Bex_GGG

Bex_GGG



16 Apr

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Thanks for this thread! I think with the Reap example, this is because the skill was originally named "Bloodreap" in English and then the translation may not have been updated in time. Our lead Russian translator is currently on leave which may explain any changes you might have noticed recently. However, our other Russian translators care a great deal about doing high quality work so leaving feedback in the thread like you suggested is incredibly helpful. Naturally, most of our developers can only read English so it's a bit harder for us to monitor stuff like this. The feedback is very helpful.
Edit: I heard from one of our translations about the translation of Reap and this was the context there: It was intentional, because translation of Reap on russian sounds like Жатва. Translation of Harvest also sounds like Жатва. Unfortunately, there are no words with similar meaning for Жатва to be replaced for Reap, so I decided to keep the old name of skill to prevent confusion ...

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I was told not to post this but I'm doing it anyway. On behalf of everyone who has a loved one with a disability - f*ck you.


15 Apr

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Here is a screenshot

of the hideout without UI elements. Our condolences for this player's loss.


13 Apr


05 Apr

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    Bex_GGG on Forums - Thread - Direct

" ZachOK wrote:
" Bex_GGG wrote: We had a plan for April Fools' last year but didn't go ahead with it as that was right at the start of the world-wide lockdowns and it was very much a 'read the room' type situation. This year, April 1st is right i...
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04 Apr

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    Bex_GGG on Forums - Thread - Direct

" I_NO wrote:
" Bex_GGG wrote: We had a plan for April Fools' last year but didn't go ahead with it as that was right at the start of the world-wide lockdowns and it was very much a 'read the room' type situation. This year, April 1st is right in the...
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    Bex_GGG on Forums - Thread - Direct

We had a plan for April Fools' last year but didn't go ahead with it as that was right at the start of the world-wide lockdowns and it was very much a 'read the room' type situation. This year, April 1st is right in the middle of our preparation for the 3.14 livestream and launch preparation so we need all hands on deck for that. Maybe next year!

Also don't forget our Path of Warframe crossover which was absolutely dumb.


01 Apr

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    Bex_GGG on Steam - Thread - Direct
Tune in at 1pm on April 8th (PDT) to find out all about our next expansion, Path of Exile: Ultimatum and get your first look at Path of Exile 2 since its debut at ExileCon.

The livestream will consist of new content reveals, followed by a live Q&A with ZiggyD and Chris Wilson, closing out with the Baeclast podcast featuring Lead Game Designer, Rory Rackham.

You'll catch everything you need to know at http://twitch.tv/pathofexile - We welcome co-streaming so be sure to encourage your favourite streamer to watch along with us. And yes, Twitch Drops will be enabled from the start of the livestream until 9pm April 8th (PDT) and for all channels streaming Path of Exile during that time.

You'll be able to play Path of Exile: Ultimatum for free on April 16th (PDT) on PC and on April 21 (PDT) on console.

We can't wait to see you then!

24 Mar

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Originally posted by Fame_Monster

/u/Bex_GGG Well?

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We're less than two hours away.


23 Mar

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    Bex_GGG on Forums - Thread - Direct

" mBlazer wrote: I suggest you quickly reorder the thumbnails to reflect the option order. I think a fair few people will be pissed when they chose based on the thumbnails only to find it doesn't match the option they selected.



That's fair. We'll delete this post and reorder them.


22 Mar

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With Zizaran's events, we have put a fair amount of behind-the-scenes development resources into improving capacity for these events. This has resulted in the capacity being increased up to 20,000 users for the most recent event. Zizaran requested the increased member limit and the event fees help make that happen. 

Also, we didn't want to talk about this too early as we're still locking in the finer details of these plans but we're currently working on a Path of Exile partnership programme, one of the benefits of which would be funding for private leagues. This is likely still a few months away but as many of the key community race organisers are aware, they're able to contact me/us any time and we'll do our best to support with what we have.

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Originally posted by HitoGrace

Has there been any internal talks about community events like the gauntlets league cost being paid by GGG? Latest tweet by Quinn gives a pretty poor impression of GGG.

Yes, I'm about to reply to that thread with more info.

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Hey all, we are about two days away from sharing everything you need to know.


21 Mar

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Originally posted by luansbezerra

So announce at march 30 and launch at april 16, got it, thanks ❤️

There will only be 8 days between the official announcement livestream and the expansion launch.

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Originally posted by Stupend0uSNibba

sneak peek meaning similar 30sec teaser like with 3.13 ?

:)

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I'm not sure how to answer this without spoiling our release date too early but we usually release leagues in line with our 13 week development cycle. We're still on track for the timeline we gave previously. Later this week, we'll confirm the date of 3.14's launch and share sneak peek of what we'll reveal at its announcement.


18 Mar

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The pre-3.14 engine patch in the next few weeks will add support for M1 through Rosetta.