows him to attack again the first time he uses his Basic attack each turn. The combination of these two effects creates a scenario where he uses his Basic attack twice in the same turn, thus applying Stun twice.
Thanks, CG_Aurok for your help answering this question!
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Q: How does crit avoidance interact with crit chance? If yoda has 150% crit chance and traya has 70% crit avoidance, does yoda have an 80% chance ... Read more
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TOPIC: QoL

Q: Can you keep Geo TB to 36 hours because its taking a long time to get everyone to platoon and do the combats. 36 hours gives us more leeway and it is not so rushed. ?
[list]
[*] A: CG_Tophat - Sure. We originally wanted to move it to the 24 hour rotation, but we've really only heard positive reaction to the longer phase. For the moment our plan is to keep it as is. Over time as Geonosis becomes more trivialized we will probably take another look at the length of phases at that time.
[/list]

Q: Will we ever see the ability for ranks #1-4 to see back to rank #5 in the arenas?
[list]
[*] A: CG_Erik - Interesting question. We'll talk with the team about whether making more of the arena leaderboard makes sense.
[/list]

Q: As a quality of life option, can you add an option to make notes on specific nodes/characters similar to TW notes by guil... Read more
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TOPIC: Relics


Q: Are you guys planning on adding more relic lvls??
[list]
[*] A: CG_SvenGG - We designed the system so we can add more Relic levels in the future but we don't have any plans in the short term. Its something we will most likely reconsider at the end of the year as continuing to add onto the system lets us reshape the existing economy while exploring a new power space.
[/list]

Q: With relics increasing the power of pilots and therefor ships, how does the ship(s) without pilots evolve?
[list]
[*] A: CG_SvenGG - We are aware of this growing gap, and we are actively exploring ways to ensure that crewless ships do not fall behind in power.
[/list]

Q: With the ability to scrap gear now, will we see the ability to craft gear without needing it for a character?
[list]
[*] A: CG_SvenGG - We are currently designing a way t... Read more
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TOPIC: Content

Q: We want a sandbox mode or a way to practice our teams against guild mates teams. Why won't you give us on the community's top requests?
[list]
[*] A: CG_Vyeking - This is not only a popular request from players outside the studio, but is one of the most popular feature requests from players inside the studio. An engaging sandbox feature is an important part of the future feature set for SWGoH and, while we cannot tell you exactly when this feature will make it to the holotables, we can tell you with certainty that a plan for this feature is 'in-the-books' as the saying goes.
[/list]

Q: Hi, could you please tell us when we will be getting new content and a way to help with the gear problem that has gotten significantly worse for f2p or small spending players since the release of relics?
[list]
[*] A: CG_Vyeking - New content, and, more specifically, new content f... Read more
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TOPIC: Economy

Q: Will it be possible to upgrade 4-dot mods to 5-dot mods?
[list]
[*] A: CG_Erik - We don't have plans for this at this time.
[/list]