Teamfight Tactics

Teamfight Tactics Dev Tracker




28 Apr

Comment

Battlepass should be up now if you're in riot regions :)

Comment

Pass is up for NA, will be up for rest of riot regions shortly (excludes garena & tencent).

Comment

Originally posted by Derfless

Thank you for replying and for informing us! Much appreciated.

of course, npnp

Comment

Originally posted by Zircominum

My Android App did Not Update yet, is this a Common Problem?

Might not be completely updated yet, it should happen soon(tm). You may need to manually go check in your app store for updates. We don't force updates until Thursday.

Comment

Originally posted by navor

Mobile?

Mobile too!


27 Apr

Comment

Originally posted by BasketballDave

When does the Reckoning set begin then?

With the patch, early morning on the 28th your local time.

Comment

Originally posted by HjartaLoL

Hey Hey!

Just as a disclaimer we're still collecting all of the pieces, so what I am saying now might change based on new information we receive.

But to be clear, this was not intentional in any way. This happened due to a bug that happened when we were updating missions yesterday to get ready for launch, and one of the major ones happened to fail later and the tool we use for this didn't let us know, and wasn't immediately obvious when we checked the client. Since the Battle pass failed in the evening LA time, most of us were off of work or sleeping and didn't notice on the client itself until this morning.

This is now up in NA, and we're fixing on other regions. I know this sucks, and feels like we betrayed you so I want to apologize to you directly for this experience.

I'll keep you updated on any changes or updates.

All other regions should be up and running now too. Thanks for the patience!

Comment

The Reckoning Pass and all of the other store content will activate around 11am PDT for all regions on Wednesday April 28th.

This does mean there will be a gap between the start of Reckoning gameplay, and when the pass starts.

Comment

Hey Hey!

Just as a disclaimer we're still collecting all of the pieces, so what I am saying now might change based on new information we receive.

But to be clear, this was not intentional in any way. This happened due to a bug that happened when we were updating missions yesterday to get ready for launch, and one of the major ones happened to fail later and the tool we use for this didn't let us know, and wasn't immediately obvious when we checked the client. Since the Battle pass failed in the evening LA time, most of us were off of work or sleeping and didn't notice on the client itself until this morning.

This is now up in NA, and we're fixing on other regions. I know this sucks, and feels like we betrayed you so I want to apologize to you directly for this experience.

I'll keep you updated on any changes or updates.

Comment

Originally posted by caphesuadaa

Any idea what time we can expect it in Europe?

It will be early morning on Wednesday April 28th in all local times. Same cadence as any other patch.

Essentially we start rolling out patches in Oceana and Japan and head west with NA being the last to get the update. Exact times can vary but generally speaking everyone gets the update in the early Wednesday morning their local time.


25 Apr

Comment

Good write up!


17 Apr

Comment

Hey Lighirit, thanks for the suggestion. I hate having to memorize spat recipes too, especially now that half of them are connected to Shadow components. (THE PAIN IS REAL) So what's our excuse? Well we were working so hard on Set 5 and the Armory that we didn't have time to get to these polish elements. Thanks for letting us know that this is important to you!

The bad news: We probably won't make this exact change that you're suggesting. Like anything in design, there's always tradeoffs. The design you're sharing here is certainly clear and functional, but it makes that trade against aesthetics and consistency. The hierarchy isn't quite right either; stuff at the top of a tooltip really has to earn a place there.

The kinda good news: All of this to say, I have a plan to solve this in game, but I can't share it with you yet until our team has committed to shipping it.

The pretty good news (?): We are working on some additional material to post online, in ho...

Read more

13 Apr

Comment

Originally posted by scarlettsarcasm

Nothing will ever top the dumpling

Challenge accepted

Comment

Originally posted by Bowsersshell

It’s up now?!

yes

Comment

Originally posted by Bowsersshell

Does this mean the patch will be up and running on PBE around 1pm PDT? I'm in EU so I'd really appreciate knowing if I can try the new set today or not

Pretty close, we're up!

Comment

Oh hey that's me, as an additional note PBE patches every weekday around noon (PDT) and so you will see downtimes around those points.

Comment

Originally posted by Papersculpting

I have a really important question:

If Dango and Choncc had a food battle on who can eat more food....Who would win ?

Because according to Lore Dango is the hungriest of all little legends and he has an "insatiable appetite", whoever Choncc as a whelping is "eternally hungry". This question has bothered me for a long time because as a Dango lover I need to know the answer !

\pls bring back little legend summoner icons in the store especially the dango one*)

a Dango would absolutely crush a Choncc in mouth-to-mouth food combat.

Chonccs are eternally hungry but no match for the mighty Belly of a Dango. a Dango is 95% stomach, and can dynamically stretch to the size and shape of their prey. And once an object is consumed the sheer force of a Dango's contraction back to it's original shape will squish it's prey into a cylindrical shape for safe and quick digestion.

Comment

Have we got the mode for you

Comment

There is a reason we call them "species" of Little Legends... It's so this monstrosity could never happen in LL lore D: