This is really nice. Would love to see some 16 player matches HA
This is really nice. Would love to see some 16 player matches HA
Thanks for your feedback. AI being prone and taking cover is something we're working on, alongside more world-oriented animations.
I saw this idea a few days ago on this sub which I think would be a better alternative to traps on all maps: barricaded doors. These would be doors that force you to use loud breaching methods and be applied to appropriate maps. Things like flashbang traps on the failed holdup on gas station don’t really make sense, but some shelves being pushed across the main entrance that require explosives or tools to get through is a lot more appropriate.
Edit: still keep traps in game, but save them for certain maps like farm, and remove them from the active shooter game mode
Barricaded doors are something we will explore. :)
LETS GOO
There are a couple of bugs and then boom, should be out. Thanks for the feedback though!
Yes! Longer hate to, a bit faster but longer and more head bob. It looks and feels horrible. I would much rather have the old shuffle compared to this.
Yep reverted
What about the blood texture that shows up on bodies, to make them something a bit more realistic?
You would have to find the blood texture. I can probably find the name on Monday.
I would be onboard with this. PQ was AMAZING. And well, we all love SWAT. That said, I suspect that Msoft wouldn't want to touch Police-content, given the US climate etc.Too much noise for a big publisher - and something that they could easily avoid by leaving Police Quest and SWAT in sealed boxes in the basement. Also, Kotaku would have a year's worth of articles lined up if Msoft dived into those franchises.
That said, thank god for companies like VOID - able to make the things we ACTUALLY crave.
Also good luck getting mods on AAA titles (don't screen cap this post)
You would need to access the itemdatatable if possible.
sheesh, and it went on sale in July 2020.
Perhaps that dude was there selling it, would explain a lot. We were there in Feb.
Something we are looking into for sure.
The physics being enabled or whatever is causing some bad glitches. Bodies immediately disappear for anyone but the host, barrels/boxes cause teleportation/ loud noises. Glow sticks fly all over the place when you drop them
Ah crap. Working on it. Sorry about that!
Hey, u/gruntr, could you elaborate on this?
Suspects will roll a chance to hesitate, meaning they will take a few seconds before they decide what to do vs. always just doing it immediately
This place is falling apart in real life btw. Totally overgrown to sh*t. Turns out the owner gives tours and we were walking around like the place was f*cking abandoned, because we thought it was. A dude pops out the top with a cup of coffee in his hand and asks if he can help us. Still a beautiful home and I bet that interior has a hell of a view.
Thanks for this, fixed it for the following patch
Sorry for your loss mate, stay strong. :)
Already in the works!
This is gonna be so cool. Please don't stop!
Really hoping that revolver doesn't replace the current one, I really like the current one
It's a muzzle option in the weapon bench :) shorter profile and more recoil basically
Sometimes I wonder how hard it must be for studios to get their hands on an actual thing that they are modeling..
Old model, will be replaced