Avanya

Avanya



19 Jun

Comment
    Avanya on Steam Forums - Thread - Direct
It's an issue with Extra Train Station Tracks itself. I could have sworn this got fixed, but I definitely see it happening with just that mod and none other enabled. Nothing to do than live with it for now until the mod gets an update. Or switch to using regular metro instead.
Comment
    Avanya on Steam Forums - Thread - Direct
The best way for us to see what's happening is to have a look at your output log (player.log on Mac and Linux). When it happens, tab out of the game (or shut it down through the task manager) and upload the log, so it's right after it happens. This guide explains where to find it and has some suggestions for where you can upload it to, since we can't attach files here on Steam.

https://steamcommunity.com/sharedfiles/filedetails/?id=463645931&searchtext=log... Read more
Comment
    Avanya on Steam Forums - Thread - Direct
The best way for us to see what's happening is to take a look at your output log (player.log on Mac and Linux). This guide explains where to find it and suggests some sites to upload the file to, since we can't attach files here on Steam.

https://steamcommunity.com/sharedfiles/filedetails/?id=463645931&searchtext=log
Comment
    Avanya on Steam Forums - Thread - Direct
Originally posted by rarras: @avanya Well, what do you know. I have already tried LSM with all three options to no success.
Yet after unabling the Enhanced District Services and enabling both SafeNets and Save Our Saves the save game was saved. All 81 tiles unlocked, all roads connected.

Before I load it the next time should I disable both mods?

Thank you very much for your time! :)

Yes, it's recommended to disable them. Once you have loaded successfully without SafeNets and Save Our Saves (and saved, ideally as a new file), then you can always try to add back Enhanced District Services and see if it works. Could be that you made some change with the mod to a building or it messed with a vehicle in a... Read more
Comment
    Avanya on Steam Forums - Thread - Direct
Originally posted by EarthFortress:
Originally posted by me22ca: It doesn't break the game to have multiple, but they're all changing the same settings so it can lead to mods thinking that the world state is different from what it actually is.

I would suggest just picking one. A setting like "Use classic LUTs" in Daylight Classic becomes totally pointless if you're using a Relight LUT, or an Ultimate Eyecandy preset that includes one.
So if you installed something like the Satellit...
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    Avanya on Steam Forums - Thread - Direct
The mod More Vehicles allow for more parked cars, but be aware that you will not be able to remove the mod from a save if you start using it. And it might have some incompatibilities with other mods.

18 Jun

Comment
    Avanya on Steam Forums - Thread - Direct
Which version of the mod are you using? There are a few these days. As far as I know these two are the only ones working (only use one of them!). And ofc make sure to check the mod is enabled in the Content Manager. :)

https://steamcommunity.com/sharedfiles/filedetails/?id=1637663252

or

... Read more
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    Avanya on Steam Forums - Thread - Direct
I'm not quite sure I follow which assets you're missing. Are you looking to unsubscribe from assets, which contain missing assets? Missing assets won't show in your subscriptions, since they are things you are not subscribed to.
Comment
    Avanya on Steam Forums - Thread - Direct
No, not unless you're using mods at least. Parked cars don't really do anything in the unmodded game. If you have TMPE and have the Parking AI option enabled, then you might have some issues, though I'm actually not sure how the mod handles hitting that limit. It might be just fine even with the mod.
Comment
    Avanya on Steam Forums - Thread - Direct
If restarting Steam doesn't do it, then log out of Steam, shut it down completely, restart Steam, log in again and then try starting the game. That usually does the trick.
Comment
    Avanya on Steam Forums - Thread - Direct
Are they not showing up at all? Or are they there, but just locked?
Comment
    Avanya on Steam Forums - Thread - Direct
Did you check all the options for the Loading Screen Mod's Safe Mode? I see an error with Enhanced District Services and CargoTruckAI, so make sure to check the option to clear all vehicles. Might also be worth trying to remove Enhanced District Services temporarily.

It's definitely worth trying both SafeNets and Save Our Saves as well as the Loading Screen Mod's Safe Mode. They all do their thing in a different way, so hopefully one of them will help you.

I don't see the typical error when a network is missing, so I'm not sure that's the issue here, though I'm not seeing anything that gives a clue as to what is actually going wrong.
Comment
    Avanya on Steam Forums - Thread - Direct
@SGT Minimick: Does it crash with a pop up along the lines of "Oops the game has crashed..."? If yes, then the pop up mentions a folder, which has a copy of the output log (player.log on Mac and Linux) and the error.log - we'll need both files to be able to help.

The guide I linked earlier has some suggestions for places you can upload the files to, since we can't attach them here.

If you don't get the pop up, then there will still be the output log. The guide also explains where to find that.
Comment
    Avanya on Steam Forums - Thread - Direct
Originally posted by The Retired Mandalorian: Yes large virtual memory file and use loading screen mod and have the computer optimised for performance over graphics. Virtual memory is 3 times the amount of ram the machine has.

When looking at those numbers, you should compare them to your total memory usage, so both RAM usage and the size of your pagefile counts. :)
Comment
    Avanya on Steam Forums - Thread - Direct
Originally posted by NOOB2PRO: why can i go 3 min on 2500 + parklife + humble bundle in a 16 gb ram?

When dealing with virtual memory, it's a question of how fast your harddisk is able to work. If you have an SSD, then those are pretty fast.
Comment
    Avanya on Steam Forums - Thread - Direct
Most likely your operating system is reserving some RAM for itself or other processes. The best way to keep an eye on the game's RAM usage is the Loading Screen Mod. As it loads everything, it will show you RAM usage and how much virtual memory the game uses. If it's using a lot of virtual memory, then unsubscribing workshop assets would likley improve performance.
Comment
    Avanya on Steam Forums - Thread - Direct
If you can post your output log (player.log on Mac and Linux), then we can have a look at what's happening. This guide explains where to find it and suggests some sites you can upload the file to, as we can't attach files where on Steam.

https://steamcommunity.com/sharedfiles/filedetails/?id=463645931&searchtext=log
Comment
    Avanya on Steam Forums - Thread - Direct
Here's a few suggestions:

https://steamcommunity.com/sharedfiles/filedetails/?id=1324695880
Some mountains, but lots of flat building space.


https://steamcommunity.com/sharedfiles/filedetails/?id=809057599
Based on a real location in Wales, but who cares! Still a very nice map.


... Read more
Comment
    Avanya on Steam Forums - Thread - Direct
It depends on the mod. The 3 you mention work just fine together, however as explained in the description (and/or screenshots) of Relight, there are certain settings for Daylight Classic, which shouldn't be used, when you have Relight.

This is why it's so important to read mod descriptions, as they not only mention direct conflicts, but also explain what things you should be aware of. :)

As a general rule of thumb, you should never have 2 of the same mod - for example there are 2 different Post Process mods, which you should never use together.

And then there's the incompatibility tab of the google spreadsheet of broken mods.
https://docs.google.com/spreadsheets/d/1mVFkj_7ij4FLzKs2QJaONNmb9Z-SRqUeG6xFGqEX1ew/edit#gid=1433988367
Comment
    Avanya on Steam Forums - Thread - Direct
If you get a pop up when the game crashes, it mentions a folder, where you will find a copy of the output log (player.log on Mac and Linux) as well as the error.log. Those two files are super handy in figuring our what's happening. If you can post them somewhere, then we can take a look and see what's up. :)

If you don't get the popup, then there's still the regular output log which you can post right after a crash. This guide explains where to find it and suggests some sites you can upload it to, since we can't attach files here on Steam.

... Read more