That’s actually the point
That’s actually the point
I imagine it should. As far as I understand it, it’s an issue with the server not loading everything in the database - shouldn’t matter if it’s online or offline. Will ask Monday when folks are back on.
Oh, it should also be noted that the update may not arrive this coming week like I may have implied. Sorry about that. Will keep you posted.
Mea Culpa
The formatting issues with the patch notes was completely my fault. As someone pointed out, those were line breaks that didn’t properly transfer over from one format to another. It’s something I’m aware of and will be looking out for in the future.
The issues with notes being posted with different languages/characters is something I’m already looking into with our Web and Localization teams and should be resolved soon, if it’s not already.
The absolute best thing you can do to raise our awareness of these issues is to post in the Bug Report forums.
I love coffee but admittedly, for some reason, I’ve been getting nauseous when drinking it lately. I’ve swapped to high-grade matcha powder for my caffeine intake so rise up tea fans
The servers will come down for a restart 2021-10-28T13:00:00Z. The downtime is estimated to take 1 hour.
Pardon our dust! You may have seen some flickering on the forurms tonight.
Performed some cleanup/optimization on the above logic, should now behave more consistently across all categories.
Removed category logo and description on narrow browser windows and reclaimed some vertical space (similar...
Yeah, just breaking stuff, usual things
Yes, occasionally. Sorry!
Pardon our dust! You may have seen some flickering on the forurms tonight.
Performed some cleanup/optimization on the above logic, should now behave more consistently across all categories.
Removed category logo and description on narrow browser windows and reclaimed some vertical space (similar to current Mobile version)
Removed gap at top of topic when browsing threads on narrow browsers
Updated thread tags, also welcome @Pliskin :> :> :>
Now look here mister.
credit goes to Knightmage1, also I’m absolutely reposting this
It’s beneficial to be a perpetual student when you’re a CM. I am always reading new studies, new whitepapers, and listening to experts in fields like behavioral psychology and sociology. Understanding what motivates players beyond what we see on the surface is key to being effective facillitators of conversation. Plus it’s heck of interesting.
I’m somewhat familiar with Vro...
Read moreWhile we rarely will quote comments that include hyperbole or obvious emotional investment, we do like to make sure that we are conveying both sentiment and emotion, albeit in a more unbiased way.
Do I need to?
I believe that most players are rational when you get them in a 1:1 conversation and don’t really believe that game developers for a franchise like Overwatch would actually play favorites.
Balance changes over time can influence that perception, and to some players be demonstrable proof, however I think that we all (deep down) understand that balance and design requires a holistic view of the game that takes the bigger picture into account.
Hi folks,
Thanks to everyone who shared their experiences with the recent Experimental Card. Your constructive feedback was helpful in communicating concerns to the Hero Balance and Design folks. We’re going to take that feedback, process it, and will try out some additional changes in a future update.
In the interest of transparency, below you’ll find the topline executive summary that we sent to both the Hero Balance and Design team, and Team 4 leadership (along with a much more detailed report that they can dig into for additional details). Please note: we’re sharing this summary as it was presented to T4, which removes hyperbole and personal biases as much as possible
Minor update October 26 2021:
the real abomination was t...
Read moreHey there, looks like we responded to your ticket and resolved the issue. Marking thread as solved. Let me know if you have any further issues!
While it does look like you successfully submitted a ticket, just for clarity’s sake, please note that emailing [email protected] directly won’t work. You’ll need to head to funcom.com/help to submit a ticket to customer service. We’ve found your issue and will take a look; please keep an eye on your email inbox. Thanks for your patience!