EHG_Kain

EHG_Kain



04 Sep

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    EHG_Kain on Forums - Thread - Direct

Personal items will not have affixes which grant one classes skills to another, though there may be more examples of affixes normally available to one class, available to all on a Personal Item. One-shot Caches are only found during the campaign, as such Personal items are generally intended for leveling. So do keep in mind you won’t be seeing high level or endgame variants of Personal Items at the current time.

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    EHG_Kain on Forums - Thread - Direct

Caches_Cover

Welcome to the final Pre-Patch Blog Post before the release of the full Patch Notes for Runes of Power!

Today we’re going to be looking at another new encounter mechanic we’re adding to Last Epoch in just three days! As mentioned in the Rune Prisons blog post, we wanted to improve the moment- to-moment feeling within the Campaign, as well as within Echoes. To bolster this, we’re adding two types of caches to the game: One-shot Caches, which can be found during the Campaign, and Lost Caches, which can be found within the Monolith of Fate.

One-shot Caches

Have you ever though...

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03 Sep

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    EHG_Kain on Forums - Thread - Direct

It has been explicitly asked to keep the conversation civil, and related to the topic, not regarding users. I am closing this thread as this has been getting to heated and appears unable to follow the Code of Conduct.

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    EHG_Kain on Forums - Thread - Direct

Confirmed Exalted Experimental Affixes can be sealed using a Rune of Research.

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    EHG_Kain on Forums - Thread - Direct

Items can have a max of 1 Experimental Affix.

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    EHG_Kain on Forums - Thread - Direct

I’m not aware of anything that restricts a Rune of Research from sealing an exalted experimental Affix (I can’t double check that today), so that would be correct - for now.

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    EHG_Kain on Forums - Thread - Direct

Normal crafting rules are still applied - You cannot craft T6 or T7, those are drop only tiers by their nature.

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    EHG_Kain on Forums - Thread - Direct

Checking this - will update this post shortly.

Confirmed: An item can only have one Experimental Affix at a time.

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    EHG_Kain on Forums - Thread - Direct

Normal crafting rules still apply. You need to be able to upgrade an affix to use a Glyph of Insight on it, so a Glyph of Insight could only be used with a maximum of a T4 affix. However what experimental affix might result and at what tier … /shrug

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    EHG_Kain on Forums - Thread - Direct

Sealed affixes are not used for Legendary crafting, only affixes. So if you seal an Exalted Experimental affix, it would not be able to be chosen for the Legendary outcome.

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    EHG_Kain on Forums - Thread - Direct

And you added more accuracy :slight_smile: The cost of speed, haha.

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    EHG_Kain on Forums - Thread - Direct

A Rune of Research will always seal an experimental affix on an experimental item.

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    EHG_Kain on Forums - Thread - Direct

RunePrisons_EventCover

Happy Sunday, Travelers! Welcome to the 0.9.2 Pre-patch Blog Post covering the new Rune Prisons and Experimental Items coming this Thursday in Runes of Power!

An area we’ve felt is in need of improvement with respect to Last Epoch’s endgame system is the moment-to-moment gameplay of completing Echoes. This isn’t something we feel can be fixed by any single change, however we’re still looking to improve this aspect of gameplay piece by piece. By introducing more random events that can happen in an Echo, it can help to reduce the ‘sameness’ of each Echo, and feel like a much more dynamic experience. The first random encounter we’re introducing this Thursday is Rune Prisons.

...

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02 Sep

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EventCover

Welcome Travelers to the third Pre-Patch Blog Post for Beta Patch 0.9.2 Runes of Power!

Today we’ll be taking a look at some of the new Unique Items, visual improvements, and quality of life features coming in Patch 0.9.2 on September 7th. This post is going to be quite a visual feast, so make sure you have your eyeballs ready for the images ahead!

Campaign Levels Visual Updates

With the recent complete overhaul of Chapter 1, we wanted to go back through some of the mid-game areas and apply our new tech and design principles. All zones in Chapte...

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01 Sep

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    EHG_Kain on Forums - Thread - Direct

Over the many years we continue to add content to Last Epoch, there will surely be many more skills for each class with each mastery. There will pretty much always be some with more than others in the ebb and flow of patches that give different skills or masteries to different classes. There’s no hard rule that every class must always and forever have the exact same number of skills.

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    EHG_Kain on Forums - Thread - Direct

Another skill. Nothing is being moved or removed :slight_smile:

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    EHG_Kain on Forums - Thread - Direct

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Hello Travelers, and welcome to the Pre-Patch Blog Post for Frost Claw!

Frost Claw is being added as a new skill for the base Mage class. This is in addition to the 5 Runemaster skills, meaning there will be a total of 6 new skills being introduced in Patch 0.9.2 - Runes of Power!

As we were developing Runemaster for the Mage, and began receiving early feedback, one of the most common responses was was the lack of a ‘spammable’ cold skill, particularly for use in generating Heo runes early. When we reviewed this feedback, we agreed that there needed to be an earlier access for the Runemaster to generate runes, as well as correcting the lack of a fast usage cold spell ...

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You got it!

Bonus Trivia: Why does Heo and Rah use the first three letters, and Gon uses the last three?

We didn't want players saying "Lag Lag Lag" for three Lightning Runes!


31 Aug

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    EHG_Kain on Forums - Thread - Direct

Hello Travelers!

EventCover

Patch 0.9.2 - Runes of Power releases in just 7 days! Over the next week, we’ll be going over all the big new features coming in Runes of Power leading up to the Patch Notes on September 5th. We’ll be covering the next mastery to reach Eterra: The Runemaster, a new Base Mage Skill, Rune Prisons and Experimental Items, One-shot and Lost Caches, a new Crafting Mechanic, a peek at some new Unique Items, and more progress in our ongoing efforts to improve Last Epoch’s visuals!

Gamescom

We’re exhausted. The good kind of exhausted that only whirlwind adventures can provide. In c...

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30 Aug

Comment

Originally posted by ShittyBeatBoxer

Is there any form of matchmaking as of yet?

We do not currently have any way to automatically sort you into groups with other players as a kind of "drop in" style of forming parties. We are looking at additional options for finding parties, though not being implemented for 0.9.2.

Currently you need to seek out other players to play with. Alongside outside approaches, With towns you can also encounter players in town, and link up with them using the dedicated Town chat channels.