Beda

Beda



02 Oct

Post
    Beda on Steam - Thread - Direct
Almost end of a Monday, but we are here with another Dev update! There are a lot of things being worked upon to get you excited so check it out!



  • Working on admin loot spawn settings.
  • Code review.
  • Bugfixing.
  • Working on crafting rework.
  • Working on puppet entering buildings capabilities.
  • Adding up on Brenner capabilities.
  • Setting up groundwork for updated tutorials.
  • Working on chest carrying capability.
  • Implementing the plane to modular vehicles.
  • Set up new master server.

... Read more

27 Sep

Post
    Beda on Steam - Thread - Direct
Hey hey everyone, happy Wednesday! We have a small but important hotfix for you. Check it out!



  • Anti cheat system upgrade.
  • Added a new master server for Asia region.



We have added new settings for puppet spawning available both in menu server settings and in serversettings.ini file.
  • Setting_AbandonedBunkerPuppetBaseCountMin -1
    (7) is the default value which -1 reflects on, the maximum value of 150
    This setting determines a minimal amount of puppets per abandoned bunker.

  • Setting_AbandonedBunkerPuppetBaseCountMax -1
    (10) is t...
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25 Sep

Post
    Beda on Steam - Thread - Direct
Hello everyone! Looks like Autumn days are dripping closer towards us. You know what else is drippy? Dev update, check it out!



  • Working on admin loot control settings.
  • Code review.
  • Working on EMP grenade functionality.
  • Working on crafting rework.
  • Resolving issues with puppets.
  • Bugfixing.
  • Adding up on Brenner capabilities.
  • Working on blindness condition.
  • Adjusting the pickup truck to modular vehicle system.
  • Working on chest carrying functionality.
  • Adjusting planes to modular vehicle system.
  • Working on vehicle weapon mounting system.

... Read more

18 Sep

Post
    Beda on Steam - Thread - Direct
Hello all! Been a while since had one of these but here we are! Check out what the dev team has been up to, besides the patch.



  • Working on admin loot control settings.
  • Code review.
  • Working on EMP grenade functionality.
  • Bugfixing.
  • Crafting rework.
  • Door rework.
  • Building rework.
  • Working on plane modular system.


  • Testing virtual textures.
  • Memory optimizations.
  • Reworking and optimizing continental houses.

... Read more

11 Sep

Post
    Beda on Steam - Thread - Direct
Heya people we are releasing a small hotfix for some of the issues that are a bit important.



  • Fixed the issues where male characters got messed up visually.
  • Fixed the issue where the BCU charm was not available for supporter pack #1 owners.

08 Sep

Post
    Beda on Steam - Thread - Direct
Yep, as per usual with a patch comes a hotfix. Check it out!



  • Fixed the issue where wrong bunker key cards would spawn in.
  • Fixed the issue where items would not spawn in some buildings interior.
  • Fixed the issue where buying charms was available for players without DLC enabled.


  • Added a server setting that allows admins modify name change price.
  • Added name change logging in economy log file.

07 Sep

Post
    Beda on Steam - Thread - Direct
Hello everyone, long time no see! We are back from the summer vacation and we brought some gifts. We are releasing some of the smaller features and some of the bigger fixes as an update so check it out!




You saw it in the trailer and now it is in the game. The cigar will help you reduce your exhaustion and make you look like a 80s action hero while smoking it.




You can either find it or buy it, but beware. Since there is much more tobacco contained in one of these, yes it will be more effective at exhaustion reduction it will also be much more hazardous to your health in the long term.

... Read more

12 Aug

Post
    Beda on Steam - Thread - Direct
It is super Saturday which means it is time for super hotfix! Check it out!



  • Fixed the issue where Brenner would sometimes get stuck on blast doors.
  • Fixed the bug where Brenner would sometimes keep opening and closing doors.
  • Fixed the issue where some players with old characters could not connect to post 0.9 servers (Connection lost issue).


  • Improved Brenner door opening.
  • Increased Brenner rage mode duration.

QA NOTE: As a part of the connection lost fix it is possible for some characters to loose their hair, y... Read more

10 Aug

Post
    Beda on Steam - Thread - Direct
Hello everyone! We had one, hotfix time for another, Check it out!



  • Fixed the issue where if the player was smoking with a military mask on, the head would get detached from the body.
  • Fixed the exploit regarding keypad minigame.
  • Fixed the issue where you could not interact with some spray cans.
  • Fixed the issue where you could build blueprints inside of abandoned bunkers.
  • Fixed the issue where motorbikes spawned by admins would show wrong battery status.
  • Fixed the bug where bunker ventilation shaft bursts would not work properly when razors would jump out of them.
  • Fixed the issue where frying sounds would keep lingering even th...
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04 Aug

Post
    Beda on Steam - Thread - Direct
A smokin' hot hotfix is out, along with some important announcements that you don't want to miss. Check it out below!





  • Fixed an edge-case visual issue with the flamethrower going through walls
  • Fixed collision on Bunker entrance
  • Fixed various character creation and plastic surgery issues
  • Fixed "damage to vehicles" and "damage to bases" custom zone settings not working as intended
  • Fixed a server crash related to switchboards

  • Removed Snipers, LMGs and Grenade launchers from the Weapons store in Samobor...
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03 Aug

Post
    Beda on Steam - Thread - Direct
FEEL THE BURN! 0.9 IS HERE AND IT'S COMING IN HOT! SMOKIN' HOT! Check what we got in store right here, right now!




The big one. New abandoned bunkers are now on the island. And there is a lot to talk about. From new mechanics, layouts, and yes, finally some new enemy AI. So, let's get to it!



The new bunkers are placed instead of some old ones. You can find them in the following sectors:

A1 A2 A3 A4 B0 B1 B2 B3 C0 C1 C3 C4 D1 D2 D4 Z1 Z2 Z3
As you can see, there are many of them so the whole gameplay loop of getting high-end gear will change as well. So, pay c... Read more

24 Jul

Post
    Beda on Steam - Thread - Direct
Through thunderstorms and hail in the middle of July we keep working and keep giving you the dev update! Check it out!



  • Code review.
  • Implementing burn damage visual effects.
  • Working on inventory rework.
  • Working on input rework.
  • Working on new enemy AI.
  • Bug fixing.
  • Working on INT attribute overhaul.
  • Working on abandoned bunker mechanics.


  • Bugfixing.
  • Tweaking abandoned bunker loot spawns.
  • Placing abandoned bunkers on the island...
Read more

17 Jul

Post
    Beda on Steam - Thread - Direct
It's too hot to think of a funny and exciting intro. Anyway check out what the team has been up to.



  • Code review.
  • Bugfixing.
  • Implementing burn injury visual effects.
  • Working on inventory rework.
  • Implementing new male models.
  • Working on new enemy AI.
  • Implementing abandoned bunker features.
  • Refactoring skills.


  • Setting up AI spawners inside abandoned bunkers.
  • Abandoned bunkers entrance level design.
  • Optimizations.
  • ...
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14 Jul

Post
    Beda on Steam - Thread - Direct
Hello everyone, happy Friday. We have some news for you all!


What is this, an announcement on a Friday? Yep!

During the years of our journey together we have always strived to be connected to our community as much as possible. And it worked, when we were a small team with a small active community. Happily so we both grew, both you and us as a team. This however started to show some cracks in the wall as it became increasingly harder to keep up with some of the feedback, questions etc, and who of us answered them. So we are happy to announce SCUM support ticketing system which you can find here:

SCUM Game support[support.scumgame.com]

What does this mean exactly? Well it allows us ... Read more

11 Jul

Post
    Beda on Steam - Thread - Direct
Hey hey people, we have another hotfix for you. Check it out!



  • Fixed the issue where ranged weapon skills would not gain XP in SP.
  • Fixed the issue where mute chat function did not work.
  • Fixed the issue where zappers on neutral doors would sometimes cause a crash.
  • Fixed the issue where mechanic trader would not be able to service new car parts.
  • Fixed the issue where mines would deal more damage to BB elements if a vehicle was nearby.


  • Adjusted power consumption on all Lock Security items.

10 Jul

Post
    Beda on Steam - Thread - Direct
Hello there, handling the summer heat alright? Well sit down, relax, and have a cool drink while you are checking out this weeks Dev update.



  • Finished the burn injuries system.
  • Code review.
  • Finished sentry flamethrower functionality.
  • Working on inventory rework.
  • Finished the new vehicle damage model.
  • Working on new AI NPC attacking capabilities.
  • Bugfixing.
  • Polishing the new abandoned bunkers functionality.


  • Implemented new abandoned bunkers minigame cap...
Read more

07 Jul

Post
    Beda on Steam - Thread - Direct
Happy Friday folks! You know what is hot and does not cause burn damage? A hotfix! Check it out!



  • Fixed the issue where electric vehicle components would stay on when attached.
  • Fixed the issue where starting up the motorbike required battery.
  • Fixed the issue where burn gels and medium battery chargers were not tradeable.
  • Fixed the issue where opening Christmas present items would cause a server crash.
  • Fixed the issue where time notification does not work in SP.
  • Fixed the issue where new car parts did not have appropriate grips.
  • Fixed the issue where placing empty car batteries in vehicles would cause a server crash.
  • ...
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06 Jul

Post
    Beda on Steam - Thread - Direct
Hello all, happy Wednesday! Break your middle of the week with an update! New damage system, a step forward in the modular vehicles department, and more. Check it out!




We teased it a bit and it's here. In addition to the metabolism system and another thing you will need to be careful of. You can now get burn damage. So do not expect you can pull stuff like this anymore!



Depending on the heat source temperature and the length of your exposure to it, you will get burn wounds accordingly. These wounds can also spread quickly so if you are not careful, you are in deep trouble.

... Read more

03 Jul

Post
    Beda on Steam - Thread - Direct
Hello everyone, happy Monday! We had a couple of irregular Mondays lately but today, today we do it old fashioned way. Dev update is here so check it out!



  • Code review.
  • Bug fixing.
  • Working on flamethrower functionality.
  • Working on inventory rework.
  • Working on vehicle damage.
  • Working on new NPC enemy grapple attack.
  • Working on abandoned bunkers features.
  • Implementing burn injuries.


  • Working on new bunkers interior.
  • Working on new bunkers assets.
  • ...
Read more

26 Jun

Post
    Beda on Steam - Thread - Direct
Hello all, happy Monday! What better way to start the week but with a hotfix and an exciting announcement for the SCUM League.



  • Potential fix for streaming issues.


  • Changed weights of Electricity generators.
  • Broadhead arrows do not deal damage to BB elements anymore.

SCUM League


Now with the big scum league news, are you ready to Capture your own bunker? We are all excited to introduce to you the all-ne... Read more