Gruntr

Gruntr



29 Jun

Comment

Originally posted by bockclockula

I like the new one but I wish there was an option to save presets, like in Insurgency

Planned! We just got the backend set up. :)

Comment

Originally posted by vonTrepka

I, personally, would much rather have many small maps, than few large maps. There's something off for me, when a small 5man team have to secure an entire farm or hotel floor.

Farm is gonna be made a lot smaller in the future. :)

Comment

We’re looking to make it smaller for barricaded and larger for raid.

Comment

Glad you like it!

Comment

Originally posted by ostrichual

wasn't this update delayed like 3 months to to fix things like this

You can’t “fix” rendering twice.

Comment

Originally posted by EuxDomine

man I always recognize reticulons amazing animations, the scene at 1:47 remembered me of his showtime / castle of thorns short films, giving him a job at void was a 10/10 decision

He’s also responsible for a lot of game design too. Dude is all over ready or not.


18 Jun

Comment

Originally posted by DigTw0Grav3s

I believe (not 100% positive) VOID have stated that short stocking animation work has already been done. Whether it gets added or not as a feature is a different story.

I don’t think we’ve even posed short stocking but we’d like to.

Comment

We did tweak how breakable lights work (more performant) but this is super strange.

Comment

Originally posted by Mean_Attempt751

"Gruntr confirmed to be Satan." Kotaku probably

I reckon


16 Jun

Comment

Originally posted by A_MAN_POTATO

Thanks for the detailed response. Even when my vision doesn't align with yours, it helps to have clarity on why decisions were made the way they were. I hope it was clear that i''m not angry or anything, just voicing my opinion. That is, after all, why I supported the game. I haven't yet played the new test maps, but I will be sure to check them out. I've been really enjoying fast food even in it's unfinished state.

Oh no problem at all. :)


15 Jun

Comment

There should be a way now but with mod support coming within the next few updates we will include an FMOD project or something similar to allow for easier replacement.

Comment

Originally posted by Cheese_Cake_L0rd

When does the Live version usually receive the SE updates?

As soon as some of the more aggregious bugs and crashes are ironed out. We’ve been making waves though so won’t be too long.

Comment

Originally posted by MrTattyBojangles

Is that even legal? u/Gruntr ?

I’m not sure actually. Technically no, doesn’t bother me so long as someone doesn’t claim credit for it as their own level. People have paid for mods to be made in the past, though honestly OP I don’t think you’d need to pay: someone would likely happily do this for free since there are so many passionate modders for this community kicking ass.

Comment

Fences are the bane of my existence

Comment

Originally posted by A_MAN_POTATO

That may be an explanation, but it doesn't really jive with me as validation... It's just another piece of narrative and edgyness getting in the way of, at least, what I expected out of a SWAT 4 spiritual successor. Which... To their credit the core gameplay nails perfectly. The environments just sometimes feel less so

That’s a fair criticism, this is primarily our own interpretation of real events vs. trying to follow them exactly. As an example, it’s unlikely bodies would pile up in the center of a dance floor, they’d be at exits and there would be way less of them.

However it’s definitely a much more confronting experience (at least to some, in your case the suspension of disbelief wasn’t enough which is fine) to be presented with such an insurmountable number of bodies.

Realistically events like, say, the Bataclan massacre saw images of a few dead in larger areas with most people being able to escape, fortunately. This isn’t lost on us, it’s just the way we’ve decided to present it in a way that becomes more readable.

As for scale, that’s fair! I hope you get the chance to jump into agency and Ridgeline which are two smaller levels. Fast food is also having the added area cut down so it goes back towards the primary focus being the restaurant. Many small maps are co...

Read more
Comment

Originally posted by Dutspice

I think the main hurdle is that it doesn’t exist.

VOID military/leo solutions when

Comment

Set your game to full screen, apparently there are issues with windowed mode on some pcs

Comment

Originally posted by mao_tse_boom

I like the idea of the gore, but this isn’t what people look like after blowing themselves up. This thorax looks like it’s been carefully dissected, it should honestly be pretty much vaporized, turned into little bits of bone.

Oh not at all. Our gore system is outside of this to be fair, and once fully implemented we will apply it to every sort of interaction. Basically this exists just to not have some ragdoll with a blood texture appear! And the torso chunk is just there so there’s something to report. We know what the real thing looks like (unfortunately), so this is mostly placeholder. The VFX component will stay the same though. Love seeing the big splat, it feels really gross to see.