Y'know I'm usually a fan of /u/EA_Charlemagne responding to problems and interacting but it worries me that we haven't had any response for those stuck at 0sr or any plans for a rank reset.
Still being worked on!
Y'know I'm usually a fan of /u/EA_Charlemagne responding to problems and interacting but it worries me that we haven't had any response for those stuck at 0sr or any plans for a rank reset.
Still being worked on!
So, no comments on Error 218, then? Yikes...
We're still investigating Error 218! It's just not something we've addressed in this hotfix.
Hello u/EA_Charlemagne the refresh rate issue is still not fixed. Setting 144Hz in the video options (I have a G-Sync setup), the game will never actually run at 144Hz at all. This is the refresh rate issue that is common here. Please investigate further.
That was not part of this hotfix.
deadzone options
Does this address the reduced input when using Aviator control scheme? (50% input when Roll/Pitch is on the same joystick while you use directional input// North-East, North-West,South-East, South-West direction)
Edit:
uhhh... why downvotes? I’m at work and can’t check.edit 2: was at -2 karma
No, but that's a separate thing we're looking at.
So, still no fix for high refresh rate monitors?
This is the biggest issue for me.
Don't get me wrong, it's nice to see a patch fixing some things, but I can only speak for myself and the framerate not actually being what Nvidia reports it is, is really frustrating.
Still working on it! We have more fixes in the pipeline.
Release notes for Update 1.1.
Fleet Battles Ranks
Controls
VR
Ok it's def possible I indvertably played fleet vs AI on coop this time around which allowed me to complete the challenges. Thanks!
Fantastic!
Hey. Just to be clear, these can't be completed in Solo vs AI or the story mode. These initial ones also aren't skippable.
I don't know if this is for every game, but for SWS (and probably a bunch of others), the kill cam is the engine recreating an approximation of what happened, not a 1:1 recording. So yeah, there's going to be some weirdness every now and then, especially in a fast-moving game with bright lasers for the primary weapon making it more noticeable than a tiny bullet.
What's your username?
Aussie here - absolutely feel your pain. u/EA_Charlemagne - any telemetry about your Aussie players which supports the idea that we’re having a hard time down here?
It's an issue we're tracking. Too soon to say anything more, but our engineers are looking into it.
Do you maybe know if team is also working on missing/lost medals and progress in story/campaign?
We are! We should be able to fix it, but you'll likely have to unlock your medals again after the fix is live. Standby for final details, though.
Where?
Haha, not publicly. I just meant I'm writing the notes for the update we're going to do to fix some stuff.
Do you guys plan on giving patch notes, as well?
Absolutely. I just wrote some.
At least you know it exists. It brings me peace. Once it's fixed will you guys be pushing out an update? (Where? Twitter?) I really don't know where to look for updates and stuff.
Or does the twitter post detailed updates? I'm really following this game as close as I can TBH. I played XvT back in the day and this game is a very good predecessor.
The best place for official news is from the EA Star Wars Twitter account, but this subreddit, the Discord server, and I will all be posting when stuff happens, too, so you likely won't miss anything if you're following closely here.
Oh, that's hot.
Not a bug, actually, but how the system is built! The kill cam isn't a 1:1 recording of what happened as you may expect. It's actually the game recreating the event as closely as possible, so it might look a touch off sometimes.
This is one of those things where, to me, it feels like game development is really just black magic. Engineers are way too smart, haha.
Is the MMR bug being looked at as well? I can play with a controller for now, but I need ranked gameplay.
Yup! It's also a top priority. Fitting username, though.
Can you guys PLEASE GIVE US AN ETA on the HOTAS fix? You’re really gimping your launch by doing this...
I can't give a set ETA right now, but things are looking really good. Stay tuned to the EA Star Wars Twitter account for an update on this.
Dear Dev — 120 seconds is not a long time, this post is the one of the most childish complaints I’ve ever seen at the launch of a game, ignore these people in their entirety. Thank you.
Just to touch on this (though the account is now gone), this feedback is as valuable as any other. We take it all into account, as well as metrics around how many players are staying vs quitting and so on.