GalaxySmash

GalaxySmash



09 May


05 May

Comment

This just makes me want to make it so the amount of stacks you gain can crit


02 May

Comment

Not the hardest per se but that ivern mechanic where you press Q while auto-ing blastcone so you can use your P on both the wolves and blue buff near instantaneously is pretty sick.

Comment

Originally posted by bajungadustin

  • *Server:* NA
  • *Type of Bug:* TEXT
  • *Description:* ARAM "inner relic south" display text is using developer code
  • *Video / Screenshot:* https://i.imgur.com/OreY6zk.jpeg
  • *Steps to reproduce:* Mouse over or ctrl click Inner relic south
  • *Expected result:* Text = Allied Inner Relic
  • *Observed result:* Text = Respawn mTooltipRespawn": "Game_DynamicMenuText_[Timers]_Relic Respawn after taking the Relic
  • *Reproduction rate:* 100%
  • *System specs:* 2070 Super, i7 8700k, Windows 11

Ticketed and tracked :D Thanks!

Comment

Originally posted by KarateAngi

• Server: EUW

• Type of Bug: In Game Bug

• Description: Everfrost Active is visible in fog of war. Anywhere on the map.

• Video / Screenshot: Nope, sorry

• Steps to reproduce: Have an enemy with everforst

• Expected result: You see the everforst active

• System specs: Dont think they matter here

Thanks for the report! Ticketed and tracked :D

Comment

Originally posted by PaleHeart52

You can also report it in r/leaguepbe to see if it's a bug.

bugs like this are best put in the bug megathread once you determine its a bug!


30 Apr

Comment

Originally posted by NocaNoha

What a time to be alive.. a link on reddit to a tweet that has a screenshot of a reddit comment

For everyone that would like to follow up through Riot comments

Can't remember.. but I think it was that Spideraxe30 does screenshots for Twitter mostly not to conflict with Reddit's policy of promoting posts/comments or similar [not sure] but generally.. he mostly meant them for twitter audience. So, people, just find that comment on reddit and link it up in the post for ease of reading here

I didn't know that subreddit existed and I don't know how to feel about it lol


29 Apr

Comment

Originally posted by Hans_H0rst

  • Server: EUW
  • Type of Bug: Ingame
  • Description: Stat-Runes dont pop up when pressing C and hovering over the icon. The AD/AS/AH rune slots to say it more simple.
  • Steps to reproduce: hold c in game, hover over runes.
  • Expected result: stat runes show just like the other ones ehwn hovered.
  • Observed result: absolute jack happens
  • Reproduction rate: 100%
  • System specs: win10

Hello! We have this ticketed and tracked, thanks for the report :D

Comment

Originally posted by GalaxySmash

Its added :D Thanks for the report!

Also currently it seems that using Q and E a few times brings the indicator back as a heads up :D

Comment

Originally posted by Prince_Minoas

- **Server:** NA

- **Type of Bug:** INGAME BUG WITH ITEM

- **Description:** So prior to patch 12.8 Wukong's Q was able to stack tear and now after 12.8 it doesn't stack it anymore. Don't think it was a deliberate change, since it would have been noted and also since its a good item to deal with Wukong's mana issues, also it adds quite the damage mid game.

- **Video / Screenshot:** Go into a game and see yourself

- **Steps to reproduce:** 1) buy tear 2) hit minion, champion, monster with Q 3) notice it doesn't stack anymore.

- **Expected result:** Wukong Q wont stack tear on use.

- **Observed result:** Wukong Q doesn't stack tear on use.

- **Reproduction rate:** 100% plus 2.5% every use.

- **System specs:** ???

Thanks for the report! Ticketed and tracked :D


28 Apr

Comment

Originally posted by Meriipu

  • Server: EUW
  • Type of Bug: Gameplay
  • Description: Lulu Q indicator breaks on respawn/death
  • Video / Screenshot: https://www.youtube.com/watch?v=GWH4JfcCw8I
  • Steps to reproduce: 1) die 2) try to cast Q with indicator
  • Expected result: both indicators show up
  • Observed result: pix indicator does not show up
  • Reproduction rate: 100%

could I please have confirmation this has been added to your bugtracker

I do not care what priority it is given, just add it please.

Its added :D Thanks for the report!

Comment

Originally posted by memesarenotbad

  • Server: NA
  • Type of Bug: Visual / UI
  • Description: When the next dragon is spawned the tab menu no longer shows which type it is, it just shows a mountain dragon. However, the correct dragon will spawn. When pinged, it states "Dragon" is spawning with the time. Stopped occurring with Elder.
  • Screenshot: Possible related bug, cannot open up objective timers in spectator, so cannot give. However, all players in my match were experiencing it.
  • Steps to reproduce: Kill a dragon
  • Expected result: Shows what dragon is next.
  • Observed Result: Shows Mountain Dragon icon, with text saying "Dragon", rather than the correct icon/name.
  • Specs: AMD Ryzen 7, Nvidia GeForce built in.

Hi! We figured out what the issue is and we are going to try to fix for 12.9. Thanks for the report!

Comment

Originally posted by Caenen_

Fix for this bug is in sight as it's fixed on the PBE, I guess it will go live next patch.

This is correct ^

Comment

Originally posted by aglimmerof

Yes hello Mr. GalaxySmash I would like to just express my gratitude and adoration for not killing hybrid Kai’Sa and instead rewarding the ‘predator’ style gameplay with those latest changes.

I genuinely really like the shield and passive buffs. So as a hybrid Kai’Sa enjoyer, thank you!

Haha im glad you enjoyed it! I'll pass the compliments along :)

Comment

Originally posted by Afterlyte

I feel like this would be similar to the concept of Senna being able to attack turrets outside of the turret's attack range. Is it possible, yes. Is it likely to happen in a normal game with the amount of souls that are required for that? Probably not.

Thats a good comparison!

Comment

Originally posted by Koringvias

Oh, I have no doubt about it!

I just could not resist to make a shitty one-liner

I respect it :)

Comment

Originally posted by lissssaa

  • Server: LAS
  • Type of Bug: In Game
  • Description: STOPWATCH 12.8 Nerf can be skipped if you Buy Zhonya. Buy GA. Undo GA. Now, Stopwatch is purchasable.
  • Video / Screenshot: Screenshot
  • Steps to reproduce: Buy Zhonya. Buy GA. Undo GA. Now, Stopwatch is purchasable.
  • Expected result: Stopwatch is not purchasable.
  • Observed result: Stopwatch is purchasable.
  • Reproduction rate: 100%
  • System specs: i7, 1660Ti, 16GB, Windows 10

This is noted and will be fixed for 12.9. Thank you!

Comment

Originally posted by BobDaBilda

I don't have a clue how his new r works, but wouldn't this require undying enemies too?

Something like that

Comment

Originally posted by Karukos

Honestly curious, I cannot imagine as Smite did that change that you guys at Riot didn't look at that possibility too.

We have not looked into it in the time that I have been here (roughly 2 years), though possibly before, though not to my knowledge.

Comment

Originally posted by sp33dzer0

This only requires:

Level 18

Opponents with 0 MR

Fully stacked Conqueror

Never getting hit by an enemy to turn off Warmogs

EDIT: AND 6 items with a fully stacked mejai's having replaced boots, meaning Swain isn't reaching anyone.

This is actually a pretty cool exercise in sort of triage both for design issues. First you would confirm that it actually can happen (video evidence is great for that) then you look at the severity and likely-hood of it happening to help determine the impact. The severity here could be arguably somewhat high because staying alive permanently in the enemies fountain is a generally game-breaking experience, but then listing out the conditions you mentioned means that, while the output may seem severe. the actual likelihood and impact this would have on the game is very, very minimal or rare, if at all. Doesn't dismiss it, but helps put it in perspective when you are juggling a lot of things!