Hi, one of the playtesters working on Garen (I'm not the designer) but I'll give you the best context I can:
Q1: Why did Rioter increased the number of spins to shred armor?
Right now it's been put back to 4, if I had to guess the original intent it's because Garen spins much more frequently now, so it would've been to keep the "time until shred" roughly the same instead of faster.
Q2: Does Garen keeps the ult indicator or no?
No, because ult has the same effect on everyone on the enemy team now.
Q3: Why does it more CS or units killed to fully stack up armor and MR for W passive?
He's getting quite a bit of power overall (especially his passive), so finding somewhere to nerf him. Invisible stats are a good spot for this.
Q4: What runes Rioter wants Garen to use besides Grasp of Undying?
Conqueror is probably ...
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